An old project related to the Seminarfach "Computing and Society" that attempted to research the effect of gamification on learning latin vocabulary.
This repository has been archived on 2022-03-12. You can view files and clone it, but cannot push or open issues or pull requests.
Go to file
2018-09-29 19:34:22 +02:00
backend feat: Implement (most) API endpoints 2018-09-29 19:34:22 +02:00
frontend feat: Implement the /user/me endpoint 2018-09-29 14:23:09 +02:00
server fix: Remove stdout logging 2018-09-28 23:35:16 +02:00
.gitignore refactor: MONOREPO 2018-09-20 17:38:12 +02:00
compose.yml feat: Implement the /user/me endpoint 2018-09-29 14:23:09 +02:00
Makefile fix: Add a build system for the backend 2018-09-21 16:27:25 +02:00
protocol.md docs: Add the protocol 2018-09-18 20:36:15 +02:00
README.md doc: Add a README 2018-08-26 19:29:46 +02:00

Lateinicus

Eine experimentelle, auf Latein spezialisierte Lernanwendung.

Warum?

Zum Ermitteln, wie effektiv das Konzept der Gamification ist, wird diese experimentelle Lernanwendung verwendet.