An old project related to the Seminarfach "Computing and Society" that attempted to research the effect of gamification on learning latin vocabulary.
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Alexander Polynomdivision a6c06130bb server: Allow access to privacy.pdf 4 years ago
backend build: Actually remove the /api/class import 4 years ago
common/models refactor: Move the tracking model into commons 5 years ago
data scripts: Add level descriptions and names 4 years ago
frontend feat: Link to a data protection document 4 years ago
scripts scripts: Add level descriptions and names 4 years ago
server server: Allow access to privacy.pdf 4 years ago
.gitignore scripts: Add level descriptions and names 4 years ago
LICENSE Add a license 4 years ago
Makefile build: Improve the toplevel Makefile 5 years ago
README.md doc: Add a README 5 years ago
compose.yml Bump version of the server 4 years ago
protocol.md Update the protocol 4 years ago

README.md

Lateinicus

Eine experimentelle, auf Latein spezialisierte Lernanwendung.

Warum?

Zum Ermitteln, wie effektiv das Konzept der Gamification ist, wird diese experimentelle Lernanwendung verwendet.