An old project related to the Seminarfach "Computing and Society" that attempted to research the effect of gamification on learning latin vocabulary.
This repository has been archived on 2022-03-12. You can view files and clone it, but cannot push or open issues or pull requests.
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2018-10-07 18:46:18 +02:00
backend Bump backend version for the release 2018-10-07 18:46:18 +02:00
frontend feat: Add a registration page 2018-10-07 18:40:48 +02:00
scripts scripts: Add a script to generate pseudo levels 2018-10-07 14:35:36 +02:00
server sec: Move the CSP to a header on the nginx 2018-10-07 13:49:52 +02:00
.gitignore feat: Generate checksums for the frontend 2018-10-07 13:51:56 +02:00
compose.yml Bump backend version for the release 2018-10-07 18:46:18 +02:00
Makefile build: Improve the toplevel Makefile 2018-10-03 21:06:07 +02:00
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README.md doc: Add a README 2018-08-26 19:29:46 +02:00

Lateinicus

Eine experimentelle, auf Latein spezialisierte Lernanwendung.

Warum?

Zum Ermitteln, wie effektiv das Konzept der Gamification ist, wird diese experimentelle Lernanwendung verwendet.