An old project related to the Seminarfach "Computing and Society" that attempted to research the effect of gamification on learning latin vocabulary.
This repository has been archived on 2022-03-12. You can view files and clone it, but cannot push or open issues or pull requests.
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Alexander Polynomdivision 7748939c65 Fix typo
2018-08-15 21:22:12 +02:00
public Fix typo 2018-08-15 21:22:12 +02:00
.gitignore Initial commit 2018-08-15 21:15:12 +02:00
package-lock.json Initial commit 2018-08-15 21:15:12 +02:00
package.json Initial commit 2018-08-15 21:15:12 +02:00