An old project related to the Seminarfach "Computing and Society" that attempted to research the effect of gamification on learning latin vocabulary.
This repository has been archived on 2022-03-12. You can view files and clone it, but cannot push or open issues or pull requests.
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2018-10-02 17:52:07 +02:00
backend feat: Tick all levels that the user has completed 2018-10-02 16:04:38 +02:00
frontend feat: Prevent users from starting levels that they did not reach yet 2018-10-02 17:52:07 +02:00
scripts feat: Don't forget about the adverbs 2018-10-02 15:49:53 +02:00
server fix: redirect /app to /app/ 2018-10-02 15:14:45 +02:00
.gitignore refactor: MONOREPO 2018-09-20 17:38:12 +02:00
compose.yml feat: Test using HTTPS and HTTP2 2018-09-30 20:15:27 +02:00
Makefile build: List all TODOs 2018-09-30 13:08:31 +02:00
protocol.md feat: Implement updating the done levels 2018-09-29 22:00:15 +02:00
README.md doc: Add a README 2018-08-26 19:29:46 +02:00

Lateinicus

Eine experimentelle, auf Latein spezialisierte Lernanwendung.

Warum?

Zum Ermitteln, wie effektiv das Konzept der Gamification ist, wird diese experimentelle Lernanwendung verwendet.