An old project related to the Seminarfach "Computing and Society" that attempted to research the effect of gamification on learning latin vocabulary.
This repository has been archived on 2022-03-12. You can view files and clone it, but cannot push or open issues or pull requests.
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2018-10-11 14:25:46 +02:00
backend feat: Implement the /user/vocab endpoint 2018-10-11 14:25:46 +02:00
frontend fix: Remove a (misspelled) console.log 2018-10-10 13:51:24 +02:00
scripts scripts: Remove unintentional whitespaces 2018-10-09 16:25:49 +02:00
server server: Restrict the cache size of MongoDB 2018-10-09 15:13:18 +02:00
.gitignore feat: Generate checksums for the frontend 2018-10-07 13:51:56 +02:00
compose.yml version: Bump version 2018-10-09 16:07:08 +02:00
Makefile build: Improve the toplevel Makefile 2018-10-03 21:06:07 +02:00
protocol.md docs: Update the protocol 2018-10-10 15:50:29 +02:00
README.md doc: Add a README 2018-08-26 19:29:46 +02:00

Lateinicus

Eine experimentelle, auf Latein spezialisierte Lernanwendung.

Warum?

Zum Ermitteln, wie effektiv das Konzept der Gamification ist, wird diese experimentelle Lernanwendung verwendet.