An old project related to the Seminarfach "Computing and Society" that attempted to research the effect of gamification on learning latin vocabulary.
4f133c55d2
When a level is finished, the vocabulary of that item will be converted into SM2 metadata, which will be appended to the user's vocabMetadata. |
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backend | ||
frontend | ||
server | ||
.gitignore | ||
compose.yml | ||
Makefile | ||
protocol.md | ||
README.md |
Lateinicus
Eine experimentelle, auf Latein spezialisierte Lernanwendung.
Warum?
Zum Ermitteln, wie effektiv das Konzept der Gamification ist, wird diese experimentelle Lernanwendung verwendet.