An old project related to the Seminarfach "Computing and Society" that attempted to research the effect of gamification on learning latin vocabulary.
This repository has been archived on 2022-03-12. You can view files and clone it, but cannot push or open issues or pull requests.
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Alexander Polynomdivision 2dc9aa3a53 fix: Go to the summary page
2018-09-19 17:25:54 +02:00
public feat: First implementation 2018-08-24 19:03:08 +02:00
src fix: Go to the summary page 2018-09-19 17:25:54 +02:00
.gitignore fix: Ignore stuff 2018-08-26 16:25:06 +02:00
build.sh build: Minify the JS 2018-09-15 14:45:38 +02:00
package-lock.json fix: Transition the drawer to redux 2018-09-18 18:06:08 +02:00
package.json fix: Transition the drawer to redux 2018-09-18 18:06:08 +02:00
protocol.md docs: Add the protocol 2018-09-18 20:36:15 +02:00
README.md doc: Add a README 2018-08-26 19:29:46 +02:00
tsconfig.json feat: Implement Levenshtein with tests 2018-09-14 16:43:57 +02:00

Lateinicus

Eine experimentelle, auf Latein spezialisierte Lernanwendung.

Warum?

Zum Ermitteln, wie effektiv das Konzept der Gamification ist, wird diese experimentelle Lernanwendung verwendet.