gamemode: Apply fixes from the unstable upstream
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@ -1,6 +1,6 @@
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{ stdenv, lib,
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meson, ninja, dbus, systemd, pkgconfig, cmake, inih,
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fetchFromGitHub }:
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fetchFromGitHub, fetchpatch }:
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stdenv.mkDerivation rec {
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pname = "gamemode";
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@ -13,6 +13,14 @@ stdenv.mkDerivation rec {
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sha256 = "17dck7dzkmzq52f2yrs930fdg2inr7nipvnwpd0jqrwgk2fhwk9z";
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};
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patches = [
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(fetchpatch {
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url = "https://github.com/FeralInteractive/gamemode/commit/be44b7091baa33be6dda60392e4c06c2f398ee72.patch";
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sha256 = "TlDUETs4+N3pvrVd0FQGlGmC+6ByhJ2E7gKXa7suBtE=";
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})
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./preload-nix-workaround.patch
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];
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nativeBuildInputs = [
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meson ninja pkgconfig cmake
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];
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@ -21,7 +29,16 @@ stdenv.mkDerivation rec {
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dbus systemd inih
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];
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mesonFlags = [ "-Dwith-systemd-user-unit-dir=${placeholder "out"}/lib/systemd/user" ];
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mesonFlags = [
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"-Dwith-systemd-user-unit-dir=${placeholder "out"}/lib/systemd/user"
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];
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postPatch = ''
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substituteInPlace data/gamemoderun \
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--subst-var-by libraryPath ${lib.makeLibraryPath ([
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(placeholder "lib")
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])}
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'';
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meta = with lib; {
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description = "Optimise Linux system performance on demand";
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12
packages/gamemode/preload-nix-workaround.patch
Normal file
12
packages/gamemode/preload-nix-workaround.patch
Normal file
@ -0,0 +1,12 @@
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diff --git a/data/gamemoderun b/data/gamemoderun
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index 573b3e4..6f2799e 100755
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--- a/data/gamemoderun
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+++ b/data/gamemoderun
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@@ -5,5 +5,6 @@ GAMEMODEAUTO_NAME="libgamemodeauto.so.0"
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# ld will find the right path to load the library, including for 32-bit apps.
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LD_PRELOAD="${GAMEMODEAUTO_NAME}${LD_PRELOAD:+:$LD_PRELOAD}"
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+LD_LIBRARY_PATH="@libraryPath@${LD_LIBRARY_PATH:+:$LD_LIBRARY_PATH}"
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-exec env LD_PRELOAD="${LD_PRELOAD}" $GAMEMODERUNEXEC "$@"
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+exec env LD_PRELOAD="${LD_PRELOAD}" LD_LIBRARY_PATH="${LD_LIBRARY_PATH}" $GAMEMODERUNEXEC "$@"
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