format code

This commit is contained in:
dec05eba 2020-03-30 17:38:55 +02:00
parent e74278a042
commit eff9ff10cc
2 changed files with 281 additions and 219 deletions

2
.clang-format Normal file
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@ -0,0 +1,2 @@
BasedOnStyle: LLVM
IndentWidth: 4

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@ -1,23 +1,23 @@
#include <assert.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <assert.h>
#include <string> #include <string>
#include <vector> #include <vector>
#define GLX_GLXEXT_PROTOTYPES #define GLX_GLXEXT_PROTOTYPES
#include <GL/glew.h> #include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <GL/glx.h> #include <GL/glx.h>
#include <GL/glxext.h> #include <GL/glxext.h>
#include <GLFW/glfw3.h>
#include <X11/extensions/Xcomposite.h> #include <X11/extensions/Xcomposite.h>
#include <X11/extensions/Xdamage.h> #include <X11/extensions/Xdamage.h>
extern "C" { extern "C" {
#include <libavutil/hwcontext_cuda.h>
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <libavutil/hwcontext.h> #include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_cuda.h>
} }
#include <cudaGL.h> #include <cudaGL.h>
@ -37,9 +37,9 @@ struct ScopedGLXFBConfig {
}; };
struct WindowPixmap { struct WindowPixmap {
WindowPixmap() : pixmap(None), glx_pixmap(None), texture_id(0), target_texture_id(0), texture_width(0), texture_height(0) { WindowPixmap()
: pixmap(None), glx_pixmap(None), texture_id(0), target_texture_id(0),
} texture_width(0), texture_height(0) {}
Pixmap pixmap; Pixmap pixmap;
GLXPixmap glx_pixmap; GLXPixmap glx_pixmap;
@ -58,7 +58,8 @@ static bool x11_supports_composite_named_window_pixmap(Display *dpy) {
int major_version; int major_version;
int minor_version; int minor_version;
return XCompositeQueryVersion(dpy, &major_version, &minor_version) && (major_version > 0 || minor_version >= 2); return XCompositeQueryVersion(dpy, &major_version, &minor_version) &&
(major_version > 0 || minor_version >= 2);
} }
static void cleanup_window_pixmap(Display *dpy, WindowPixmap &pixmap) { static void cleanup_window_pixmap(Display *dpy, WindowPixmap &pixmap) {
@ -86,27 +87,26 @@ static void cleanup_window_pixmap(Display *dpy, WindowPixmap &pixmap) {
} }
} }
static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap &pixmap) { static bool recreate_window_pixmap(Display *dpy, Window window_id,
WindowPixmap &pixmap) {
cleanup_window_pixmap(dpy, pixmap); cleanup_window_pixmap(dpy, pixmap);
const int pixmap_config[] = { const int pixmap_config[] = {
GLX_BIND_TO_TEXTURE_RGBA_EXT, True, GLX_BIND_TO_TEXTURE_RGBA_EXT, True, GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT,
GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT,
GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT,
GLX_BIND_TO_MIPMAP_TEXTURE_EXT, True, GLX_BIND_TO_MIPMAP_TEXTURE_EXT, True, GLX_DOUBLEBUFFER, False,
GLX_DOUBLEBUFFER, False,
// GLX_Y_INVERTED_EXT, (int)GLX_DONT_CARE, // GLX_Y_INVERTED_EXT, (int)GLX_DONT_CARE,
None None};
};
// Note that mipmap is generated even though its not used. // Note that mipmap is generated even though its not used.
// glCopyImageSubData fails if the texture doesn't have mipmap. // glCopyImageSubData fails if the texture doesn't have mipmap.
const int pixmap_attribs[] = { const int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT,
GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, GLX_TEXTURE_2D_EXT,
GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGBA_EXT, GLX_TEXTURE_FORMAT_EXT,
GLX_MIPMAP_TEXTURE_EXT, 1, GLX_TEXTURE_FORMAT_RGBA_EXT,
None GLX_MIPMAP_TEXTURE_EXT,
}; 1,
None};
int c; int c;
GLXFBConfig *configs = glXChooseFBConfig(dpy, 0, pixmap_config, &c); GLXFBConfig *configs = glXChooseFBConfig(dpy, 0, pixmap_config, &c);
@ -123,7 +123,8 @@ static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap
return false; return false;
} }
GLXPixmap glx_pixmap = glXCreatePixmap(dpy, *configs, new_window_pixmap, pixmap_attribs); GLXPixmap glx_pixmap =
glXCreatePixmap(dpy, *configs, new_window_pixmap, pixmap_attribs);
if (!glx_pixmap) { if (!glx_pixmap) {
fprintf(stderr, "Failed to create glx pixmap\n"); fprintf(stderr, "Failed to create glx pixmap\n");
XFreePixmap(dpy, new_window_pixmap); XFreePixmap(dpy, new_window_pixmap);
@ -142,25 +143,32 @@ static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap
glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL);
glGenerateMipmap(GL_TEXTURE_2D); glGenerateMipmap(GL_TEXTURE_2D);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &pixmap.texture_width); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH,
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &pixmap.texture_height); &pixmap.texture_width);
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);//GL_LINEAR ); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT,
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);//GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); &pixmap.texture_height);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_NEAREST); // GL_LINEAR );
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR );
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
printf("texture width: %d, height: %d\n", pixmap.texture_width, pixmap.texture_height); printf("texture width: %d, height: %d\n", pixmap.texture_width,
pixmap.texture_height);
// Generating this second texture is needed because cuGraphicsGLRegisterImage // Generating this second texture is needed because
// cant be used with the texture that is mapped directly to the pixmap. // cuGraphicsGLRegisterImage cant be used with the texture that is mapped
// TODO: Investigate if it's somehow possible to use the pixmap texture directly, // directly to the pixmap.
// this should improve performance since only less image copy is then needed every frame. // TODO: Investigate if it's somehow possible to use the pixmap texture
// directly, this should improve performance since only less image copy is
// then needed every frame.
glGenTextures(1, &pixmap.target_texture_id); glGenTextures(1, &pixmap.target_texture_id);
glBindTexture(GL_TEXTURE_2D, pixmap.target_texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.target_texture_id);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.texture_width, pixmap.texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.texture_width,
pixmap.texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glGenerateMipmap(GL_TEXTURE_2D); glGenerateMipmap(GL_TEXTURE_2D);
int err2 = glGetError(); int err2 = glGetError();
printf("error: %d\n", err2); printf("error: %d\n", err2);
glCopyImageSubData( glCopyImageSubData(pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
pixmap.texture_width, pixmap.texture_height, 1); pixmap.texture_width, pixmap.texture_height, 1);
int err = glGetError(); int err = glGetError();
@ -173,9 +181,10 @@ static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap
// glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
// glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);//GL_LINEAR ); GL_NEAREST); // GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);//GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR );
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glBindTexture(GL_TEXTURE_2D, 0); glBindTexture(GL_TEXTURE_2D, 0);
@ -200,7 +209,8 @@ std::vector<std::string> get_hardware_acceleration_device_names() {
return {deviceName}; return {deviceName};
} }
static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, AVFormatContext *av_format_context) { static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream,
AVFormatContext *av_format_context) {
AVPacket av_packet; AVPacket av_packet;
av_init_packet(&av_packet); av_init_packet(&av_packet);
for (;;) { for (;;) {
@ -208,7 +218,8 @@ static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, A
av_packet.size = 0; av_packet.size = 0;
int res = avcodec_receive_packet(av_codec_context, &av_packet); int res = avcodec_receive_packet(av_codec_context, &av_packet);
if (res == 0) { // we have a packet, send the packet to the muxer if (res == 0) { // we have a packet, send the packet to the muxer
av_packet_rescale_ts(&av_packet, av_codec_context->time_base, stream->time_base); av_packet_rescale_ts(&av_packet, av_codec_context->time_base,
stream->time_base);
av_packet.stream_index = stream->index; av_packet.stream_index = stream->index;
if (av_write_frame(av_format_context, &av_packet) < 0) { if (av_write_frame(av_format_context, &av_packet) < 0) {
fprintf(stderr, "Error: Failed to write frame to muxer\n"); fprintf(stderr, "Error: Failed to write frame to muxer\n");
@ -228,14 +239,19 @@ static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, A
av_packet_unref(&av_packet); av_packet_unref(&av_packet);
} }
static AVStream* add_stream(AVFormatContext *av_format_context, AVCodec **codec, enum AVCodecID codec_id, const WindowPixmap &window_pixmap) { static AVStream *add_stream(AVFormatContext *av_format_context, AVCodec **codec,
enum AVCodecID codec_id,
const WindowPixmap &window_pixmap) {
//*codec = avcodec_find_encoder(codec_id); //*codec = avcodec_find_encoder(codec_id);
*codec = avcodec_find_encoder_by_name("h264_nvenc"); *codec = avcodec_find_encoder_by_name("h264_nvenc");
if (!*codec) { if (!*codec) {
*codec = avcodec_find_encoder_by_name("nvenc_h264"); *codec = avcodec_find_encoder_by_name("nvenc_h264");
} }
if (!*codec) { if (!*codec) {
fprintf(stderr, "Error: Could not find h264_nvenc or nvenc_h264 encoder for %s\n", avcodec_get_name(codec_id)); fprintf(
stderr,
"Error: Could not find h264_nvenc or nvenc_h264 encoder for %s\n",
avcodec_get_name(codec_id));
exit(1); exit(1);
} }
@ -249,7 +265,9 @@ static AVStream* add_stream(AVFormatContext *av_format_context, AVCodec **codec,
switch ((*codec)->type) { switch ((*codec)->type) {
case AVMEDIA_TYPE_AUDIO: { case AVMEDIA_TYPE_AUDIO: {
codec_context->sample_fmt = (*codec)->sample_fmts ? (*codec)->sample_fmts[0] : AV_SAMPLE_FMT_FLTP; codec_context->sample_fmt = (*codec)->sample_fmts
? (*codec)->sample_fmts[0]
: AV_SAMPLE_FMT_FLTP;
codec_context->bit_rate = 64000; codec_context->bit_rate = 64000;
codec_context->sample_rate = 44100; codec_context->sample_rate = 44100;
codec_context->channels = 2; codec_context->channels = 2;
@ -261,16 +279,18 @@ static AVStream* add_stream(AVFormatContext *av_format_context, AVCodec **codec,
// Resolution must be a multiple of two // Resolution must be a multiple of two
codec_context->width = window_pixmap.texture_width & ~1; codec_context->width = window_pixmap.texture_width & ~1;
codec_context->height = window_pixmap.texture_height & ~1; codec_context->height = window_pixmap.texture_height & ~1;
// Timebase: This is the fundamental unit of time (in seconds) in terms of // Timebase: This is the fundamental unit of time (in seconds) in terms
// which frame timestamps are represented. For fixed-fps content, // of which frame timestamps are represented. For fixed-fps content,
// timebase should be 1/framerate and timestamp increments should be identical to 1 // timebase should be 1/framerate and timestamp increments should be
// identical to 1
codec_context->time_base.num = 1; codec_context->time_base.num = 1;
codec_context->time_base.den = 60; codec_context->time_base.den = 60;
// codec_context->framerate.num = 60; // codec_context->framerate.num = 60;
// codec_context->framerate.den = 1; // codec_context->framerate.den = 1;
codec_context->sample_aspect_ratio.num = 1; codec_context->sample_aspect_ratio.num = 1;
codec_context->sample_aspect_ratio.den = 1; codec_context->sample_aspect_ratio.den = 1;
codec_context->gop_size = 12; // Emit one intra frame every twelve frames at most codec_context->gop_size =
12; // Emit one intra frame every twelve frames at most
codec_context->pix_fmt = AV_PIX_FMT_CUDA; codec_context->pix_fmt = AV_PIX_FMT_CUDA;
if (codec_context->codec_id == AV_CODEC_ID_MPEG1VIDEO) if (codec_context->codec_id == AV_CODEC_ID_MPEG1VIDEO)
codec_context->mb_decision = 2; codec_context->mb_decision = 2;
@ -290,18 +310,27 @@ static AVStream* add_stream(AVFormatContext *av_format_context, AVCodec **codec,
return stream; return stream;
} }
static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pixmap, AVBufferRef **device_ctx, CUgraphicsResource *cuda_graphics_resource) { static void open_video(AVCodec *codec, AVStream *stream,
WindowPixmap &window_pixmap, AVBufferRef **device_ctx,
CUgraphicsResource *cuda_graphics_resource) {
int ret; int ret;
AVCodecContext *codec_context = stream->codec; AVCodecContext *codec_context = stream->codec;
std::vector<std::string> hardware_accelerated_devices = get_hardware_acceleration_device_names(); std::vector<std::string> hardware_accelerated_devices =
get_hardware_acceleration_device_names();
if (hardware_accelerated_devices.empty()) { if (hardware_accelerated_devices.empty()) {
fprintf(stderr, "Error: No hardware accelerated device was found on your system\n"); fprintf(
stderr,
"Error: No hardware accelerated device was found on your system\n");
exit(1); exit(1);
} }
if(av_hwdevice_ctx_create(device_ctx, AV_HWDEVICE_TYPE_CUDA, hardware_accelerated_devices[0].c_str(), NULL, 0) < 0) { if (av_hwdevice_ctx_create(device_ctx, AV_HWDEVICE_TYPE_CUDA,
fprintf(stderr, "Error: Failed to create hardware device context for gpu: %s\n", hardware_accelerated_devices[0].c_str()); hardware_accelerated_devices[0].c_str(), NULL,
0) < 0) {
fprintf(stderr,
"Error: Failed to create hardware device context for gpu: %s\n",
hardware_accelerated_devices[0].c_str());
exit(1); exit(1);
} }
@ -311,7 +340,8 @@ static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pi
exit(1); exit(1);
} }
AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data; AVHWFramesContext *hw_frame_context =
(AVHWFramesContext *)frame_context->data;
hw_frame_context->width = codec_context->width; hw_frame_context->width = codec_context->width;
hw_frame_context->height = codec_context->height; hw_frame_context->height = codec_context->height;
hw_frame_context->sw_format = AV_PIX_FMT_0BGR32; hw_frame_context->sw_format = AV_PIX_FMT_0BGR32;
@ -320,7 +350,8 @@ static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pi
hw_frame_context->device_ctx = (AVHWDeviceContext *)(*device_ctx)->data; hw_frame_context->device_ctx = (AVHWDeviceContext *)(*device_ctx)->data;
if (av_hwframe_ctx_init(frame_context) < 0) { if (av_hwframe_ctx_init(frame_context) < 0) {
fprintf(stderr, "Error: Failed to initialize hardware frame context (note: ffmpeg version needs to be > 4.0\n"); fprintf(stderr, "Error: Failed to initialize hardware frame context "
"(note: ffmpeg version needs to be > 4.0\n");
exit(1); exit(1);
} }
@ -329,12 +360,15 @@ static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pi
ret = avcodec_open2(codec_context, codec, nullptr); ret = avcodec_open2(codec_context, codec, nullptr);
if (ret < 0) { if (ret < 0) {
fprintf(stderr, "Error: Could not open video codec: %s\n", "blabla");//av_err2str(ret)); fprintf(stderr, "Error: Could not open video codec: %s\n",
"blabla"); // av_err2str(ret));
exit(1); exit(1);
} }
AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)(*device_ctx)->data; AVHWDeviceContext *hw_device_context =
AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx; (AVHWDeviceContext *)(*device_ctx)->data;
AVCUDADeviceContext *cuda_device_context =
(AVCUDADeviceContext *)hw_device_context->hwctx;
CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); CUcontext *cuda_context = &(cuda_device_context->cuda_ctx);
if (!cuda_context) { if (!cuda_context) {
fprintf(stderr, "Error: No cuda context\n"); fprintf(stderr, "Error: No cuda context\n");
@ -345,10 +379,15 @@ static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pi
CUcontext old_ctx; CUcontext old_ctx;
res = cuCtxPopCurrent(&old_ctx); res = cuCtxPopCurrent(&old_ctx);
res = cuCtxPushCurrent(*cuda_context); res = cuCtxPushCurrent(*cuda_context);
res = cuGraphicsGLRegisterImage(cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY); res = cuGraphicsGLRegisterImage(
cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D,
CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
// cuGraphicsUnregisterResource(*cuda_graphics_resource); // cuGraphicsUnregisterResource(*cuda_graphics_resource);
if (res != CUDA_SUCCESS) { if (res != CUDA_SUCCESS) {
fprintf(stderr, "Error: cuGraphicsGLRegisterImage failed, error %d, texture id: %u\n", res, window_pixmap.target_texture_id); fprintf(stderr,
"Error: cuGraphicsGLRegisterImage failed, error %d, texture "
"id: %u\n",
res, window_pixmap.target_texture_id);
exit(1); exit(1);
} }
res = cuCtxPopCurrent(&old_ctx); res = cuCtxPopCurrent(&old_ctx);
@ -375,14 +414,16 @@ int main(int argc, char **argv) {
bool has_name_pixmap = x11_supports_composite_named_window_pixmap(dpy); bool has_name_pixmap = x11_supports_composite_named_window_pixmap(dpy);
if (!has_name_pixmap) { if (!has_name_pixmap) {
fprintf(stderr, "Error: XCompositeNameWindowPixmap is not supported by your X11 server\n"); fprintf(stderr, "Error: XCompositeNameWindowPixmap is not supported by "
"your X11 server\n");
return 1; return 1;
} }
// TODO: Verify if this is needed // TODO: Verify if this is needed
int screen_count = ScreenCount(dpy); int screen_count = ScreenCount(dpy);
for (int i = 0; i < screen_count; ++i) { for (int i = 0; i < screen_count; ++i) {
XCompositeRedirectSubwindows(dpy, RootWindow(dpy, i), CompositeRedirectAutomatic); XCompositeRedirectSubwindows(dpy, RootWindow(dpy, i),
CompositeRedirectAutomatic);
} }
XWindowAttributes attr; XWindowAttributes attr;
@ -391,7 +432,8 @@ int main(int argc, char **argv) {
return 1; return 1;
} }
//glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) // glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read,
// GLXContext ctx)
if (!glfwInit()) { if (!glfwInit()) {
fprintf(stderr, "Error: Failed to initialize glfw\n"); fprintf(stderr, "Error: Failed to initialize glfw\n");
return 1; return 1;
@ -399,7 +441,8 @@ int main(int argc, char **argv) {
glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);
GLFWwindow *window = glfwCreateWindow(1280, 720, "Hello world", nullptr, nullptr); GLFWwindow *window =
glfwCreateWindow(1280, 720, "Hello world", nullptr, nullptr);
if (!window) { if (!window) {
fprintf(stderr, "Error: Failed to create glfw window\n"); fprintf(stderr, "Error: Failed to create glfw window\n");
glfwTerminate(); glfwTerminate();
@ -412,32 +455,38 @@ int main(int argc, char **argv) {
glewExperimental = GL_TRUE; glewExperimental = GL_TRUE;
GLenum nGlewError = glewInit(); GLenum nGlewError = glewInit();
if (nGlewError != GLEW_OK) { if (nGlewError != GLEW_OK) {
fprintf(stderr, "%s - Error initializing GLEW! %s\n", __FUNCTION__, glewGetErrorString(nGlewError)); fprintf(stderr, "%s - Error initializing GLEW! %s\n", __FUNCTION__,
glewGetErrorString(nGlewError));
return 1; return 1;
} }
glGetError(); // to clear the error caused deep in GLEW glGetError(); // to clear the error caused deep in GLEW
WindowPixmap window_pixmap; WindowPixmap window_pixmap;
if (!recreate_window_pixmap(dpy, src_window_id, window_pixmap)) { if (!recreate_window_pixmap(dpy, src_window_id, window_pixmap)) {
fprintf(stderr, "Error: Failed to create glx pixmap for window: %lu\n", src_window_id); fprintf(stderr, "Error: Failed to create glx pixmap for window: %lu\n",
src_window_id);
return 1; return 1;
} }
const char *filename = "test_video.mp4"; const char *filename = "test_video.mp4";
// Video start // Video start
AVFormatContext *av_format_context; AVFormatContext *av_format_context;
// The output format is automatically guessed by the file extension // The output format is automatically guessed by the file extension
avformat_alloc_output_context2(&av_format_context, nullptr, nullptr, filename); avformat_alloc_output_context2(&av_format_context, nullptr, nullptr,
filename);
if (!av_format_context) { if (!av_format_context) {
fprintf(stderr, "Error: Failed to deduce output format from file extension .mp4\n"); fprintf(
stderr,
"Error: Failed to deduce output format from file extension .mp4\n");
return 1; return 1;
} }
AVOutputFormat *output_format = av_format_context->oformat; AVOutputFormat *output_format = av_format_context->oformat;
AVCodec *video_codec; AVCodec *video_codec;
AVStream *video_stream = add_stream(av_format_context, &video_codec, output_format->video_codec, window_pixmap); AVStream *video_stream =
add_stream(av_format_context, &video_codec, output_format->video_codec,
window_pixmap);
if (!video_stream) { if (!video_stream) {
fprintf(stderr, "Error: Failed to create video stream\n"); fprintf(stderr, "Error: Failed to create video stream\n");
return 1; return 1;
@ -450,25 +499,30 @@ int main(int argc, char **argv) {
AVBufferRef *device_ctx; AVBufferRef *device_ctx;
CUgraphicsResource cuda_graphics_resource; CUgraphicsResource cuda_graphics_resource;
open_video(video_codec, video_stream, window_pixmap, &device_ctx, &cuda_graphics_resource); open_video(video_codec, video_stream, window_pixmap, &device_ctx,
&cuda_graphics_resource);
av_dump_format(av_format_context, 0, filename, 1); av_dump_format(av_format_context, 0, filename, 1);
if (!(output_format->flags & AVFMT_NOFILE)) { if (!(output_format->flags & AVFMT_NOFILE)) {
int ret = avio_open(&av_format_context->pb, filename, AVIO_FLAG_WRITE); int ret = avio_open(&av_format_context->pb, filename, AVIO_FLAG_WRITE);
if (ret < 0) { if (ret < 0) {
fprintf(stderr, "Error: Could not open '%s': %s\n", filename, "blabla");//av_err2str(ret)); fprintf(stderr, "Error: Could not open '%s': %s\n", filename,
"blabla"); // av_err2str(ret));
return 1; return 1;
} }
} }
int ret = avformat_write_header(av_format_context, nullptr); int ret = avformat_write_header(av_format_context, nullptr);
if (ret < 0) { if (ret < 0) {
fprintf(stderr, "Error occurred when opening output file: %s\n", "blabla");//av_err2str(ret)); fprintf(stderr, "Error occurred when opening output file: %s\n",
"blabla"); // av_err2str(ret));
return 1; return 1;
} }
AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data; AVHWDeviceContext *hw_device_context =
AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx; (AVHWDeviceContext *)device_ctx->data;
AVCUDADeviceContext *cuda_device_context =
(AVCUDADeviceContext *)hw_device_context->hwctx;
CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); CUcontext *cuda_context = &(cuda_device_context->cuda_ctx);
if (!cuda_context) { if (!cuda_context) {
fprintf(stderr, "Error: No cuda context\n"); fprintf(stderr, "Error: No cuda context\n");
@ -497,12 +551,14 @@ int main(int argc, char **argv) {
res = cuCtxPushCurrent(*cuda_context); res = cuCtxPushCurrent(*cuda_context);
// Get texture // Get texture
res = cuGraphicsResourceSetMapFlags(cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); res = cuGraphicsResourceSetMapFlags(
cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0);
// Map texture to cuda array // Map texture to cuda array
CUarray mapped_array; CUarray mapped_array;
res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); res = cuGraphicsSubResourceGetMappedArray(&mapped_array,
cuda_graphics_resource, 0, 0);
// Release texture // Release texture
// res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0); // res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0);
@ -521,7 +577,8 @@ int main(int argc, char **argv) {
frame->width = video_stream->codec->width; frame->width = video_stream->codec->width;
frame->height = video_stream->codec->height; frame->height = video_stream->codec->height;
if(av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) < 0) { if (av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) <
0) {
fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); fprintf(stderr, "Error: av_hwframe_get_buffer failed\n");
exit(1); exit(1);
} }
@ -547,7 +604,8 @@ int main(int argc, char **argv) {
XDamageSubtract(dpy, de->damage, None, region); XDamageSubtract(dpy, de->damage, None, region);
XFixesDestroyRegion(dpy, region); XFixesDestroyRegion(dpy, region);
// TODO: Use a framebuffer instead. glCopyImageSubData requires opengl 4.2 // TODO: Use a framebuffer instead. glCopyImageSubData requires
// opengl 4.2
glCopyImageSubData( glCopyImageSubData(
window_pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
window_pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
@ -595,7 +653,8 @@ int main(int argc, char **argv) {
if (avcodec_send_frame(video_stream->codec, frame) < 0) { if (avcodec_send_frame(video_stream->codec, frame) < 0) {
fprintf(stderr, "Error: avcodec_send_frame failed\n"); fprintf(stderr, "Error: avcodec_send_frame failed\n");
} else { } else {
receive_frames(video_stream->codec, video_stream, av_format_context); receive_frames(video_stream->codec, video_stream,
av_format_context);
} }
} }
@ -615,7 +674,8 @@ int main(int argc, char **argv) {
// cleanup_window_pixmap(dpy, window_pixmap); // cleanup_window_pixmap(dpy, window_pixmap);
for (int i = 0; i < screen_count; ++i) { for (int i = 0; i < screen_count; ++i) {
XCompositeUnredirectSubwindows(dpy, RootWindow(dpy, i), CompositeRedirectAutomatic); XCompositeUnredirectSubwindows(dpy, RootWindow(dpy, i),
CompositeRedirectAutomatic);
} }
XCloseDisplay(dpy); XCloseDisplay(dpy);
} }