From eff9ff10cc0251ba96e3ed6ae45abca9795186ed Mon Sep 17 00:00:00 2001 From: dec05eba Date: Mon, 30 Mar 2020 17:38:55 +0200 Subject: [PATCH] format code --- .clang-format | 2 + src/main.cpp | 498 ++++++++++++++++++++++++++++---------------------- 2 files changed, 281 insertions(+), 219 deletions(-) create mode 100644 .clang-format diff --git a/.clang-format b/.clang-format new file mode 100644 index 0000000..80d3293 --- /dev/null +++ b/.clang-format @@ -0,0 +1,2 @@ +BasedOnStyle: LLVM +IndentWidth: 4 diff --git a/src/main.cpp b/src/main.cpp index 38c2cc0..8a5a757 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,23 +1,23 @@ +#include #include #include -#include #include #include #define GLX_GLXEXT_PROTOTYPES #include -#include #include #include +#include #include #include extern "C" { -#include #include #include #include +#include } #include @@ -29,7 +29,7 @@ extern "C" { struct ScopedGLXFBConfig { ~ScopedGLXFBConfig() { - if(configs) + if (configs) XFree(configs); } @@ -37,9 +37,9 @@ struct ScopedGLXFBConfig { }; struct WindowPixmap { - WindowPixmap() : pixmap(None), glx_pixmap(None), texture_id(0), target_texture_id(0), texture_width(0), texture_height(0) { - - } + WindowPixmap() + : pixmap(None), glx_pixmap(None), texture_id(0), target_texture_id(0), + texture_width(0), texture_height(0) {} Pixmap pixmap; GLXPixmap glx_pixmap; @@ -53,133 +53,142 @@ struct WindowPixmap { static bool x11_supports_composite_named_window_pixmap(Display *dpy) { int extension_major; int extension_minor; - if(!XCompositeQueryExtension(dpy, &extension_major, &extension_minor)) + if (!XCompositeQueryExtension(dpy, &extension_major, &extension_minor)) return false; int major_version; int minor_version; - return XCompositeQueryVersion(dpy, &major_version, &minor_version) && (major_version > 0 || minor_version >= 2); + return XCompositeQueryVersion(dpy, &major_version, &minor_version) && + (major_version > 0 || minor_version >= 2); } static void cleanup_window_pixmap(Display *dpy, WindowPixmap &pixmap) { - if(pixmap.target_texture_id) { + if (pixmap.target_texture_id) { glDeleteTextures(1, &pixmap.target_texture_id); pixmap.target_texture_id = 0; } - if(pixmap.texture_id) { + if (pixmap.texture_id) { glDeleteTextures(1, &pixmap.texture_id); pixmap.texture_id = 0; pixmap.texture_width = 0; pixmap.texture_height = 0; } - if(pixmap.glx_pixmap) { + if (pixmap.glx_pixmap) { glXReleaseTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT); - glXDestroyPixmap(dpy, pixmap.glx_pixmap); + glXDestroyPixmap(dpy, pixmap.glx_pixmap); pixmap.glx_pixmap = None; } - if(pixmap.pixmap) { + if (pixmap.pixmap) { XFreePixmap(dpy, pixmap.pixmap); pixmap.pixmap = None; } } -static bool recreate_window_pixmap(Display *dpy, Window window_id, WindowPixmap &pixmap) { +static bool recreate_window_pixmap(Display *dpy, Window window_id, + WindowPixmap &pixmap) { cleanup_window_pixmap(dpy, pixmap); - + const int pixmap_config[] = { - GLX_BIND_TO_TEXTURE_RGBA_EXT, True, - GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, - GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, - GLX_BIND_TO_MIPMAP_TEXTURE_EXT, True, - GLX_DOUBLEBUFFER, False, - //GLX_Y_INVERTED_EXT, (int)GLX_DONT_CARE, - None - }; + GLX_BIND_TO_TEXTURE_RGBA_EXT, True, GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, + GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, + GLX_BIND_TO_MIPMAP_TEXTURE_EXT, True, GLX_DOUBLEBUFFER, False, + // GLX_Y_INVERTED_EXT, (int)GLX_DONT_CARE, + None}; // Note that mipmap is generated even though its not used. // glCopyImageSubData fails if the texture doesn't have mipmap. - const int pixmap_attribs[] = { - GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, - GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGBA_EXT, - GLX_MIPMAP_TEXTURE_EXT, 1, - None - }; + const int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT, + GLX_TEXTURE_2D_EXT, + GLX_TEXTURE_FORMAT_EXT, + GLX_TEXTURE_FORMAT_RGBA_EXT, + GLX_MIPMAP_TEXTURE_EXT, + 1, + None}; - int c; - GLXFBConfig *configs = glXChooseFBConfig(dpy, 0, pixmap_config, &c); - if(!configs) { - fprintf(stderr, "Failed too choose fb config\n"); - return false; - } + int c; + GLXFBConfig *configs = glXChooseFBConfig(dpy, 0, pixmap_config, &c); + if (!configs) { + fprintf(stderr, "Failed too choose fb config\n"); + return false; + } ScopedGLXFBConfig scoped_configs; scoped_configs.configs = configs; - Pixmap new_window_pixmap = XCompositeNameWindowPixmap(dpy, window_id); - if(!new_window_pixmap) { - fprintf(stderr, "Failed to get pixmap for window %ld\n", window_id); - return false; - } + Pixmap new_window_pixmap = XCompositeNameWindowPixmap(dpy, window_id); + if (!new_window_pixmap) { + fprintf(stderr, "Failed to get pixmap for window %ld\n", window_id); + return false; + } - GLXPixmap glx_pixmap = glXCreatePixmap(dpy, *configs, new_window_pixmap, pixmap_attribs); - if(!glx_pixmap) { - fprintf(stderr, "Failed to create glx pixmap\n"); + GLXPixmap glx_pixmap = + glXCreatePixmap(dpy, *configs, new_window_pixmap, pixmap_attribs); + if (!glx_pixmap) { + fprintf(stderr, "Failed to create glx pixmap\n"); XFreePixmap(dpy, new_window_pixmap); - return false; - } + return false; + } pixmap.pixmap = new_window_pixmap; pixmap.glx_pixmap = glx_pixmap; glEnable(GL_TEXTURE_2D); glGenTextures(1, &pixmap.texture_id); - glBindTexture(GL_TEXTURE_2D, pixmap.texture_id); + glBindTexture(GL_TEXTURE_2D, pixmap.texture_id); - //glEnable(GL_BLEND); - //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + // glEnable(GL_BLEND); + // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); + glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); glGenerateMipmap(GL_TEXTURE_2D); - glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &pixmap.texture_width); - glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &pixmap.texture_height); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);//GL_LINEAR ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);//GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - printf("texture width: %d, height: %d\n", pixmap.texture_width, pixmap.texture_height); + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, + &pixmap.texture_width); + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, + &pixmap.texture_height); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + GL_NEAREST); // GL_LINEAR ); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + printf("texture width: %d, height: %d\n", pixmap.texture_width, + pixmap.texture_height); - // Generating this second texture is needed because cuGraphicsGLRegisterImage - // cant be used with the texture that is mapped directly to the pixmap. - // TODO: Investigate if it's somehow possible to use the pixmap texture directly, - // this should improve performance since only less image copy is then needed every frame. + // Generating this second texture is needed because + // cuGraphicsGLRegisterImage cant be used with the texture that is mapped + // directly to the pixmap. + // TODO: Investigate if it's somehow possible to use the pixmap texture + // directly, this should improve performance since only less image copy is + // then needed every frame. glGenTextures(1, &pixmap.target_texture_id); glBindTexture(GL_TEXTURE_2D, pixmap.target_texture_id); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.texture_width, pixmap.texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.texture_width, + pixmap.texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenerateMipmap(GL_TEXTURE_2D); int err2 = glGetError(); printf("error: %d\n", err2); - glCopyImageSubData( - pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, - pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, - pixmap.texture_width, pixmap.texture_height, 1); + glCopyImageSubData(pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, + pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, + pixmap.texture_width, pixmap.texture_height, 1); int err = glGetError(); printf("error: %d\n", err); - //glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); - //glGenerateTextureMipmapEXT(glxpixmap, GL_TEXTURE_2D); + // glXBindTexImageEXT(dpy, pixmap.glx_pixmap, GLX_FRONT_EXT, NULL); + // glGenerateTextureMipmapEXT(glxpixmap, GL_TEXTURE_2D); - //glGenerateMipmap(GL_TEXTURE_2D); + // glGenerateMipmap(GL_TEXTURE_2D); - //glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); - //glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); + // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); + // glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); - - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);//GL_LINEAR ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);//GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + GL_NEAREST); // GL_LINEAR ); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + GL_NEAREST); // GL_LINEAR);//GL_LINEAR_MIPMAP_LINEAR ); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glBindTexture(GL_TEXTURE_2D, 0); - + return pixmap.texture_id != 0 && pixmap.target_texture_id != 0; } @@ -187,7 +196,7 @@ std::vector get_hardware_acceleration_device_names() { int iGpu = 0; int nGpu = 0; cuDeviceGetCount(&nGpu); - if(iGpu < 0 || iGpu >= nGpu) { + if (iGpu < 0 || iGpu >= nGpu) { fprintf(stderr, "Error: failed...\n"); return {}; } @@ -197,130 +206,152 @@ std::vector get_hardware_acceleration_device_names() { char deviceName[80]; cuDeviceGetName(deviceName, sizeof(deviceName), cuDevice); printf("device name: %s\n", deviceName); - return { deviceName }; + return {deviceName}; } -static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, AVFormatContext *av_format_context) { +static void receive_frames(AVCodecContext *av_codec_context, AVStream *stream, + AVFormatContext *av_format_context) { AVPacket av_packet; av_init_packet(&av_packet); - for( ; ; ) { + for (;;) { av_packet.data = NULL; av_packet.size = 0; - int res = avcodec_receive_packet(av_codec_context, &av_packet); - if(res == 0) { // we have a packet, send the packet to the muxer - av_packet_rescale_ts(&av_packet, av_codec_context->time_base, stream->time_base); + int res = avcodec_receive_packet(av_codec_context, &av_packet); + if (res == 0) { // we have a packet, send the packet to the muxer + av_packet_rescale_ts(&av_packet, av_codec_context->time_base, + stream->time_base); av_packet.stream_index = stream->index; - if(av_write_frame(av_format_context, &av_packet) < 0) { + if (av_write_frame(av_format_context, &av_packet) < 0) { fprintf(stderr, "Error: Failed to write frame to muxer\n"); } - //av_packet_unref(&av_packet); - } else if(res == AVERROR(EAGAIN)) { // we have no packet - //printf("No packet!\n"); - break; - } else if(res == AVERROR_EOF) { // this is the end of the stream - printf("End of stream!\n"); + // av_packet_unref(&av_packet); + } else if (res == AVERROR(EAGAIN)) { // we have no packet + // printf("No packet!\n"); break; - } else { - printf("Unexpected error: %d\n", res); + } else if (res == AVERROR_EOF) { // this is the end of the stream + printf("End of stream!\n"); break; - } - } + } else { + printf("Unexpected error: %d\n", res); + break; + } + } av_packet_unref(&av_packet); } -static AVStream* add_stream(AVFormatContext *av_format_context, AVCodec **codec, enum AVCodecID codec_id, const WindowPixmap &window_pixmap) { +static AVStream *add_stream(AVFormatContext *av_format_context, AVCodec **codec, + enum AVCodecID codec_id, + const WindowPixmap &window_pixmap) { //*codec = avcodec_find_encoder(codec_id); *codec = avcodec_find_encoder_by_name("h264_nvenc"); - if(!*codec) { + if (!*codec) { *codec = avcodec_find_encoder_by_name("nvenc_h264"); } - if(!*codec) { - fprintf(stderr, "Error: Could not find h264_nvenc or nvenc_h264 encoder for %s\n", avcodec_get_name(codec_id)); + if (!*codec) { + fprintf( + stderr, + "Error: Could not find h264_nvenc or nvenc_h264 encoder for %s\n", + avcodec_get_name(codec_id)); exit(1); } AVStream *stream = avformat_new_stream(av_format_context, *codec); - if(!stream) { + if (!stream) { fprintf(stderr, "Error: Could not allocate stream\n"); exit(1); } stream->id = av_format_context->nb_streams - 1; AVCodecContext *codec_context = stream->codec; - switch((*codec)->type) { - case AVMEDIA_TYPE_AUDIO: { - codec_context->sample_fmt = (*codec)->sample_fmts ? (*codec)->sample_fmts[0] : AV_SAMPLE_FMT_FLTP; - codec_context->bit_rate = 64000; - codec_context->sample_rate = 44100; - codec_context->channels = 2; - break; - } - case AVMEDIA_TYPE_VIDEO: { - codec_context->codec_id = codec_id; - codec_context->bit_rate = 8000000; - // Resolution must be a multiple of two - codec_context->width = window_pixmap.texture_width & ~1; - codec_context->height = window_pixmap.texture_height & ~1; - // Timebase: This is the fundamental unit of time (in seconds) in terms of - // which frame timestamps are represented. For fixed-fps content, - // timebase should be 1/framerate and timestamp increments should be identical to 1 - codec_context->time_base.num = 1; - codec_context->time_base.den = 60; - //codec_context->framerate.num = 60; - //codec_context->framerate.den = 1; - codec_context->sample_aspect_ratio.num = 1; - codec_context->sample_aspect_ratio.den = 1; - codec_context->gop_size = 12; // Emit one intra frame every twelve frames at most - codec_context->pix_fmt = AV_PIX_FMT_CUDA; - if(codec_context->codec_id == AV_CODEC_ID_MPEG1VIDEO) - codec_context->mb_decision = 2; + switch ((*codec)->type) { + case AVMEDIA_TYPE_AUDIO: { + codec_context->sample_fmt = (*codec)->sample_fmts + ? (*codec)->sample_fmts[0] + : AV_SAMPLE_FMT_FLTP; + codec_context->bit_rate = 64000; + codec_context->sample_rate = 44100; + codec_context->channels = 2; + break; + } + case AVMEDIA_TYPE_VIDEO: { + codec_context->codec_id = codec_id; + codec_context->bit_rate = 8000000; + // Resolution must be a multiple of two + codec_context->width = window_pixmap.texture_width & ~1; + codec_context->height = window_pixmap.texture_height & ~1; + // Timebase: This is the fundamental unit of time (in seconds) in terms + // of which frame timestamps are represented. For fixed-fps content, + // timebase should be 1/framerate and timestamp increments should be + // identical to 1 + codec_context->time_base.num = 1; + codec_context->time_base.den = 60; + // codec_context->framerate.num = 60; + // codec_context->framerate.den = 1; + codec_context->sample_aspect_ratio.num = 1; + codec_context->sample_aspect_ratio.den = 1; + codec_context->gop_size = + 12; // Emit one intra frame every twelve frames at most + codec_context->pix_fmt = AV_PIX_FMT_CUDA; + if (codec_context->codec_id == AV_CODEC_ID_MPEG1VIDEO) + codec_context->mb_decision = 2; - //stream->time_base = codec_context->time_base; - //codec_context->ticks_per_frame = 30; - break; - } - default: - break; + // stream->time_base = codec_context->time_base; + // codec_context->ticks_per_frame = 30; + break; + } + default: + break; } // Some formats want stream headers to be seperate - if(av_format_context->oformat->flags & AVFMT_GLOBALHEADER) + if (av_format_context->oformat->flags & AVFMT_GLOBALHEADER) av_format_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; return stream; } -static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pixmap, AVBufferRef **device_ctx, CUgraphicsResource *cuda_graphics_resource) { +static void open_video(AVCodec *codec, AVStream *stream, + WindowPixmap &window_pixmap, AVBufferRef **device_ctx, + CUgraphicsResource *cuda_graphics_resource) { int ret; AVCodecContext *codec_context = stream->codec; - std::vector hardware_accelerated_devices = get_hardware_acceleration_device_names(); - if(hardware_accelerated_devices.empty()) { - fprintf(stderr, "Error: No hardware accelerated device was found on your system\n"); + std::vector hardware_accelerated_devices = + get_hardware_acceleration_device_names(); + if (hardware_accelerated_devices.empty()) { + fprintf( + stderr, + "Error: No hardware accelerated device was found on your system\n"); exit(1); } - if(av_hwdevice_ctx_create(device_ctx, AV_HWDEVICE_TYPE_CUDA, hardware_accelerated_devices[0].c_str(), NULL, 0) < 0) { - fprintf(stderr, "Error: Failed to create hardware device context for gpu: %s\n", hardware_accelerated_devices[0].c_str()); + if (av_hwdevice_ctx_create(device_ctx, AV_HWDEVICE_TYPE_CUDA, + hardware_accelerated_devices[0].c_str(), NULL, + 0) < 0) { + fprintf(stderr, + "Error: Failed to create hardware device context for gpu: %s\n", + hardware_accelerated_devices[0].c_str()); exit(1); } AVBufferRef *frame_context = av_hwframe_ctx_alloc(*device_ctx); - if(!frame_context) { + if (!frame_context) { fprintf(stderr, "Error: Failed to create hwframe context\n"); exit(1); } - AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data; + AVHWFramesContext *hw_frame_context = + (AVHWFramesContext *)frame_context->data; hw_frame_context->width = codec_context->width; hw_frame_context->height = codec_context->height; hw_frame_context->sw_format = AV_PIX_FMT_0BGR32; hw_frame_context->format = codec_context->pix_fmt; hw_frame_context->device_ref = *device_ctx; - hw_frame_context->device_ctx = (AVHWDeviceContext*)(*device_ctx)->data; + hw_frame_context->device_ctx = (AVHWDeviceContext *)(*device_ctx)->data; - if(av_hwframe_ctx_init(frame_context) < 0) { - fprintf(stderr, "Error: Failed to initialize hardware frame context (note: ffmpeg version needs to be > 4.0\n"); + if (av_hwframe_ctx_init(frame_context) < 0) { + fprintf(stderr, "Error: Failed to initialize hardware frame context " + "(note: ffmpeg version needs to be > 4.0\n"); exit(1); } @@ -328,15 +359,18 @@ static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pi codec_context->hw_frames_ctx = frame_context; ret = avcodec_open2(codec_context, codec, nullptr); - if(ret < 0) { - fprintf(stderr, "Error: Could not open video codec: %s\n", "blabla");//av_err2str(ret)); + if (ret < 0) { + fprintf(stderr, "Error: Could not open video codec: %s\n", + "blabla"); // av_err2str(ret)); exit(1); } - AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)(*device_ctx)->data; - AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx; + AVHWDeviceContext *hw_device_context = + (AVHWDeviceContext *)(*device_ctx)->data; + AVCUDADeviceContext *cuda_device_context = + (AVCUDADeviceContext *)hw_device_context->hwctx; CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); - if(!cuda_context) { + if (!cuda_context) { fprintf(stderr, "Error: No cuda context\n"); exit(1); } @@ -345,22 +379,27 @@ static void open_video(AVCodec *codec, AVStream *stream, WindowPixmap &window_pi CUcontext old_ctx; res = cuCtxPopCurrent(&old_ctx); res = cuCtxPushCurrent(*cuda_context); - res = cuGraphicsGLRegisterImage(cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY); - //cuGraphicsUnregisterResource(*cuda_graphics_resource); - if(res != CUDA_SUCCESS) { - fprintf(stderr, "Error: cuGraphicsGLRegisterImage failed, error %d, texture id: %u\n", res, window_pixmap.target_texture_id); + res = cuGraphicsGLRegisterImage( + cuda_graphics_resource, window_pixmap.target_texture_id, GL_TEXTURE_2D, + CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY); + // cuGraphicsUnregisterResource(*cuda_graphics_resource); + if (res != CUDA_SUCCESS) { + fprintf(stderr, + "Error: cuGraphicsGLRegisterImage failed, error %d, texture " + "id: %u\n", + res, window_pixmap.target_texture_id); exit(1); } res = cuCtxPopCurrent(&old_ctx); } static void close_video(AVStream *video_stream, AVFrame *frame) { - //avcodec_close(video_stream->codec); - //av_frame_free(&frame); + // avcodec_close(video_stream->codec); + // av_frame_free(&frame); } int main(int argc, char **argv) { - if(argc < 2) { + if (argc < 2) { fprintf(stderr, "usage: hardware-screen-recorder \n"); return 1; } @@ -368,39 +407,43 @@ int main(int argc, char **argv) { Window src_window_id = strtol(argv[1], nullptr, 0); Display *dpy = XOpenDisplay(nullptr); - if(!dpy) { + if (!dpy) { fprintf(stderr, "Error: Failed to open display\n"); return 1; } bool has_name_pixmap = x11_supports_composite_named_window_pixmap(dpy); - if(!has_name_pixmap) { - fprintf(stderr, "Error: XCompositeNameWindowPixmap is not supported by your X11 server\n"); + if (!has_name_pixmap) { + fprintf(stderr, "Error: XCompositeNameWindowPixmap is not supported by " + "your X11 server\n"); return 1; } - + // TODO: Verify if this is needed int screen_count = ScreenCount(dpy); - for(int i = 0; i < screen_count; ++i) { - XCompositeRedirectSubwindows(dpy, RootWindow(dpy, i), CompositeRedirectAutomatic); + for (int i = 0; i < screen_count; ++i) { + XCompositeRedirectSubwindows(dpy, RootWindow(dpy, i), + CompositeRedirectAutomatic); } XWindowAttributes attr; - if(!XGetWindowAttributes(dpy, src_window_id, &attr)) { + if (!XGetWindowAttributes(dpy, src_window_id, &attr)) { fprintf(stderr, "Error: Invalid window id: %lu\n", src_window_id); return 1; } - //glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) - if(!glfwInit()) { + // glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, + // GLXContext ctx) + if (!glfwInit()) { fprintf(stderr, "Error: Failed to initialize glfw\n"); return 1; } glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); - GLFWwindow *window = glfwCreateWindow(1280, 720, "Hello world", nullptr, nullptr); - if(!window) { + GLFWwindow *window = + glfwCreateWindow(1280, 720, "Hello world", nullptr, nullptr); + if (!window) { fprintf(stderr, "Error: Failed to create glfw window\n"); glfwTerminate(); return 1; @@ -410,79 +453,90 @@ int main(int argc, char **argv) { glfwSwapInterval(0); glewExperimental = GL_TRUE; - GLenum nGlewError = glewInit(); - if (nGlewError != GLEW_OK) { - fprintf(stderr, "%s - Error initializing GLEW! %s\n", __FUNCTION__, glewGetErrorString(nGlewError)); - return 1; - } - glGetError(); // to clear the error caused deep in GLEW + GLenum nGlewError = glewInit(); + if (nGlewError != GLEW_OK) { + fprintf(stderr, "%s - Error initializing GLEW! %s\n", __FUNCTION__, + glewGetErrorString(nGlewError)); + return 1; + } + glGetError(); // to clear the error caused deep in GLEW WindowPixmap window_pixmap; - if(!recreate_window_pixmap(dpy, src_window_id, window_pixmap)) { - fprintf(stderr, "Error: Failed to create glx pixmap for window: %lu\n", src_window_id); + if (!recreate_window_pixmap(dpy, src_window_id, window_pixmap)) { + fprintf(stderr, "Error: Failed to create glx pixmap for window: %lu\n", + src_window_id); return 1; } const char *filename = "test_video.mp4"; - // Video start AVFormatContext *av_format_context; // The output format is automatically guessed by the file extension - avformat_alloc_output_context2(&av_format_context, nullptr, nullptr, filename); - if(!av_format_context) { - fprintf(stderr, "Error: Failed to deduce output format from file extension .mp4\n"); + avformat_alloc_output_context2(&av_format_context, nullptr, nullptr, + filename); + if (!av_format_context) { + fprintf( + stderr, + "Error: Failed to deduce output format from file extension .mp4\n"); return 1; } AVOutputFormat *output_format = av_format_context->oformat; AVCodec *video_codec; - AVStream *video_stream = add_stream(av_format_context, &video_codec, output_format->video_codec, window_pixmap); - if(!video_stream) { + AVStream *video_stream = + add_stream(av_format_context, &video_codec, output_format->video_codec, + window_pixmap); + if (!video_stream) { fprintf(stderr, "Error: Failed to create video stream\n"); return 1; } - if(cuInit(0) < 0) { + if (cuInit(0) < 0) { fprintf(stderr, "Error: cuInit failed\n"); return {}; } AVBufferRef *device_ctx; CUgraphicsResource cuda_graphics_resource; - open_video(video_codec, video_stream, window_pixmap, &device_ctx, &cuda_graphics_resource); + open_video(video_codec, video_stream, window_pixmap, &device_ctx, + &cuda_graphics_resource); av_dump_format(av_format_context, 0, filename, 1); - if(!(output_format->flags & AVFMT_NOFILE)) { + if (!(output_format->flags & AVFMT_NOFILE)) { int ret = avio_open(&av_format_context->pb, filename, AVIO_FLAG_WRITE); - if(ret < 0) { - fprintf(stderr, "Error: Could not open '%s': %s\n", filename, "blabla");//av_err2str(ret)); + if (ret < 0) { + fprintf(stderr, "Error: Could not open '%s': %s\n", filename, + "blabla"); // av_err2str(ret)); return 1; } } int ret = avformat_write_header(av_format_context, nullptr); - if(ret < 0) { - fprintf(stderr, "Error occurred when opening output file: %s\n", "blabla");//av_err2str(ret)); + if (ret < 0) { + fprintf(stderr, "Error occurred when opening output file: %s\n", + "blabla"); // av_err2str(ret)); return 1; } - AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data; - AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx; + AVHWDeviceContext *hw_device_context = + (AVHWDeviceContext *)device_ctx->data; + AVCUDADeviceContext *cuda_device_context = + (AVCUDADeviceContext *)hw_device_context->hwctx; CUcontext *cuda_context = &(cuda_device_context->cuda_ctx); - if(!cuda_context) { + if (!cuda_context) { fprintf(stderr, "Error: No cuda context\n"); exit(1); } - //av_frame_free(&rgb_frame); - //avcodec_close(av_codec_context); + // av_frame_free(&rgb_frame); + // avcodec_close(av_codec_context); XSelectInput(dpy, src_window_id, StructureNotifyMask); int damage_event; int damage_error; - if(!XDamageQueryExtension(dpy, &damage_event, &damage_error)) { + if (!XDamageQueryExtension(dpy, &damage_event, &damage_error)) { fprintf(stderr, "Error: XDamage is not supported by your X11 server\n"); return 1; } @@ -497,15 +551,17 @@ int main(int argc, char **argv) { res = cuCtxPushCurrent(*cuda_context); // Get texture - res = cuGraphicsResourceSetMapFlags(cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); + res = cuGraphicsResourceSetMapFlags( + cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY); res = cuGraphicsMapResources(1, &cuda_graphics_resource, 0); // Map texture to cuda array CUarray mapped_array; - res = cuGraphicsSubResourceGetMappedArray(&mapped_array, cuda_graphics_resource, 0, 0); + res = cuGraphicsSubResourceGetMappedArray(&mapped_array, + cuda_graphics_resource, 0, 0); // Release texture - //res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0); + // res = cuGraphicsUnmapResources(1, &cuda_graphics_resource, 0); double start_time = glfwGetTime(); double frame_timer_start = start_time; @@ -513,7 +569,7 @@ int main(int argc, char **argv) { int current_fps = 30; AVFrame *frame = av_frame_alloc(); - if(!frame) { + if (!frame) { fprintf(stderr, "Error: Failed to allocate frame\n"); exit(1); } @@ -521,13 +577,14 @@ int main(int argc, char **argv) { frame->width = video_stream->codec->width; frame->height = video_stream->codec->height; - if(av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) < 0) { + if (av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) < + 0) { fprintf(stderr, "Error: av_hwframe_get_buffer failed\n"); exit(1); } XEvent e; - while(!glfwWindowShouldClose(window)) { + while (!glfwWindowShouldClose(window)) { glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwPollEvents(); @@ -539,27 +596,28 @@ int main(int argc, char **argv) { } if (XCheckTypedEvent(dpy, damage_event + XDamageNotify, &e)) { - //printf("Redraw!\n"); - XDamageNotifyEvent *de = (XDamageNotifyEvent*)&e; + // printf("Redraw!\n"); + XDamageNotifyEvent *de = (XDamageNotifyEvent *)&e; // de->drawable is the window ID of the damaged window XserverRegion region = XFixesCreateRegion(dpy, nullptr, 0); // Subtract all the damage, repairing the window XDamageSubtract(dpy, de->damage, None, region); XFixesDestroyRegion(dpy, region); - // TODO: Use a framebuffer instead. glCopyImageSubData requires opengl 4.2 + // TODO: Use a framebuffer instead. glCopyImageSubData requires + // opengl 4.2 glCopyImageSubData( window_pixmap.texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0, window_pixmap.texture_width, window_pixmap.texture_height, 1); - //int err = glGetError(); - //printf("error: %d\n", err); + // int err = glGetError(); + // printf("error: %d\n", err); CUDA_MEMCPY2D memcpy_struct; memcpy_struct.srcXInBytes = 0; memcpy_struct.srcY = 0; memcpy_struct.srcMemoryType = CUmemorytype::CU_MEMORYTYPE_ARRAY; - + memcpy_struct.dstXInBytes = 0; memcpy_struct.dstY = 0; memcpy_struct.dstMemoryType = CUmemorytype::CU_MEMORYTYPE_DEVICE; @@ -570,7 +628,7 @@ int main(int argc, char **argv) { memcpy_struct.WidthInBytes = frame->width * 4; memcpy_struct.Height = frame->height; cuMemcpy2D(&memcpy_struct); - //res = cuCtxPopCurrent(&old_ctx); + // res = cuCtxPopCurrent(&old_ctx); } ++fps; @@ -580,7 +638,7 @@ int main(int argc, char **argv) { double time_now = glfwGetTime(); double frame_timer_elapsed = time_now - frame_timer_start; double elapsed = time_now - start_time; - if(elapsed >= 1.0) { + if (elapsed >= 1.0) { printf("fps: %d\n", fps); start_time = time_now; current_fps = fps; @@ -588,34 +646,36 @@ int main(int argc, char **argv) { } double frame_time_overflow = frame_timer_elapsed - target_fps; - if(frame_time_overflow >= 0.0) { + if (frame_time_overflow >= 0.0) { frame_timer_start = time_now - frame_time_overflow; frame->pts = frame_count; frame_count += 1; - if(avcodec_send_frame(video_stream->codec, frame) < 0) { + if (avcodec_send_frame(video_stream->codec, frame) < 0) { fprintf(stderr, "Error: avcodec_send_frame failed\n"); } else { - receive_frames(video_stream->codec, video_stream, av_format_context); + receive_frames(video_stream->codec, video_stream, + av_format_context); } } - //av_frame_free(&frame); + // av_frame_free(&frame); } - if(av_write_trailer(av_format_context) != 0) { + if (av_write_trailer(av_format_context) != 0) { fprintf(stderr, "Failed to write trailer\n"); } - //close_video(video_stream, NULL); + // close_video(video_stream, NULL); - // if(!(output_format->flags & AVFMT_NOFILE)) + // if(!(output_format->flags & AVFMT_NOFILE)) // avio_close(av_format_context->pb); - //avformat_free_context(av_format_context); - //XDamageDestroy(dpy, xdamage); + // avformat_free_context(av_format_context); + // XDamageDestroy(dpy, xdamage); - //cleanup_window_pixmap(dpy, window_pixmap); - for(int i = 0; i < screen_count; ++i) { - XCompositeUnredirectSubwindows(dpy, RootWindow(dpy, i), CompositeRedirectAutomatic); + // cleanup_window_pixmap(dpy, window_pixmap); + for (int i = 0; i < screen_count; ++i) { + XCompositeUnredirectSubwindows(dpy, RootWindow(dpy, i), + CompositeRedirectAutomatic); } XCloseDisplay(dpy); }