dd
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10
src/main.cpp
10
src/main.cpp
@ -281,6 +281,11 @@ static AVCodecContext* create_audio_codec_context(int fps, AudioCodec audio_code
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exit(1);
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}
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fprintf(stderr, "Audio codec: %s, supported sample formats:\n", audio_codec_get_name(audio_codec));
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for(size_t i = 0; codec->sample_fmts && codec->sample_fmts[i] != -1; ++i) {
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fprintf(stderr, " %zu: %s\n", i, av_get_sample_fmt_name(codec->sample_fmts[i]));
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}
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AVCodecContext *codec_context = avcodec_alloc_context3(codec);
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assert(codec->type == AVMEDIA_TYPE_AUDIO);
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@ -288,9 +293,8 @@ static AVCodecContext* create_audio_codec_context(int fps, AudioCodec audio_code
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codec_context->sample_fmt = audio_codec_get_sample_format(audio_codec);
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codec_context->bit_rate = audio_codec_get_get_bitrate(audio_codec);
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codec_context->sample_rate = 48000;
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codec_context->profile = FF_PROFILE_UNKNOWN;
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//if(audio_codec == AudioCodec::AAC)
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// codec_context->profile = FF_PROFILE_AAC_LOW;
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if(audio_codec == AudioCodec::AAC)
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codec_context->profile = FF_PROFILE_AAC_LOW;
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#if LIBAVCODEC_VERSION_MAJOR < 60
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codec_context->channel_layout = AV_CH_LAYOUT_STEREO;
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codec_context->channels = 2;
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