Fix screen recording for certain windows (such as termite)

This commit is contained in:
dec05eba 2020-07-05 07:49:13 +02:00
parent 6343c5a76b
commit bf9df281d2

View File

@ -151,6 +151,12 @@ static bool recreate_window_pixmap(Display *dpy, Window window_id,
WindowPixmap &pixmap) {
cleanup_window_pixmap(dpy, pixmap);
XWindowAttributes attr;
if (!XGetWindowAttributes(dpy, window_id, &attr)) {
fprintf(stderr, "Failed to get window attributes\n");
return false;
}
const int pixmap_config[] = {
GLX_BIND_TO_TEXTURE_RGBA_EXT, True,
GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT | GLX_WINDOW_BIT,
@ -181,6 +187,28 @@ static bool recreate_window_pixmap(Display *dpy, Window window_id,
ScopedGLXFBConfig scoped_configs;
scoped_configs.configs = configs;
bool found = false;
GLXFBConfig config;
for (int i = 0; i < c; i++) {
config = configs[i];
XVisualInfo *visual = glXGetVisualFromFBConfig(dpy, config);
if (!visual)
continue;
if (attr.depth != visual->depth) {
XFree(visual);
continue;
}
XFree(visual);
found = true;
break;
}
if(!found) {
fprintf(stderr, "No matching fb config found\n");
return false;
}
Pixmap new_window_pixmap = XCompositeNameWindowPixmap(dpy, window_id);
if (!new_window_pixmap) {
fprintf(stderr, "Failed to get pixmap for window %ld\n", window_id);
@ -188,7 +216,7 @@ static bool recreate_window_pixmap(Display *dpy, Window window_id,
}
GLXPixmap glx_pixmap =
glXCreatePixmap(dpy, *configs, new_window_pixmap, pixmap_attribs);
glXCreatePixmap(dpy, config, new_window_pixmap, pixmap_attribs);
if (!glx_pixmap) {
fprintf(stderr, "Failed to create glx pixmap\n");
XFreePixmap(dpy, new_window_pixmap);