Use correct offset for kms_vaapi monitor
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@ -372,6 +372,9 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
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}
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}
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// TODO: Use capture pos and capture size. Right now they are not used here and doesn't really need to be used on wayland
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// and kms_cuda is only used on wayland right now so maybe it can be ignored.
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if(!drm_fd)
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return -1;
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@ -448,6 +448,7 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
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break;
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}
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// Will never happen on wayland unless the target monitor has been disconnected
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if(!drm_fd) {
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drm_fd = find_first_combined_drm(&cap_kms->kms_response);
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if(!drm_fd)
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@ -502,16 +503,16 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
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cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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vec2i capture_pos = cap_kms->capture_pos;
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if(capture_is_combined_plane) {
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capture_pos = (vec2i){ 0, 0 };
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}
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if(cap_kms->using_wayland_capture) {
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gsr_color_conversion_draw(&cap_kms->color_conversion, cap_kms->input_texture,
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(vec2i){0, 0}, cap_kms->capture_size,
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capture_pos, cap_kms->capture_size,
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(vec2i){0, 0}, cap_kms->capture_size,
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0.0f);
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} else {
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if(!capture_is_combined_plane)
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capture_pos = (vec2i){drm_fd->x, drm_fd->y};
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float texture_rotation = 0.0f;
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gsr_color_conversion_draw(&cap_kms->color_conversion, cap_kms->input_texture,
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