Fix green screen sometimes when capturing amd/intel window
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				@ -50,4 +50,6 @@ bool gl_get_gpu_info(Display *dpy, gsr_gpu_info *info, bool wayland);
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/* |output| should be at least 128 bytes in size */
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bool gsr_get_valid_card_path(char *output);
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int even_number_ceil(int value);
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#endif /* GSR_UTILS_H */
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@ -152,8 +152,8 @@ static int gsr_capture_kms_cuda_start(gsr_capture *cap, AVCodecContext *video_co
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    cap_kms->capture_pos = monitor.pos;
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    cap_kms->capture_size = monitor.size;
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    video_codec_context->width = max_int(2, cap_kms->capture_size.x & ~1);
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    video_codec_context->height = max_int(2, cap_kms->capture_size.y & ~1);
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    video_codec_context->width = max_int(2, even_number_ceil(cap_kms->capture_size.x));
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    video_codec_context->height = max_int(2, even_number_ceil(cap_kms->capture_size.y));
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    if(!gsr_egl_load(&cap_kms->egl, NULL, true)) {
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        fprintf(stderr, "gsr error: gsr_capture_kms_cuda_start: failed to load opengl\n");
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@ -257,8 +257,8 @@ static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_c
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    /* Disable vsync */
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    cap_kms->egl.eglSwapInterval(cap_kms->egl.egl_display, 0);
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    video_codec_context->width = max_int(2, cap_kms->capture_size.x & ~1);
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    video_codec_context->height = max_int(2, cap_kms->capture_size.y & ~1);
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    video_codec_context->width = max_int(2, even_number_ceil(cap_kms->capture_size.x));
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    video_codec_context->height = max_int(2, even_number_ceil(cap_kms->capture_size.y));
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    if(!drm_create_codec_context(cap_kms, video_codec_context)) {
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        gsr_capture_kms_vaapi_stop(cap, video_codec_context);
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@ -208,15 +208,15 @@ static int gsr_capture_xcomposite_cuda_start(gsr_capture *cap, AVCodecContext *v
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    cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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    cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
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    cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
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    cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
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    cap_xcomp->texture_size.x = max_int(2, even_number_ceil(cap_xcomp->texture_size.x));
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    cap_xcomp->texture_size.y = max_int(2, even_number_ceil(cap_xcomp->texture_size.y));
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    video_codec_context->width = cap_xcomp->texture_size.x;
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    video_codec_context->height = cap_xcomp->texture_size.y;
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    if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) {
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        video_codec_context->width = max_int(2, cap_xcomp->params.region_size.x & ~1);
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        video_codec_context->height = max_int(2, cap_xcomp->params.region_size.y & ~1);
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        video_codec_context->width = max_int(2, even_number_ceil(cap_xcomp->params.region_size.x));
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        video_codec_context->height = max_int(2, even_number_ceil(cap_xcomp->params.region_size.y));
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    }
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    cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, video_codec_context->width, video_codec_context->height);
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@ -361,8 +361,8 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
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            cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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            cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
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            cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
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            cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
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            cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
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            cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
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        }
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    }
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@ -384,8 +384,8 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
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        cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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        cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
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        cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
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        cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
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        cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
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        cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
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        if(!cap_xcomp->created_hw_frame) {
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            cap_xcomp->created_hw_frame = true;
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@ -176,21 +176,19 @@ static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext *
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    cap_xcomp->texture_size.y = 0;
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    cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
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    cap_xcomp->texture_size.x = 0;
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    cap_xcomp->texture_size.y = 0;
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    cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
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    cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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    cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
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    cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
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    cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
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    cap_xcomp->texture_size.x = max_int(2, even_number_ceil(cap_xcomp->texture_size.x));
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    cap_xcomp->texture_size.y = max_int(2, even_number_ceil(cap_xcomp->texture_size.y));
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    video_codec_context->width = cap_xcomp->texture_size.x;
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    video_codec_context->height = cap_xcomp->texture_size.y;
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    if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) {
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        video_codec_context->width = max_int(2, cap_xcomp->params.region_size.x & ~1);
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        video_codec_context->height = max_int(2, cap_xcomp->params.region_size.y & ~1);
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        video_codec_context->width = max_int(2, even_number_ceil(cap_xcomp->params.region_size.x));
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        video_codec_context->height = max_int(2, even_number_ceil(cap_xcomp->params.region_size.y));
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    }
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    if(!drm_create_codec_context(cap_xcomp, video_codec_context)) {
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@ -282,8 +280,8 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
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            cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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            cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
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            cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
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            cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
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            cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
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            cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
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        }
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    }
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@ -306,8 +304,8 @@ static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *
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        cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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        cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
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        cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
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        cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
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        cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
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        cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
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        if(cap_xcomp->buffer_id) {
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            vaDestroyBuffer(cap_xcomp->va_dpy, cap_xcomp->buffer_id);
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@ -565,6 +563,7 @@ static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame
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static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
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    gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
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    // TODO: buffer_id == 0 is valid.. may be same for some of these other values. Handle that! also in other files
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    if(cap_xcomp->buffer_id) {
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        vaDestroyBuffer(cap_xcomp->va_dpy, cap_xcomp->buffer_id);
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        cap_xcomp->buffer_id = 0;
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@ -271,3 +271,7 @@ bool gsr_get_valid_card_path(char *output) {
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    }
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    return false;
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}
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int even_number_ceil(int value) {
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    return value + (value & 1);
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}
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