Mention that only h264/hevc is supported at the moment

This commit is contained in:
dec05eba 2023-06-07 19:30:39 +02:00
parent 7e2ade27a7
commit 66dbfe69a4
3 changed files with 5 additions and 2 deletions

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@ -7,7 +7,8 @@ where only the last few seconds are saved.
## Note
This software works only on X11 (Wayland with Xwayland is NOT supported).\
If you are using a variable refresh rate monitor then choose to record "screen-direct-force". This will allow variable refresh rate to work when recording fullscreen applications. Note that some applications such as mpv will not work in fullscreen mode. A fix is being developed for this.
If you are using a variable refresh rate monitor then choose to record "screen-direct-force". This will allow variable refresh rate to work when recording fullscreen applications. Note that some applications such as mpv will not work in fullscreen mode. A fix is being developed for this.\
GPU Screen Recorder only supports h264 and hevc codecs at the moment which means that webm files are not supported.
### TEMPORARY ISSUES
1) screen-direct capture has been temporary disabled as it causes issues with stuttering. This might be a nvfbc bug.
2) Recording the monitor on steam deck might fail sometimes. This happens even when using ffmpeg directly. This might be a steam deck driver bug. Recording a single window doesn't have this issue.

2
TODO
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@ -67,4 +67,4 @@ Support vp8/vp9/av1. This is especially important on amd which on some distros (
Support screen (all monitors) capture on amd/intel when no combined plane is found.
Use separate plane (which has offset and pitch) from combined plane instead of the combined plane.
Different streaming sites have limits on bitrate, resolution, etc. For twitch, this is a good place to look: https://help.twitch.tv/s/article/broadcasting-guidelines?language=en_US. For youtube, the information is available here: https://support.google.com/youtube/answer/2853702?hl=en#zippy=%2Cvariable-bitrate-with-custom-stream-keys-in-live-control-room%2Ck-p-fps%2Cp-fps (youtube supports variable bitrate).
Both twitch and youtube support variable bitrate but twitch recommends constant bitrate to reduce stream buffering/dropped frames when going from low motion to high motion: https://help.twitch.tv/s/article/broadcasting-guidelines?language=en_US. Info for youtube: https://support.google.com/youtube/answer/2853702?hl=en#zippy=%2Cvariable-bitrate-with-custom-stream-keys-in-live-control-room%2Ck-p-fps%2Cp-fps.

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@ -651,6 +651,8 @@ static void usage_full() {
fprintf(stderr, "\n");
fprintf(stderr, " -c Container format for output file, for example mp4, or flv. Only required if no output file is specified or if recording in replay buffer mode.\n");
fprintf(stderr, " If an output file is specified and -c is not used then the container format is determined from the output filename extension.\n");
fprintf(stderr, " Only containers that support h264 or hevc are supported, which means that only mp4, mkv, flv (and some others) are supported.\n");
fprintf(stderr, " WebM is not supported yet.\n");
fprintf(stderr, "\n");
fprintf(stderr, " -s The size (area) to record at in the format WxH, for example 1920x1080. This option is only supported (and required) when -w is \"focused\".\n");
fprintf(stderr, "\n");