Temp disable cursor fix
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TODO
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TODO
@ -83,3 +83,4 @@ Support screen rotation.
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When nvidia supports hardware cursor then capture the cursor. Right now the cursor is captured because it's a software cursor so it's composed on the dma buf.
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CPU usage is pretty high on AMD/Intel/(Nvidia(wayland)), why? opening and closing fds, creating egl, cuda association, is slow when done every frame. Test if desktop portal screencast has better performance.
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Fix cursor offset in kms_vaapi when capturing with multiple monitors.
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@ -470,8 +470,9 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
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return -1;
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/* Hide cursor when it's on another display */
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if(!capture_is_combined_plane && cursor_drm_fd && cursor_drm_fd->connector_id != drm_fd->connector_id)
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cursor_drm_fd = NULL;
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// TODO:
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//if(!capture_is_combined_plane && cursor_drm_fd && cursor_drm_fd->connector_id != drm_fd->connector_id)
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// cursor_drm_fd = NULL;
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// TODO: This causes a crash sometimes on steam deck, why? is it a driver bug? a vaapi pure version doesn't cause a crash.
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// Even ffmpeg kmsgrab causes this crash. The error is:
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