fix(ui): The timer was opaque during hit testing when not recording
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@ -359,6 +359,8 @@ class ConversationBottomRowState extends State<ConversationBottomRow> {
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return AnimatedOpacity(
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opacity: state.isRecording ? 1 : 0,
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duration: const Duration(milliseconds: 300),
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child: IgnorePointer(
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ignoring: !state.isRecording,
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child: SizedBox(
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height: 38,
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child: DecoratedBox(
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@ -380,6 +382,7 @@ class ConversationBottomRowState extends State<ConversationBottomRow> {
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null,
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),
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),
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),
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);
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},
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),
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