fix(ui): The timer was opaque during hit testing when not recording
This commit is contained in:
parent
9affa0e89a
commit
0852a75d9f
@ -359,6 +359,8 @@ class ConversationBottomRowState extends State<ConversationBottomRow> {
|
|||||||
return AnimatedOpacity(
|
return AnimatedOpacity(
|
||||||
opacity: state.isRecording ? 1 : 0,
|
opacity: state.isRecording ? 1 : 0,
|
||||||
duration: const Duration(milliseconds: 300),
|
duration: const Duration(milliseconds: 300),
|
||||||
|
child: IgnorePointer(
|
||||||
|
ignoring: !state.isRecording,
|
||||||
child: SizedBox(
|
child: SizedBox(
|
||||||
height: 38,
|
height: 38,
|
||||||
child: DecoratedBox(
|
child: DecoratedBox(
|
||||||
@ -380,6 +382,7 @@ class ConversationBottomRowState extends State<ConversationBottomRow> {
|
|||||||
null,
|
null,
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
|
),
|
||||||
);
|
);
|
||||||
},
|
},
|
||||||
),
|
),
|
||||||
|
Loading…
Reference in New Issue
Block a user