feat(core): Attempt to improve the ReconnectionPolicy
This commit is contained in:
parent
0d9afd546c
commit
275d6e0346
@ -91,7 +91,6 @@ class XmppConnection {
|
||||
// Allow the reconnection policy to perform reconnections by itself
|
||||
_reconnectionPolicy.register(
|
||||
_attemptReconnection,
|
||||
_onNetworkConnectionLost,
|
||||
);
|
||||
|
||||
_socketStream = _socket.getDataStream();
|
||||
@ -398,7 +397,7 @@ class XmppConnection {
|
||||
// The error is recoverable
|
||||
await _setConnectionState(XmppConnectionState.notConnected);
|
||||
|
||||
if (await _reconnectionPolicy.getShouldReconnect()) {
|
||||
if (await _reconnectionPolicy.canTriggerFailure()) {
|
||||
await _reconnectionPolicy.onFailure();
|
||||
} else {
|
||||
_log.info(
|
||||
@ -1009,12 +1008,6 @@ class XmppConnection {
|
||||
);
|
||||
}
|
||||
|
||||
/// To be called when we lost the network connection.
|
||||
Future<void> _onNetworkConnectionLost() async {
|
||||
_socket.close();
|
||||
await _setConnectionState(XmppConnectionState.notConnected);
|
||||
}
|
||||
|
||||
/// Attempt to gracefully close the session
|
||||
Future<void> disconnect() async {
|
||||
await _disconnect(state: XmppConnectionState.notConnected);
|
||||
@ -1069,6 +1062,15 @@ class XmppConnection {
|
||||
// Kill a possibly existing connection
|
||||
_socket.close();
|
||||
|
||||
await _reconnectionPolicy.reset();
|
||||
_enableReconnectOnSuccess = enableReconnectOnSuccess;
|
||||
if (shouldReconnect) {
|
||||
await _reconnectionPolicy.setShouldReconnect(true);
|
||||
} else {
|
||||
await _reconnectionPolicy.setShouldReconnect(false);
|
||||
}
|
||||
await _sendEvent(ConnectingEvent());
|
||||
|
||||
if (waitUntilLogin) {
|
||||
_log.finest('Setting up completer for awaiting completed login');
|
||||
_connectionCompleter = Completer();
|
||||
@ -1080,16 +1082,6 @@ class XmppConnection {
|
||||
setResource('', triggerEvent: false);
|
||||
}
|
||||
|
||||
_enableReconnectOnSuccess = enableReconnectOnSuccess;
|
||||
if (shouldReconnect) {
|
||||
await _reconnectionPolicy.setShouldReconnect(true);
|
||||
} else {
|
||||
await _reconnectionPolicy.setShouldReconnect(false);
|
||||
}
|
||||
|
||||
await _reconnectionPolicy.reset();
|
||||
await _sendEvent(ConnectingEvent());
|
||||
|
||||
// If requested, wait until we have a network connection
|
||||
if (waitForConnection) {
|
||||
_log.info('Waiting for okay from connectivityManager');
|
||||
|
@ -2,7 +2,6 @@ import 'dart:async';
|
||||
import 'dart:math';
|
||||
import 'package:logging/logging.dart';
|
||||
import 'package:meta/meta.dart';
|
||||
import 'package:moxxmpp/src/util/queue.dart';
|
||||
import 'package:synchronized/synchronized.dart';
|
||||
|
||||
/// A callback function to be called when the connection to the server has been lost.
|
||||
@ -17,40 +16,52 @@ abstract class ReconnectionPolicy {
|
||||
/// to perform a reconnection.
|
||||
PerformReconnectFunction? performReconnect;
|
||||
|
||||
/// Function provided by XmppConnection that allows the policy
|
||||
/// to say that we lost the connection.
|
||||
ConnectionLostCallback? triggerConnectionLost;
|
||||
final Lock _lock = Lock();
|
||||
|
||||
/// Indicate if a reconnection attempt is currently running.
|
||||
bool _isReconnecting = false;
|
||||
|
||||
/// Indicate if should try to reconnect.
|
||||
bool _shouldAttemptReconnection = false;
|
||||
|
||||
/// Indicate if a reconnection attempt is currently running.
|
||||
@protected
|
||||
bool isReconnecting = false;
|
||||
Future<bool> canTryReconnecting() async => _lock.synchronized(() => !_isReconnecting);
|
||||
|
||||
/// And the corresponding lock
|
||||
@protected
|
||||
final Lock lock = Lock();
|
||||
Future<bool> getIsReconnecting() async => _lock.synchronized(() => _isReconnecting);
|
||||
|
||||
/// The lock for accessing [_shouldAttemptReconnection]
|
||||
@protected
|
||||
final Lock shouldReconnectLock = Lock();
|
||||
Future<void> _resetIsReconnecting() async {
|
||||
await _lock.synchronized(() {
|
||||
_isReconnecting = false;
|
||||
});
|
||||
}
|
||||
|
||||
/// Called by XmppConnection to register the policy.
|
||||
void register(
|
||||
PerformReconnectFunction performReconnect,
|
||||
ConnectionLostCallback triggerConnectionLost,
|
||||
) {
|
||||
this.performReconnect = performReconnect;
|
||||
this.triggerConnectionLost = triggerConnectionLost;
|
||||
|
||||
unawaited(reset());
|
||||
}
|
||||
|
||||
/// In case the policy depends on some internal state, this state must be reset
|
||||
/// to an initial state when reset is called. In case timers run, they must be
|
||||
/// terminated.
|
||||
Future<void> reset();
|
||||
@mustCallSuper
|
||||
Future<void> reset() async {
|
||||
await _resetIsReconnecting();
|
||||
}
|
||||
|
||||
@mustCallSuper
|
||||
Future<bool> canTriggerFailure() async {
|
||||
return _lock.synchronized(() {
|
||||
if (_shouldAttemptReconnection && !_isReconnecting) {
|
||||
_isReconnecting = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
/// Called by the XmppConnection when the reconnection failed.
|
||||
Future<void> onFailure() async {}
|
||||
@ -59,28 +70,14 @@ abstract class ReconnectionPolicy {
|
||||
Future<void> onSuccess();
|
||||
|
||||
Future<bool> getShouldReconnect() async {
|
||||
return shouldReconnectLock.synchronized(() => _shouldAttemptReconnection);
|
||||
return _lock.synchronized(() => _shouldAttemptReconnection);
|
||||
}
|
||||
|
||||
/// Set whether a reconnection attempt should be made.
|
||||
Future<void> setShouldReconnect(bool value) async {
|
||||
return shouldReconnectLock
|
||||
return _lock
|
||||
.synchronized(() => _shouldAttemptReconnection = value);
|
||||
}
|
||||
|
||||
/// Returns true if the manager is currently triggering a reconnection. If not, returns
|
||||
/// false.
|
||||
Future<bool> isReconnectionRunning() async {
|
||||
return lock.synchronized(() => isReconnecting);
|
||||
}
|
||||
|
||||
/// Set the isReconnecting state to [value].
|
||||
@protected
|
||||
Future<void> setIsReconnecting(bool value) async {
|
||||
await lock.synchronized(() async {
|
||||
isReconnecting = value;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// A simple reconnection strategy: Make the reconnection delays exponentially longer
|
||||
@ -105,90 +102,59 @@ class RandomBackoffReconnectionPolicy extends ReconnectionPolicy {
|
||||
/// Backoff timer.
|
||||
Timer? _timer;
|
||||
|
||||
final Lock _timerLock = Lock();
|
||||
|
||||
/// Logger.
|
||||
final Logger _log = Logger('RandomBackoffReconnectionPolicy');
|
||||
|
||||
/// Event queue
|
||||
final AsyncQueue _eventQueue = AsyncQueue();
|
||||
final Lock _timerLock = Lock();
|
||||
|
||||
/// Called when the backoff expired
|
||||
Future<void> _onTimerElapsed() async {
|
||||
_log.fine('Timer elapsed. Waiting for lock');
|
||||
await lock.synchronized(() async {
|
||||
_log.fine('Lock aquired');
|
||||
if (!(await getShouldReconnect())) {
|
||||
_log.fine(
|
||||
'Backoff timer expired but getShouldReconnect() returned false',
|
||||
);
|
||||
@visibleForTesting
|
||||
Future<void> onTimerElapsed() async {
|
||||
_log.fine('Timer elapsed. Waiting for lock...');
|
||||
await _timerLock.synchronized(() async {
|
||||
if (!(await getIsReconnecting())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (isReconnecting) {
|
||||
if (!(await getShouldReconnect())) {
|
||||
_log.fine(
|
||||
'Backoff timer expired but a reconnection is running, so doing nothing.',
|
||||
'Should not reconnect. Stopping here.',
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
_log.fine('Triggering reconnect');
|
||||
isReconnecting = true;
|
||||
_timer?.cancel();
|
||||
_timer = null;
|
||||
await performReconnect!();
|
||||
});
|
||||
|
||||
await _timerLock.synchronized(() {
|
||||
_timer?.cancel();
|
||||
_timer = null;
|
||||
});
|
||||
}
|
||||
|
||||
Future<void> _reset() async {
|
||||
_log.finest('Resetting internal state');
|
||||
|
||||
await _timerLock.synchronized(() {
|
||||
_timer?.cancel();
|
||||
_timer = null;
|
||||
});
|
||||
|
||||
await setIsReconnecting(false);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> reset() async {
|
||||
// ignore: unnecessary_lambdas
|
||||
await _eventQueue.addJob(() => _reset());
|
||||
}
|
||||
|
||||
Future<void> _onFailure() async {
|
||||
final shouldContinue = await _timerLock.synchronized(() {
|
||||
return _timer == null;
|
||||
});
|
||||
if (!shouldContinue) {
|
||||
_log.finest(
|
||||
'_onFailure: Not backing off since _timer is already running',
|
||||
);
|
||||
return;
|
||||
_log.finest('Resetting internal state');
|
||||
_timer?.cancel();
|
||||
_timer = null;
|
||||
await super.reset();
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onFailure() async {
|
||||
final seconds =
|
||||
Random().nextInt(_maxBackoffTime - _minBackoffTime) + _minBackoffTime;
|
||||
_log.finest('Failure occured. Starting random backoff with ${seconds}s');
|
||||
_timer?.cancel();
|
||||
|
||||
_timer = Timer(Duration(seconds: seconds), _onTimerElapsed);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onFailure() async {
|
||||
// ignore: unnecessary_lambdas
|
||||
await _eventQueue.addJob(() => _onFailure());
|
||||
_timer = Timer(Duration(seconds: seconds), onTimerElapsed);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onSuccess() async {
|
||||
await reset();
|
||||
}
|
||||
|
||||
@visibleForTesting
|
||||
bool isTimerRunning() => _timer != null;
|
||||
}
|
||||
|
||||
/// A stub reconnection policy for tests.
|
||||
@ -203,7 +169,9 @@ class TestingReconnectionPolicy extends ReconnectionPolicy {
|
||||
Future<void> onFailure() async {}
|
||||
|
||||
@override
|
||||
Future<void> reset() async {}
|
||||
Future<void> reset() async {
|
||||
await super.reset();
|
||||
}
|
||||
}
|
||||
|
||||
/// A reconnection policy for tests that waits a constant number of seconds before
|
||||
@ -223,5 +191,7 @@ class TestingSleepReconnectionPolicy extends ReconnectionPolicy {
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> reset() async {}
|
||||
Future<void> reset() async {
|
||||
await super.reset();
|
||||
}
|
||||
}
|
||||
|
78
packages/moxxmpp/test/reconnection_test.dart
Normal file
78
packages/moxxmpp/test/reconnection_test.dart
Normal file
@ -0,0 +1,78 @@
|
||||
import 'package:moxxmpp/moxxmpp.dart';
|
||||
import 'package:test/test.dart';
|
||||
import 'helpers/logging.dart';
|
||||
|
||||
void main() {
|
||||
initLogger();
|
||||
|
||||
test('Test triggering a reconnect multiple times', () async {
|
||||
final policy = RandomBackoffReconnectionPolicy(
|
||||
9998,
|
||||
9999,
|
||||
);
|
||||
await policy.setShouldReconnect(true);
|
||||
|
||||
// We have a failure
|
||||
expect(
|
||||
await policy.canTriggerFailure(),
|
||||
true,
|
||||
);
|
||||
await policy.onFailure();
|
||||
|
||||
// Try to trigger another one
|
||||
expect(
|
||||
await policy.canTriggerFailure(),
|
||||
false,
|
||||
);
|
||||
});
|
||||
|
||||
test('Test resetting while reconnecting', () async {
|
||||
final policy = RandomBackoffReconnectionPolicy(
|
||||
9998,
|
||||
9999,
|
||||
)..register(() async => expect(true, false));
|
||||
await policy.setShouldReconnect(true);
|
||||
|
||||
// We have a failure
|
||||
expect(
|
||||
await policy.canTriggerFailure(),
|
||||
true,
|
||||
);
|
||||
await policy.onFailure();
|
||||
expect(policy.isTimerRunning(), true);
|
||||
|
||||
// We reset
|
||||
await policy.reset();
|
||||
expect(policy.isTimerRunning(), false);
|
||||
|
||||
// We have another failure
|
||||
expect(
|
||||
await policy.canTriggerFailure(),
|
||||
true,
|
||||
);
|
||||
});
|
||||
|
||||
test('Test triggering the timer callback twice', () async {
|
||||
final policy = RandomBackoffReconnectionPolicy(
|
||||
9998,
|
||||
9999,
|
||||
);
|
||||
var counter = 0;
|
||||
policy.register(() async {
|
||||
await policy.reset();
|
||||
counter++;
|
||||
});
|
||||
await policy.setShouldReconnect(true);
|
||||
|
||||
// We have a failure
|
||||
expect(
|
||||
await policy.canTriggerFailure(),
|
||||
true,
|
||||
);
|
||||
await policy.onFailure();
|
||||
|
||||
await policy.onTimerElapsed();
|
||||
await policy.onTimerElapsed();
|
||||
expect(counter, 1);
|
||||
});
|
||||
}
|
Loading…
Reference in New Issue
Block a user