import abc from pathlib import Path from lmm.runners.runner import Runner from lmm.games.game import Game class SteamRuntime(abc.ABC): def get_run_script(self) -> Path: raise NotImplementedError() class SteamSniperRuntime(SteamRuntime): library: Path def __init__(self, library: Path): self.library = library def get_run_script(self) -> Path: return self.library / "steamapps" / "common" / "SteamLinuxRuntime_sniper" / "run-in-sniper" class SteamSoldierRuntime(SteamRuntime): library: Path def __init__(self, library: Path): self.library = library def get_run_script(self) -> Path: return self.library / "steamapps" / "common" / "SteamLinuxRuntime_soldier" / "run-in-soldier" class SteamFlatpakAppIdRunner(Runner): def __init__(self): super().__init__("steam.flatpak") def run(self, game: Game): assert isinstance(game, ProtonGame) run_cmd_nonblocking([ "flatpak", "run", "com.valvesoftware.Steam", f"steam://launch/{game.appid}/", ]) class SteamFlatpakProtonRunner(Runner): # Path to the Proton prefix compat_data: Path proton_version: str runtime: SteamRuntime game: str # Launchmode as passed to Proton. # "waitforexitandrun" | "run" launchmode: str def __init__(self, compat_data: Path, runtime: SteamRuntime, proton_version: str, game: str, launchmode: str = "waitforexitandrun"): self.compat_data = compat_data self.runtime = runtime self.game = game self.proton_version = proton_version self.launchmode = launchmode @property def _steam_install_path(self) -> Path: return Path.home() / ".steam" / "steam" def _build_environ(self) -> list[str]: proton = self._proton_path return [ f"--env=STEAM_COMPAT_CLIENT_INSTALL_PATH={self._steam_install_path}", f"--env=STEAM_COMPAT_DATA_PATH={self.compat_data}", #f"--env=WINEDLLPATH={proton}/files/lib64/wine:{proton}/files/lib/wine", #f"--env=WINEPREFIX={self.compat_data}/pfx", #f"--env=SteamGameId=1144200", #"--env=WINEDLLOVERRIDES=steam.exe=b" #f"--env=WINEDEBUG=-all", ] @property def _proton_path(self) -> Path: return Path.home() / "data" / "Steam" / "compatibilitytools.d" / self.proton_version def _build_launch_command(self) -> str: command = [ str(self.runtime.get_run_script()), str(self._proton_path / "proton"), self.launchmode, f"'{self.game}'", ] commandline = " ".join(command) return commandline def run(self): run_cmd_shell(" ".join([ "flatpak", "run", "--command=bash", *self._build_environ(), "com.valvesoftware.Steam", "-c", f'"{self._build_launch_command()}"', ]))