Add Lethal Company

This commit is contained in:
PapaTutuWawa 2023-12-22 00:43:01 +01:00
parent 76d9feb07a
commit f72e786efa
3 changed files with 110 additions and 3 deletions

View File

@ -75,9 +75,17 @@ def launch(game: str, profile: str):
runner.run(game) runner.run(game)
game.wait() game.wait()
# Unmount # Unmount (with retries)
for mount in mounts: failed = False
mount.unmount() for retry in range(5):
failed = any(not mount.unmount() for mount in mounts)
if not failed:
break
print(f"Unmounting failed ({retry +1 }/5). Waiting 3s...")
time.sleep(3)
if failed:
print("Unmounting failed!")
@cli.command() @cli.command()

View File

@ -15,6 +15,10 @@ from lmm.games.ron import (
GAME_NAME as RON, GAME_NAME as RON,
ReadyOrNotGame, ReadyOrNotGame,
) )
from lmm.games.lc import (
GAME_NAME as LC,
LethalCompanyGame,
)
import yaml import yaml
@ -34,6 +38,8 @@ def load_game_configs() -> list[Game]:
BG3: BaldursGate3Game, BG3: BaldursGate3Game,
PDMM: ProjectDivaMegaMixGame, PDMM: ProjectDivaMegaMixGame,
RON: ReadyOrNotGame, RON: ReadyOrNotGame,
LC: LethalCompanyGame,
}.get(item, None) }.get(item, None)
if game_cls is None: if game_cls is None:
print(f"Unknown game {item}") print(f"Unknown game {item}")

93
lmm/games/lc.py Normal file
View File

@ -0,0 +1,93 @@
from pathlib import Path
from typing import Any
from lmm.games.game import ProtonGame
from lmm.profile import Profile
from lmm.overlayfs import OverlayFSMount
from lmm.const import LMM_GAMES_PATH
from lmm.runners.base import runner_from_config
GAME_NAME = "LethalCompany"
class LethalCompanyProfile(Profile):
# The names of the directories the the mods directory.
mods: list[str]
def __init__(self, name: str, mods: list[str], **kwargs):
super().__init__(GAME_NAME, name, **kwargs)
self.mods = mods
def get_mod_names(self) -> list[str]:
return self.mods
class LethalCompanyGame(ProtonGame):
def __init__(self, profiles: list[LethalCompanyProfile], **kwargs):
super().__init__(GAME_NAME, "1966720", profiles, **kwargs)
@property
def installation_path(self) -> Path:
return (
self.steam_library
/ "steamapps/common/Lethal Company"
)
@property
def game_executable(self) -> Path:
return self.installation_path / "Lethal Company.exe"
def prepare_overlays(
self, profile: LethalCompanyProfile
) -> list[OverlayFSMount]:
return [
OverlayFSMount(
upper=self.installation_path,
lower=profile.mods,
mount=self.installation_path,
cd=LMM_GAMES_PATH / self.name,
),
]
def to_dict(self) -> dict[str, Any]:
return {
"profiles": [
{
"name": profile.name,
"mods": [
{
"name": mod,
}
for mod in profile.mods
],
}
for profile in self.profiles
]
}
@classmethod
def from_dict(cls, data: dict[str, Any]) -> "LethalCompanyGame":
profiles = []
for profile in data["profiles"]:
mods = [mod["name"] for mod in profile["mods"]]
if "runner" in profile:
runner = runner_from_config(profile["runner"])
else:
runner = None
profiles.append(
LethalCompanyProfile(
profile["name"],
mods,
runner=runner,
),
)
if "default_runner" in data:
default_runner = runner_from_config(data["default_runner"])
else:
default_runner = None
return LethalCompanyGame(profiles, default_runner=default_runner)