Add black
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@@ -7,6 +7,7 @@ from lmm.games.game import Game, ProtonGame
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from lmm.runners.runner import Runner
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from lmm.runners.steam import SteamFlatpakAppIdRunner
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def runner_from_config(data: dict[str, Any]) -> Optional[Runner]:
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match data["type"]:
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case "steam.flatpak":
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@@ -2,6 +2,7 @@ import abc
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from lmm.games.game import Game
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class Runner(abc.ABC):
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# Type identifier of the runner.
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runner_type: str
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@@ -10,4 +11,4 @@ class Runner(abc.ABC):
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self.runner_type = runner_type
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def run(self, game: Game):
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raise NotImplementedError()
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raise NotImplementedError()
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@@ -4,10 +4,12 @@ from pathlib import Path
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from lmm.runners.runner import Runner
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from lmm.games.game import Game
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class SteamRuntime(abc.ABC):
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def get_run_script(self) -> Path:
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raise NotImplementedError()
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class SteamSniperRuntime(SteamRuntime):
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library: Path
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@@ -15,7 +17,13 @@ class SteamSniperRuntime(SteamRuntime):
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self.library = library
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def get_run_script(self) -> Path:
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return self.library / "steamapps" / "common" / "SteamLinuxRuntime_sniper" / "run-in-sniper"
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return (
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self.library
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/ "steamapps"
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/ "common"
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/ "SteamLinuxRuntime_sniper"
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/ "run-in-sniper"
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)
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class SteamSoldierRuntime(SteamRuntime):
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@@ -25,7 +33,14 @@ class SteamSoldierRuntime(SteamRuntime):
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self.library = library
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def get_run_script(self) -> Path:
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return self.library / "steamapps" / "common" / "SteamLinuxRuntime_soldier" / "run-in-soldier"
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return (
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self.library
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/ "steamapps"
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/ "common"
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/ "SteamLinuxRuntime_soldier"
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/ "run-in-soldier"
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)
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class SteamFlatpakAppIdRunner(Runner):
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def __init__(self):
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@@ -34,12 +49,15 @@ class SteamFlatpakAppIdRunner(Runner):
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def run(self, game: Game):
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assert isinstance(game, ProtonGame)
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run_cmd_nonblocking([
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"flatpak",
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"run",
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"com.valvesoftware.Steam",
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f"steam://launch/{game.appid}/",
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])
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run_cmd_nonblocking(
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[
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"flatpak",
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"run",
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"com.valvesoftware.Steam",
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f"steam://launch/{game.appid}/",
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]
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)
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class SteamFlatpakProtonRunner(Runner):
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# Path to the Proton prefix
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@@ -55,7 +73,14 @@ class SteamFlatpakProtonRunner(Runner):
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# "waitforexitandrun" | "run"
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launchmode: str
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def __init__(self, compat_data: Path, runtime: SteamRuntime, proton_version: str, game: str, launchmode: str = "waitforexitandrun"):
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def __init__(
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self,
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compat_data: Path,
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runtime: SteamRuntime,
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proton_version: str,
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game: str,
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launchmode: str = "waitforexitandrun",
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):
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self.compat_data = compat_data
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self.runtime = runtime
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self.game = game
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@@ -72,16 +97,22 @@ class SteamFlatpakProtonRunner(Runner):
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return [
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f"--env=STEAM_COMPAT_CLIENT_INSTALL_PATH={self._steam_install_path}",
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f"--env=STEAM_COMPAT_DATA_PATH={self.compat_data}",
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#f"--env=WINEDLLPATH={proton}/files/lib64/wine:{proton}/files/lib/wine",
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#f"--env=WINEPREFIX={self.compat_data}/pfx",
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#f"--env=SteamGameId=1144200",
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#"--env=WINEDLLOVERRIDES=steam.exe=b"
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#f"--env=WINEDEBUG=-all",
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# f"--env=WINEDLLPATH={proton}/files/lib64/wine:{proton}/files/lib/wine",
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# f"--env=WINEPREFIX={self.compat_data}/pfx",
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# f"--env=SteamGameId=1144200",
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# "--env=WINEDLLOVERRIDES=steam.exe=b"
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# f"--env=WINEDEBUG=-all",
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]
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@property
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def _proton_path(self) -> Path:
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return Path.home() / "data" / "Steam" / "compatibilitytools.d" / self.proton_version
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return (
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Path.home()
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/ "data"
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/ "Steam"
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/ "compatibilitytools.d"
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/ self.proton_version
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)
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def _build_launch_command(self) -> str:
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command = [
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@@ -94,12 +125,16 @@ class SteamFlatpakProtonRunner(Runner):
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return commandline
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def run(self):
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run_cmd_shell(" ".join([
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"flatpak",
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"run",
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"--command=bash",
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*self._build_environ(),
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"com.valvesoftware.Steam",
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"-c",
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f'"{self._build_launch_command()}"',
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]))
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run_cmd_shell(
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" ".join(
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[
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"flatpak",
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"run",
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"--command=bash",
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*self._build_environ(),
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"com.valvesoftware.Steam",
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"-c",
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f'"{self._build_launch_command()}"',
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]
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)
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)
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