2023-12-02 16:45:16 +00:00
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import abc
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from pathlib import Path
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from lmm.runners.runner import Runner
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from lmm.games.game import Game
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2023-12-02 16:46:48 +00:00
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2023-12-02 16:45:16 +00:00
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class SteamRuntime(abc.ABC):
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def get_run_script(self) -> Path:
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raise NotImplementedError()
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2023-12-02 16:46:48 +00:00
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2023-12-02 16:45:16 +00:00
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class SteamSniperRuntime(SteamRuntime):
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library: Path
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def __init__(self, library: Path):
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self.library = library
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def get_run_script(self) -> Path:
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2023-12-02 16:46:48 +00:00
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return (
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self.library
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/ "steamapps"
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/ "common"
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/ "SteamLinuxRuntime_sniper"
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/ "run-in-sniper"
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)
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2023-12-02 16:45:16 +00:00
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class SteamSoldierRuntime(SteamRuntime):
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library: Path
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def __init__(self, library: Path):
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self.library = library
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def get_run_script(self) -> Path:
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2023-12-02 16:46:48 +00:00
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return (
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self.library
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/ "steamapps"
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/ "common"
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/ "SteamLinuxRuntime_soldier"
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/ "run-in-soldier"
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)
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2023-12-02 16:45:16 +00:00
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class SteamFlatpakAppIdRunner(Runner):
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def __init__(self):
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super().__init__("steam.flatpak")
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def run(self, game: Game):
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assert isinstance(game, ProtonGame)
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2023-12-02 16:46:48 +00:00
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run_cmd_nonblocking(
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[
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"flatpak",
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"run",
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"com.valvesoftware.Steam",
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f"steam://launch/{game.appid}/",
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]
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)
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2023-12-02 16:45:16 +00:00
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class SteamFlatpakProtonRunner(Runner):
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# Path to the Proton prefix
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compat_data: Path
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proton_version: str
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runtime: SteamRuntime
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game: str
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# Launchmode as passed to Proton.
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# "waitforexitandrun" | "run"
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launchmode: str
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2023-12-02 16:46:48 +00:00
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def __init__(
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self,
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compat_data: Path,
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runtime: SteamRuntime,
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proton_version: str,
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game: str,
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launchmode: str = "waitforexitandrun",
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):
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2023-12-02 16:45:16 +00:00
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self.compat_data = compat_data
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self.runtime = runtime
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self.game = game
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self.proton_version = proton_version
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self.launchmode = launchmode
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@property
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def _steam_install_path(self) -> Path:
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return Path.home() / ".steam" / "steam"
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def _build_environ(self) -> list[str]:
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proton = self._proton_path
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return [
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f"--env=STEAM_COMPAT_CLIENT_INSTALL_PATH={self._steam_install_path}",
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f"--env=STEAM_COMPAT_DATA_PATH={self.compat_data}",
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2023-12-02 16:46:48 +00:00
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# f"--env=WINEDLLPATH={proton}/files/lib64/wine:{proton}/files/lib/wine",
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# f"--env=WINEPREFIX={self.compat_data}/pfx",
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# f"--env=SteamGameId=1144200",
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# "--env=WINEDLLOVERRIDES=steam.exe=b"
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# f"--env=WINEDEBUG=-all",
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]
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@property
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def _proton_path(self) -> Path:
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return (
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Path.home()
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/ "data"
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/ "Steam"
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/ "compatibilitytools.d"
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/ self.proton_version
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)
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def _build_launch_command(self) -> str:
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command = [
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str(self.runtime.get_run_script()),
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str(self._proton_path / "proton"),
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self.launchmode,
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f"'{self.game}'",
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]
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commandline = " ".join(command)
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return commandline
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def run(self):
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run_cmd_shell(
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" ".join(
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[
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"flatpak",
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"run",
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"--command=bash",
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*self._build_environ(),
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"com.valvesoftware.Steam",
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"-c",
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f'"{self._build_launch_command()}"',
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]
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)
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)
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