gpu-screen-recorder/include/capture/kms_vaapi.h
dec05eba f6107a0c5d Fix AMD single monitor rotated display being rotated in recording
If there is only one monitor connected and it's rotated then
the drm buf will also be rotated. This only the case with AMD and
only when using one monitor!

To fix this, we perform color conversion with an opengl shader
which allows us to also rotate the texture.
VAAPI supports rotation but it's not implemented by AMD at least.

Performance seems to be the same as when using VAAPI, even when
GPU usage is 100%.
2023-04-15 19:06:08 +02:00

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C

#ifndef GSR_CAPTURE_KMS_VAAPI_H
#define GSR_CAPTURE_KMS_VAAPI_H
#include "../vec2.h"
#include "../utils.h"
#include "capture.h"
#include <X11/X.h>
typedef struct _XDisplay Display;
typedef struct {
Display *dpy;
const char *display_to_capture; /* if this is "screen", then the entire x11 screen is captured (all displays). A copy is made of this */
gsr_gpu_info gpu_inf;
} gsr_capture_kms_vaapi_params;
gsr_capture* gsr_capture_kms_vaapi_create(const gsr_capture_kms_vaapi_params *params);
#endif /* GSR_CAPTURE_KMS_VAAPI_H */