e1c613666e
Always find largest drm buf, to fix some cases when there are multiple planes and we accidentally capture a drm buf that isn't the target buf. We always want the full SCREEN drm buf. |
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.. | ||
capture | ||
color_conversion.h | ||
cuda.h | ||
cursor.h | ||
egl.h | ||
library_loader.h | ||
overclock.h | ||
shader.h | ||
sound.hpp | ||
utils.h | ||
vec2.h | ||
window_texture.h | ||
xnvctrl.h |