gpu-screen-recorder/src/capture/xcomposite_vaapi.c
2023-04-11 00:27:34 +02:00

633 lines
26 KiB
C

#include "../../include/capture/xcomposite_vaapi.h"
#include "../../include/egl.h"
#include "../../include/window_texture.h"
#include "../../include/utils.h"
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <assert.h>
#include <X11/Xlib.h>
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_vaapi.h>
#include <libavutil/frame.h>
#include <libavcodec/avcodec.h>
typedef struct {
gsr_capture_xcomposite_vaapi_params params;
Display *dpy;
XEvent xev;
bool should_stop;
bool stop_is_error;
bool window_resized;
bool created_hw_frame;
bool follow_focused_initialized;
Window window;
vec2i window_size;
vec2i texture_size;
double window_resize_timer;
WindowTexture window_texture;
gsr_egl egl;
int fourcc;
int num_planes;
uint64_t modifiers;
int dmabuf_fd;
int32_t pitch;
int32_t offset;
VADisplay va_dpy;
VAConfigID config_id;
VAContextID context_id;
VASurfaceID input_surface;
VABufferID buffer_id;
VARectangle output_region;
Atom net_active_window_atom;
} gsr_capture_xcomposite_vaapi;
static int max_int(int a, int b) {
return a > b ? a : b;
}
static int min_int(int a, int b) {
return a < b ? a : b;
}
static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
static Window get_focused_window(Display *display, Atom net_active_window_atom) {
Atom type;
int format = 0;
unsigned long num_items = 0;
unsigned long bytes_after = 0;
unsigned char *properties = NULL;
if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
Window focused_window = *(unsigned long*)properties;
XFree(properties);
return focused_window;
}
return None;
}
static bool drm_create_codec_context(gsr_capture_xcomposite_vaapi *cap_xcomp, AVCodecContext *video_codec_context) {
AVBufferRef *device_ctx;
if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, "/dev/dri/renderD128", NULL, 0) < 0) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
return false;
}
AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
if(!frame_context) {
fprintf(stderr, "Error: Failed to create hwframe context\n");
av_buffer_unref(&device_ctx);
return false;
}
AVHWFramesContext *hw_frame_context =
(AVHWFramesContext *)frame_context->data;
hw_frame_context->width = video_codec_context->width;
hw_frame_context->height = video_codec_context->height;
hw_frame_context->sw_format = AV_PIX_FMT_NV12;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_YUV420P;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_NV12;
hw_frame_context->format = video_codec_context->pix_fmt;
hw_frame_context->device_ref = device_ctx;
hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
hw_frame_context->initial_pool_size = 1;
AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx;
cap_xcomp->va_dpy = vactx->display;
if (av_hwframe_ctx_init(frame_context) < 0) {
fprintf(stderr, "Error: Failed to initialize hardware frame context "
"(note: ffmpeg version needs to be > 4.0)\n");
av_buffer_unref(&device_ctx);
//av_buffer_unref(&frame_context);
return false;
}
video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
return true;
}
#define DRM_FORMAT_MOD_INVALID 72057594037927935
static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
if(cap_xcomp->params.follow_focused) {
cap_xcomp->net_active_window_atom = XInternAtom(cap_xcomp->dpy, "_NET_ACTIVE_WINDOW", False);
if(!cap_xcomp->net_active_window_atom) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
return -1;
}
cap_xcomp->window = get_focused_window(cap_xcomp->dpy, cap_xcomp->net_active_window_atom);
} else {
cap_xcomp->window = cap_xcomp->params.window;
}
/* TODO: Do these in tick, and allow error if follow_focused */
XWindowAttributes attr;
if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->params.window, &attr) && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
return -1;
}
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
if(cap_xcomp->params.follow_focused)
XSelectInput(cap_xcomp->dpy, DefaultRootWindow(cap_xcomp->dpy), PropertyChangeMask);
// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
if(!gsr_egl_load(&cap_xcomp->egl, cap_xcomp->dpy)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed to load opengl\n");
return -1;
}
if(!cap_xcomp->egl.eglExportDMABUFImageQueryMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageQueryMESA\n");
gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
if(!cap_xcomp->egl.eglExportDMABUFImageMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageMESA\n");
gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
/* Disable vsync */
cap_xcomp->egl.eglSwapInterval(cap_xcomp->egl.egl_display, 0);
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->egl) != 0 && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
video_codec_context->width = cap_xcomp->texture_size.x;
video_codec_context->height = cap_xcomp->texture_size.y;
if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) {
video_codec_context->width = max_int(2, cap_xcomp->params.region_size.x & ~1);
video_codec_context->height = max_int(2, cap_xcomp->params.region_size.y & ~1);
}
if(!drm_create_codec_context(cap_xcomp, video_codec_context)) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
return -1;
}
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
// TODO:
//cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT);
if(!cap_xcomp->params.follow_focused && XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->window, DestroyNotify, &cap_xcomp->xev)) {
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = false;
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->window, Expose, &cap_xcomp->xev) && cap_xcomp->xev.xexpose.count == 0) {
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->window, ConfigureNotify, &cap_xcomp->xev) && cap_xcomp->xev.xconfigure.window == cap_xcomp->window) {
while(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->window, ConfigureNotify, &cap_xcomp->xev)) {}
/* Window resize */
if(cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y) {
cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
}
if(cap_xcomp->params.follow_focused && (!cap_xcomp->follow_focused_initialized || (XCheckTypedWindowEvent(cap_xcomp->dpy, DefaultRootWindow(cap_xcomp->dpy), PropertyNotify, &cap_xcomp->xev) && cap_xcomp->xev.xproperty.atom == cap_xcomp->net_active_window_atom))) {
Window focused_window = get_focused_window(cap_xcomp->dpy, cap_xcomp->net_active_window_atom);
if(focused_window != cap_xcomp->window || !cap_xcomp->follow_focused_initialized) {
cap_xcomp->follow_focused_initialized = true;
XSelectInput(cap_xcomp->dpy, cap_xcomp->window, 0);
cap_xcomp->window = focused_window;
XSelectInput(cap_xcomp->dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
XWindowAttributes attr;
attr.width = 0;
attr.height = 0;
if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->window, &attr))
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick failed: invalid window id: %lu\n", cap_xcomp->window);
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
cap_xcomp->window_resized = true;
window_texture_deinit(&cap_xcomp->window_texture);
window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, &cap_xcomp->egl); // TODO: Do not do the below window_texture_on_resize after this
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
}
}
const double window_resize_timeout = 1.0; // 1 second
if(!cap_xcomp->created_hw_frame || (cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout)) {
cap_xcomp->window_resized = false;
if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: window_texture_on_resize failed\n");
//cap_xcomp->should_stop = true;
//cap_xcomp->stop_is_error = true;
//return;
}
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
if(cap_xcomp->buffer_id) {
vaDestroyBuffer(cap_xcomp->va_dpy, cap_xcomp->buffer_id);
cap_xcomp->buffer_id = 0;
}
if(cap_xcomp->context_id) {
vaDestroyContext(cap_xcomp->va_dpy, cap_xcomp->context_id);
cap_xcomp->context_id = 0;
}
if(cap_xcomp->config_id) {
vaDestroyConfig(cap_xcomp->va_dpy, cap_xcomp->config_id);
cap_xcomp->config_id = 0;
}
if(cap_xcomp->input_surface) {
vaDestroySurfaces(cap_xcomp->va_dpy, &cap_xcomp->input_surface, 1);
cap_xcomp->input_surface = 0;
}
if(cap_xcomp->dmabuf_fd) {
close(cap_xcomp->dmabuf_fd);
cap_xcomp->dmabuf_fd = 0;
}
if(!cap_xcomp->created_hw_frame) {
cap_xcomp->created_hw_frame = true;
av_frame_free(frame);
*frame = av_frame_alloc();
if(!frame) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to allocate frame\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
(*frame)->format = video_codec_context->pix_fmt;
(*frame)->width = video_codec_context->width;
(*frame)->height = video_codec_context->height;
(*frame)->color_range = video_codec_context->color_range;
(*frame)->color_primaries = video_codec_context->color_primaries;
(*frame)->color_trc = video_codec_context->color_trc;
(*frame)->colorspace = video_codec_context->colorspace;
(*frame)->chroma_location = video_codec_context->chroma_sample_location;
int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0);
if(res < 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: av_hwframe_get_buffer failed: %d\n", res);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
}
int xx = 0, yy = 0;
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &xx);
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &yy);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
const intptr_t pixmap_attrs[] = {
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
EGL_NONE,
};
EGLImage img = cap_xcomp->egl.eglCreateImage(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_context, EGL_GL_TEXTURE_2D, (EGLClientBuffer)(uint64_t)window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), pixmap_attrs);
if(!img) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglCreateImage failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
if(!cap_xcomp->egl.eglExportDMABUFImageQueryMESA(cap_xcomp->egl.egl_display, img, &cap_xcomp->fourcc, &cap_xcomp->num_planes, &cap_xcomp->modifiers)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageQueryMESA failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img);
return;
}
if(cap_xcomp->num_planes != 1) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: expected 1 plane for drm buf, got %d planes\n", cap_xcomp->num_planes);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img);
return;
}
if(!cap_xcomp->egl.eglExportDMABUFImageMESA(cap_xcomp->egl.egl_display, img, &cap_xcomp->dmabuf_fd, &cap_xcomp->pitch, &cap_xcomp->offset)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: eglExportDMABUFImageMESA failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img);
return;
}
cap_xcomp->egl.eglDestroyImage(cap_xcomp->egl.egl_display, img);
uintptr_t dmabuf = cap_xcomp->dmabuf_fd;
VASurfaceAttribExternalBuffers buf = {0};
buf.pixel_format = VA_FOURCC_BGRX;
buf.width = xx;
buf.height = yy;
buf.data_size = yy * cap_xcomp->pitch;
buf.num_planes = 1;
buf.pitches[0] = cap_xcomp->pitch;
buf.offsets[0] = cap_xcomp->offset;
buf.buffers = &dmabuf;
buf.num_buffers = 1;
buf.flags = 0;
buf.private_data = 0;
// TODO: Use VASurfaceAttribDRMFormatModifiers to set modifier if modifier is not INVALID
#define VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME 0x20000000
VASurfaceAttrib attribs[2] = {0};
attribs[0].type = VASurfaceAttribMemoryType;
attribs[0].flags = VA_SURFACE_ATTRIB_SETTABLE;
attribs[0].value.type = VAGenericValueTypeInteger;
attribs[0].value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME; // TODO: prime1 instead?
attribs[1].type = VASurfaceAttribExternalBufferDescriptor;
attribs[1].flags = VA_SURFACE_ATTRIB_SETTABLE;
attribs[1].value.type = VAGenericValueTypePointer;
attribs[1].value.value.p = &buf;
VAStatus va_status = vaCreateSurfaces(cap_xcomp->va_dpy, VA_RT_FORMAT_RGB32, xx, yy, &cap_xcomp->input_surface, 1, attribs, 2);
if(va_status != VA_STATUS_SUCCESS) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateSurfaces failed: %d\n", va_status);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
//vaBeginPicture(cap_xcomp->va_dpy, )
va_status = vaCreateConfig(cap_xcomp->va_dpy, VAProfileNone, VAEntrypointVideoProc, NULL, 0, &cap_xcomp->config_id);
if(va_status != VA_STATUS_SUCCESS) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateConfig failed: %d\n", va_status);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
VASurfaceID target_surface_id = (uintptr_t)(*frame)->data[3];
va_status = vaCreateContext(cap_xcomp->va_dpy, cap_xcomp->config_id, xx, yy, VA_PROGRESSIVE, &target_surface_id, 1, &cap_xcomp->context_id);
if(va_status != VA_STATUS_SUCCESS) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateContext failed: %d\n", va_status);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
cap_xcomp->output_region = (VARectangle){
.x = 0,
.y = 0,
.width = xx,
.height = yy
};
// Copying a surface to another surface will automatically perform the color conversion. Thanks vaapi!
VAProcPipelineParameterBuffer params = {0};
params.surface = cap_xcomp->input_surface;
params.surface_region = NULL;
if(cap_xcomp->params.follow_focused)
params.output_region = &cap_xcomp->output_region;
else
params.output_region = NULL;
params.output_background_color = 0;
params.filter_flags = VA_FRAME_PICTURE;
// TODO: Colors
params.input_color_properties.color_range = (*frame)->color_range == AVCOL_RANGE_JPEG ? VA_SOURCE_RANGE_FULL : VA_SOURCE_RANGE_REDUCED;
params.output_color_properties.color_range = (*frame)->color_range == AVCOL_RANGE_JPEG ? VA_SOURCE_RANGE_FULL : VA_SOURCE_RANGE_REDUCED;
va_status = vaCreateBuffer(cap_xcomp->va_dpy, cap_xcomp->context_id, VAProcPipelineParameterBufferType, sizeof(params), 1, &params, &cap_xcomp->buffer_id);
if(va_status != VA_STATUS_SUCCESS) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaCreateBuffer failed: %d\n", va_status);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
// Clear texture with black background because the source texture (window_texture_get_opengl_texture_id(&cap_xcomp->window_texture))
// might be smaller than cap_xcomp->target_texture_id
// TODO:
//cap_xcomp->egl.glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
}
}
static bool gsr_capture_xcomposite_vaapi_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
if(cap_xcomp->should_stop) {
if(err)
*err = cap_xcomp->stop_is_error;
return true;
}
if(err)
*err = false;
return false;
}
static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
VASurfaceID target_surface_id = (uintptr_t)frame->data[3];
VAStatus va_status = vaBeginPicture(cap_xcomp->va_dpy, cap_xcomp->context_id, target_surface_id);
if(va_status != VA_STATUS_SUCCESS) {
static bool error_printed = false;
if(!error_printed) {
error_printed = true;
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaBeginPicture failed: %d\n", va_status);
}
return -1;
}
va_status = vaRenderPicture(cap_xcomp->va_dpy, cap_xcomp->context_id, &cap_xcomp->buffer_id, 1);
if(va_status != VA_STATUS_SUCCESS) {
vaEndPicture(cap_xcomp->va_dpy, cap_xcomp->context_id);
static bool error_printed = false;
if(!error_printed) {
error_printed = true;
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaRenderPicture failed: %d\n", va_status);
}
return -1;
}
va_status = vaEndPicture(cap_xcomp->va_dpy, cap_xcomp->context_id);
if(va_status != VA_STATUS_SUCCESS) {
static bool error_printed = false;
if(!error_printed) {
error_printed = true;
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaEndPicture failed: %d\n", va_status);
}
return -1;
}
// TODO: Needed?
//vaSyncSurface(cap_xcomp->va_dpy, target_surface_id);
// TODO: Remove
//cap_xcomp->egl.eglSwapBuffers(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_surface);
return 0;
}
static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
if(cap_xcomp->buffer_id) {
vaDestroyBuffer(cap_xcomp->va_dpy, cap_xcomp->buffer_id);
cap_xcomp->buffer_id = 0;
}
if(cap_xcomp->context_id) {
vaDestroyContext(cap_xcomp->va_dpy, cap_xcomp->context_id);
cap_xcomp->context_id = 0;
}
if(cap_xcomp->config_id) {
vaDestroyConfig(cap_xcomp->va_dpy, cap_xcomp->config_id);
cap_xcomp->config_id = 0;
}
if(cap_xcomp->input_surface) {
vaDestroySurfaces(cap_xcomp->va_dpy, &cap_xcomp->input_surface, 1);
cap_xcomp->input_surface = 0;
}
if(cap_xcomp->dmabuf_fd) {
close(cap_xcomp->dmabuf_fd);
cap_xcomp->dmabuf_fd = 0;
}
window_texture_deinit(&cap_xcomp->window_texture);
if(video_codec_context->hw_device_ctx)
av_buffer_unref(&video_codec_context->hw_device_ctx);
if(video_codec_context->hw_frames_ctx)
av_buffer_unref(&video_codec_context->hw_frames_ctx);
gsr_egl_unload(&cap_xcomp->egl);
if(cap_xcomp->dpy) {
// TODO: This causes a crash, why? maybe some other library dlclose xlib and that also happened to unload this???
//XCloseDisplay(cap_xcomp->dpy);
cap_xcomp->dpy = NULL;
}
}
static void gsr_capture_xcomposite_vaapi_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
(void)video_codec_context;
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
if(cap->priv) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
free(cap->priv);
cap->priv = NULL;
}
if(cap_xcomp->dpy) {
// TODO: This causes a crash, why? maybe some other library dlclose xlib and that also happened to unload this???
//XCloseDisplay(cap_xcomp->dpy);
cap_xcomp->dpy = NULL;
}
free(cap);
}
gsr_capture* gsr_capture_xcomposite_vaapi_create(const gsr_capture_xcomposite_vaapi_params *params) {
if(!params) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_create params is NULL\n");
return NULL;
}
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
if(!cap)
return NULL;
gsr_capture_xcomposite_vaapi *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite_vaapi));
if(!cap_xcomp) {
free(cap);
return NULL;
}
Display *display = XOpenDisplay(NULL);
if(!display) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_create failed: XOpenDisplay failed\n");
free(cap);
free(cap_xcomp);
return NULL;
}
cap_xcomp->dpy = display;
cap_xcomp->params = *params;
*cap = (gsr_capture) {
.start = gsr_capture_xcomposite_vaapi_start,
.tick = gsr_capture_xcomposite_vaapi_tick,
.should_stop = gsr_capture_xcomposite_vaapi_should_stop,
.capture = gsr_capture_xcomposite_vaapi_capture,
.destroy = gsr_capture_xcomposite_vaapi_destroy,
.priv = cap_xcomp
};
return cap;
}