Commit Graph

26 Commits

Author SHA1 Message Date
dec05eba
f0710b1e1c Remove fcf-protection=full since it doesn't work on arm 2023-07-10 02:06:44 +02:00
dec05eba
f38ed36271 Test fix using correct gpu when multiple gpus are connected 2023-07-09 23:30:38 +02:00
dec05eba
a20068e23c Do not automatically install coolbits 2023-06-20 00:26:28 +02:00
dec05eba
7e2ade27a7 Make sure window id hex starts with 0x (makes monitor recording more reliable), allow CC and CXX to set compiler for build 2023-06-04 13:49:47 +02:00
dec05eba
41b77cc84e Disable error on warning because of possible ffmpeg deprecated warning 2023-05-17 19:30:30 +02:00
dec05eba
6cff1a49d2 Fix all warnings 2023-05-17 18:49:16 +02:00
dec05eba
e1c613666e kms_vaapi: add cursor capture for amd/intel monitor capture
Always find largest drm buf, to fix some cases
when there are multiple planes and we accidentally
capture a drm buf that isn't the target buf.
We always want the full SCREEN drm buf.
2023-04-22 02:13:11 +02:00
dec05eba
49ac7d7429 Add code to copy cursor image to opengl texture and update on event update (not used yet) 2023-04-21 20:59:06 +02:00
dec05eba
f6107a0c5d Fix AMD single monitor rotated display being rotated in recording
If there is only one monitor connected and it's rotated then
the drm buf will also be rotated. This only the case with AMD and
only when using one monitor!

To fix this, we perform color conversion with an opengl shader
which allows us to also rotate the texture.
VAAPI supports rotation but it's not implemented by AMD at least.

Performance seems to be the same as when using VAAPI, even when
GPU usage is 100%.
2023-04-15 19:06:08 +02:00
dec05eba
cb82677ae8 Move kms client and server to separate directories 2023-04-09 15:54:29 +02:00
dec05eba
75ed160122 Implement kms vaapi capture 2023-04-07 05:31:46 +02:00
Steam Deck User
c720d38978 Rename drm to vaapi 2023-04-01 19:05:56 +02:00
Steam Deck User
2f67083915 Use vaapi to do rgb->yuv420p color conversion
Enable window capture for amd/intel.
Properly check if h264/hevc is supported on amd/intel before using
codec.
2023-04-01 16:29:24 +02:00
dec05eba
93cb6593a6 Add overclocking option -oc to workaround a NVIDIA driver bug (forcefully set to p2 state when using cuda) 2023-03-17 17:17:14 +01:00
Steam Deck User
8cbdb596eb vaapi wip 2023-03-17 11:44:51 +01:00
dec05eba
1d8d95fba4 Add option to merge audio devices by separating audio inputs with | in one -a 2023-02-16 23:40:21 +01:00
dec05eba
6a6bb703bc wip intel 2022-11-30 19:36:33 +01:00
dec05eba
a7e0dbd833 Refactor xcomposite into abstract capture api
Refactor c++ files into c files, more usable
2022-10-16 04:15:09 +02:00
dec05eba
93d46b9767 Refactor nvfbc into abstract capture api 2022-10-14 01:22:43 +02:00
dec05eba
9d185f3091 Use p4 preset on older gpus (kepler family) because of performance
with p7
2022-10-11 19:47:28 +02:00
dec05eba
1ca4dcfbdb Tune quality again, remove vbr 2022-10-11 02:47:17 +02:00
dec05eba
1db2282683 Remove dependency on glew and glfw, move external files to external directory 2022-09-28 01:03:06 +02:00
dec05eba
4fead183fe Load cuda at runtime. Include cuda header files inside the project 2022-09-26 01:26:45 +02:00
dec05eba
919890b7b2 Fix replay video/audio desync, fix dummy audio when dropping audio input, give each audio stream a new name so it can be replaced with pipewire graphs 2022-09-20 03:39:15 +02:00
dec05eba
f81bdfb29e Use /usr/lib64 instead of /usr/lib, which makes it compatible with gentoo 2022-03-22 00:29:20 +01:00
dec05eba
4162e9b272 Remove dependency on sibs for building 2022-01-30 23:24:20 +01:00