Add interactive record script
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@ -11,7 +11,7 @@ When recording a 4k game, fps drops from 30 to 7 when using OBS Studio, however
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the fps remains at 30.
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# Example
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`gpu-screen-recorder -w 0x1c00001 -c mp4 -f 60 -a bluez_sink.00_18_09_8A_07_93.a2dp_sink.monitor > test_video.mp4`
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Run `interactive.sh` or run `gpu-screen-recorder -w 0x1c00001 -c mp4 -f 60 -a bluez_sink.00_18_09_8A_07_93.a2dp_sink.monitor > test_video.mp4`
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# Demo
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[![Click here to watch a demo video on youtube](https://img.youtube.com/vi/n5tm0g01n6A/0.jpg)](https://www.youtube.com/watch?v=n5tm0g01n6A)
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30
interactive.sh
Executable file
30
interactive.sh
Executable file
@ -0,0 +1,30 @@
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#!/bin/sh -e
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print_selected_window_id() {
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xwininfo | grep 'Window id:' | cut -d' ' -f4
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}
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echo "Select a window to record"
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window_id=$(print_selected_window_id)
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echo -n "Enter video fps: "
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read fps
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echo "Select audio input:"
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selected_audio_input=""
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select audio_input in $(pactl list | sed -rn 's/Monitor Source: (.*)/\1/p'); do
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if [ "$audio_input" == "" ]; then
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echo "Invalid option $REPLY"
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else
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selected_audio_input="$audio_input"
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break
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fi
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done
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echo -n "Enter output file name: "
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read output_file_name
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output_dir=$(dirname "$output_file_name")
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mkdir -p "$output_dir"
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sibs build --release && ./sibs-build/linux_x86_64/release/gpu-screen-recorder -w "$window_id" -c mp4 -f "$fps" -a "$selected_audio_input" > "$output_file_name"
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12
src/main.cpp
12
src/main.cpp
@ -743,7 +743,7 @@ int main(int argc, char **argv) {
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double start_time = glfwGetTime();
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double frame_timer_start = start_time;
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double window_resize_timer = start_time;
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bool window_resized = true;
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bool window_resized = false;
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int fps_counter = 0;
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int current_fps = 30;
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@ -841,7 +841,7 @@ int main(int argc, char **argv) {
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window_width = e.xconfigure.width;
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window_height = e.xconfigure.height;
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window_resize_timer = glfwGetTime();
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window_resized = false;
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window_resized = true;
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}
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}
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@ -894,13 +894,13 @@ int main(int argc, char **argv) {
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}
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const double window_resize_timeout = 1.0; // 1 second
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if(!window_resized && time_now - window_resize_timer >= window_resize_timeout) {
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window_resized = true;
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if(window_resized && time_now - window_resize_timer >= window_resize_timeout) {
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window_resized = false;
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fprintf(stderr, "Resize window!\n");
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recreate_window_pixmap(dpy, src_window_id, window_pixmap);
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// Resolution must be a multiple of two
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video_stream->codec->width = window_pixmap.texture_width & ~1;
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video_stream->codec->height = window_pixmap.texture_height & ~1;
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//video_stream->codec->width = window_pixmap.texture_width & ~1;
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//video_stream->codec->height = window_pixmap.texture_height & ~1;
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cuGraphicsUnregisterResource(cuda_graphics_resource);
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res = cuGraphicsGLRegisterImage(
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