Copy vaapi structures to vaapi.h instead of depending on vaapi at compile time
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include/vaapi.h
105
include/vaapi.h
@ -4,11 +4,21 @@
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#include <stdint.h>
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#include <stdbool.h>
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// To prevent hwcontext_vaapi.h from including va.h.. An ugly hack
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#define _VA_H_
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// These definitions are copied from va.h, which is licensed under MIT
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typedef void* VADisplay;
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typedef int VAStatus;
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typedef unsigned int VAGenericID;
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typedef VAGenericID VAConfigID;
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typedef VAGenericID VAContextID;
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typedef VAGenericID VASurfaceID;
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#define VA_STATUS_SUCCESS 0x00000000
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typedef struct {
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/** Pixel format fourcc of the whole surface (VA_FOURCC_*). */
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uint32_t fourcc;
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@ -46,6 +56,101 @@ typedef struct {
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} layers[4];
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} VADRMPRIMESurfaceDescriptor;
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#define VA_INVALID_ID 0xffffffff
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#define VA_INVALID_SURFACE VA_INVALID_ID
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/** \brief Generic value types. */
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typedef enum {
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VAGenericValueTypeInteger = 1, /**< 32-bit signed integer. */
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VAGenericValueTypeFloat, /**< 32-bit floating-point value. */
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VAGenericValueTypePointer, /**< Generic pointer type */
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VAGenericValueTypeFunc /**< Pointer to function */
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} VAGenericValueType;
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/** \brief Generic function type. */
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typedef void (*VAGenericFunc)(void);
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/** \brief Generic value. */
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typedef struct _VAGenericValue {
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/** \brief Value type. See #VAGenericValueType. */
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VAGenericValueType type;
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/** \brief Value holder. */
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union {
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/** \brief 32-bit signed integer. */
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int32_t i;
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/** \brief 32-bit float. */
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float f;
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/** \brief Generic pointer. */
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void *p;
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/** \brief Pointer to function. */
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VAGenericFunc fn;
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} value;
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} VAGenericValue;
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/** @name Surface attribute flags */
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/**@{*/
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/** \brief Surface attribute is not supported. */
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#define VA_SURFACE_ATTRIB_NOT_SUPPORTED 0x00000000
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/** \brief Surface attribute can be got through vaQuerySurfaceAttributes(). */
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#define VA_SURFACE_ATTRIB_GETTABLE 0x00000001
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/** \brief Surface attribute can be set through vaCreateSurfaces(). */
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#define VA_SURFACE_ATTRIB_SETTABLE 0x00000002
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/**@}*/
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/** \brief Surface attribute types. */
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typedef enum {
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VASurfaceAttribNone = 0,
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/**
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* \brief Pixel format as a FOURCC (int, read/write).
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*
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* When vaQuerySurfaceAttributes() is called, the driver will return one
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* PixelFormat attribute per supported pixel format.
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*
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* When provided as an input to vaCreateSurfaces(), the driver will
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* allocate a surface with the provided pixel format.
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*/
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VASurfaceAttribPixelFormat,
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/** \brief Minimal width in pixels (int, read-only). */
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VASurfaceAttribMinWidth,
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/** \brief Maximal width in pixels (int, read-only). */
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VASurfaceAttribMaxWidth,
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/** \brief Minimal height in pixels (int, read-only). */
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VASurfaceAttribMinHeight,
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/** \brief Maximal height in pixels (int, read-only). */
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VASurfaceAttribMaxHeight,
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/** \brief Surface memory type expressed in bit fields (int, read/write). */
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VASurfaceAttribMemoryType,
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/** \brief External buffer descriptor (pointer, write).
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*
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* Refer to the documentation for the memory type being created to
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* determine what descriptor structure to pass here. If not otherwise
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* stated, the common VASurfaceAttribExternalBuffers should be used.
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*/
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VASurfaceAttribExternalBufferDescriptor,
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/** \brief Surface usage hint, gives the driver a hint of intended usage
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* to optimize allocation (e.g. tiling) (int, read/write). */
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VASurfaceAttribUsageHint,
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/** \brief List of possible DRM format modifiers (pointer, write).
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*
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* The value must be a pointer to a VADRMFormatModifierList. This can only
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* be used when allocating a new buffer, it's invalid to use this attribute
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* when importing an existing buffer.
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*/
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VASurfaceAttribDRMFormatModifiers,
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/** \brief Number of surface attributes. */
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VASurfaceAttribCount
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} VASurfaceAttribType;
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/** \brief Surface attribute. */
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typedef struct _VASurfaceAttrib {
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/** \brief Type. */
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VASurfaceAttribType type;
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/** \brief Flags. See "Surface attribute flags". */
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uint32_t flags;
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/** \brief Value. See "Surface attribute types" for the expected types. */
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VAGenericValue value;
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} VASurfaceAttrib;
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#define VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2 0x40000000
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#define VA_EXPORT_SURFACE_READ_WRITE 0x0003
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#define VA_EXPORT_SURFACE_SEPARATE_LAYERS 0x0004
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