Apply rotation fix for intel as well (for kms capture)
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TODO
4
TODO
@ -55,3 +55,7 @@ Monitor capture on steam deck is slightly below the game fps, but only when capt
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Make sure rgb to yuv color conversion is 100% correct.
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Make sure rgb to yuv color conversion is 100% correct.
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Fallback to vaapi copy in kms if opengl version fails. This can happen on steam deck for some reason (driver bug?).
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Fallback to vaapi copy in kms if opengl version fails. This can happen on steam deck for some reason (driver bug?).
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Test if vaapi copy version uses less memory than opengl version.
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Test if vaapi copy version uses less memory than opengl version.
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Intel is a bit weird with monitor capture and multiple monitors. If one of the monitors is rotated then all the kms will be rotated as well.
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Is that only the case when the primary monitor is rotated? Also the primary monitor becomes position 0, 0 so crtc (x11 randr) position doesn't match the drm pos. Maybe get monitor position and size from drm instead.
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How about if multiple monitors are rotated?
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@ -145,11 +145,10 @@ static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_c
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// TODO: Find a better way to do this. Is this info available somewhere in drm? it should be!
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// TODO: Find a better way to do this. Is this info available somewhere in drm? it should be!
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// TODO: test on intel
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// Note: workaround AMD/Intel issue. If there is one monitor enabled and it's rotated then
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// Note: workaround AMD issue. If there is one monitor enabled and it's rotated then
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// the drm buf will also be rotated. This only happens when you only have one monitor enabled.
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// the drm buf will also be rotated. This only happens when you only have one monitor enabled.
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cap_kms->x11_rot = monitor_callback_userdata.rotation;
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cap_kms->x11_rot = monitor_callback_userdata.rotation;
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if(monitor_callback_userdata.num_monitors == 1 && cap_kms->x11_rot != X11_ROT_0 && cap_kms->params.gpu_inf.vendor == GSR_GPU_VENDOR_AMD) {
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if(monitor_callback_userdata.num_monitors == 1 && cap_kms->x11_rot != X11_ROT_0) {
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cap_kms->requires_rotation = true;
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cap_kms->requires_rotation = true;
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} else {
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} else {
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cap_kms->requires_rotation = false;
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cap_kms->requires_rotation = false;
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