Fix black video when resizing to smaller window size

This commit is contained in:
dec05eba committed 2020-08-31 06:49:25 +02:00
1 parent c622d2d799
commit c94ce44dbe
2 files changed
+17 -2

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@@ -38,5 +38,4 @@ FFMPEG only uses the GPU with CUDA when doing transcoding from an input video to
libraries at compile-time.
* Clean up the code!
* Fix segfault in debug mode (happens because audio codec becomes NULL?)
* Fix blackscreen at start that appears until the second keyframe, which can be several seconds on a non-moving screen. Why does this happen? ffmpeg says the first frame should always be a keyframe!
* Dynamically change bitrate to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the stream service.
+17 -1
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@@ -897,6 +897,9 @@ int main(int argc, char **argv) {
int window_width = xwa.width;
int window_height = xwa.height;
int original_window_width = window_width;
int original_window_height = window_height;
std::mutex write_output_mutex;
std::thread audio_thread;
@@ -1026,6 +1029,7 @@ int main(int argc, char **argv) {
"Error: cuGraphicsGLRegisterImage failed, error %s, texture "
"id: %u\n",
err_str, window_pixmap.target_texture_id);
running = false;
break;
}
@@ -1037,8 +1041,21 @@ int main(int argc, char **argv) {
av_frame_unref(frame);
if (av_hwframe_get_buffer(video_stream->codec->hw_frames_ctx, frame, 0) < 0) {
fprintf(stderr, "Error: av_hwframe_get_buffer failed\n");
running = false;
break;
}
frame->pts = frame_count;
if(window_width < original_window_width)
frame->width = window_pixmap.texture_width & ~1;
else
frame->width = original_window_width;
if(window_height < original_window_height)
frame->height = window_pixmap.texture_height & ~1;
else
frame->height = original_window_height;
}
++fps_counter;
@@ -1085,7 +1102,6 @@ int main(int argc, char **argv) {
cuMemcpy2D(&memcpy_struct);
// res = cuCtxPopCurrent(&old_ctx);
glfwSwapBuffers(window);
}
frame->pts = frame_count;