Remove extra swapBuffer in kms capture
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@@ -419,9 +419,6 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
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cap_kms->dmabuf_fd = 0;
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}
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// TODO: Remove
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cap_kms->egl.eglSwapBuffers(cap_kms->egl.egl_display, cap_kms->egl.egl_surface);
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return 0;
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}
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@@ -186,6 +186,9 @@ int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conver
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}
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void gsr_color_conversion_deinit(gsr_color_conversion *self) {
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if(!self->egl)
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return;
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if(self->vertex_buffer_object_id) {
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self->egl->glDeleteBuffers(1, &self->vertex_buffer_object_id);
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self->vertex_buffer_object_id = 0;
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@@ -204,6 +207,8 @@ void gsr_color_conversion_deinit(gsr_color_conversion *self) {
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for(int i = 0; i < MAX_SHADERS; ++i) {
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gsr_shader_deinit(&self->shaders[i]);
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}
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self->egl = NULL;
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}
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int gsr_color_conversion_update(gsr_color_conversion *self, int width, int height) {
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@@ -116,10 +116,15 @@ int gsr_shader_init(gsr_shader *self, gsr_egl *egl, const char *vertex_shader, c
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}
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void gsr_shader_deinit(gsr_shader *self) {
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if(!self->egl)
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return;
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if(self->program_id) {
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self->egl->glDeleteProgram(self->program_id);
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self->program_id = 0;
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}
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self->egl = NULL;
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}
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int gsr_shader_bind_attribute_location(gsr_shader *self, const char *attribute, int location) {
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