kms rot old behavior back
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@ -461,6 +461,8 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
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return -1;
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return -1;
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}
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}
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bool requires_rotation = cap_kms->requires_rotation;
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gsr_kms_response_fd *drm_fd = NULL;
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gsr_kms_response_fd *drm_fd = NULL;
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if(cap_kms->screen_capture) {
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if(cap_kms->screen_capture) {
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drm_fd = find_first_combined_drm(&cap_kms->kms_response);
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drm_fd = find_first_combined_drm(&cap_kms->kms_response);
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@ -469,8 +471,10 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
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} else {
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} else {
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for(int i = 0; i < cap_kms->monitor_id.num_connector_ids; ++i) {
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for(int i = 0; i < cap_kms->monitor_id.num_connector_ids; ++i) {
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drm_fd = find_drm_by_connector_id(&cap_kms->kms_response, cap_kms->monitor_id.connector_ids[i]);
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drm_fd = find_drm_by_connector_id(&cap_kms->kms_response, cap_kms->monitor_id.connector_ids[i]);
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if(drm_fd)
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if(drm_fd) {
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requires_rotation = cap_kms->x11_rot != X11_ROT_0;
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break;
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break;
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}
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}
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}
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if(!drm_fd) {
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if(!drm_fd) {
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@ -481,9 +485,6 @@ static int gsr_capture_kms_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
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}
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}
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bool capture_is_combined_plane = drm_fd->is_combined_plane || ((int)drm_fd->width == cap_kms->screen_size.x && (int)drm_fd->height == cap_kms->screen_size.y);
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bool capture_is_combined_plane = drm_fd->is_combined_plane || ((int)drm_fd->width == cap_kms->screen_size.x && (int)drm_fd->height == cap_kms->screen_size.y);
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bool requires_rotation = cap_kms->requires_rotation;
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if(!capture_is_combined_plane && !cap_kms->screen_capture)
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requires_rotation |= (cap_kms->x11_rot != X11_ROT_0);
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// TODO: This causes a crash sometimes on steam deck, why? is it a driver bug? a vaapi pure version doesn't cause a crash.
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// TODO: This causes a crash sometimes on steam deck, why? is it a driver bug? a vaapi pure version doesn't cause a crash.
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// Even ffmpeg kmsgrab causes this crash. The error is:
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// Even ffmpeg kmsgrab causes this crash. The error is:
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