Redesign replay to save to file and continue on SIGUSR1

This commit is contained in:
dec05eba
2022-03-25 01:09:12 +01:00
parent 5415f56140
commit a99f010603
8 changed files with 238 additions and 206 deletions

1
TODO
View File

@@ -6,6 +6,5 @@ Use nvEncoder api directly? maybe with this we could copy the window opengl text
Load cuda at runtime with dlopen.
Track window damages and only update then. That is better for output file size.
Remove cuda to cuda copy when using nvFBC if possible. ffmpeg is getting in the way.
Use av_fifo.
Getting the texture of a window when using a compositor is an nvidia specific limitation. When gpu-screen-recorder supports other gpus then this can be ignored.
Remove dependency on glfw (and glew?).