Refactor xcomposite into abstract capture api

Refactor c++ files into c files, more usable
This commit is contained in:
dec05eba
2022-10-16 02:08:40 +02:00
parent 93d46b9767
commit a7e0dbd833
21 changed files with 1342 additions and 1184 deletions

View File

@@ -1,17 +1,47 @@
#include "../../include/capture/capture.h"
#include <stdio.h>
int gsr_capture_start(gsr_capture *cap) {
return cap->start(cap);
int gsr_capture_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
if(cap->started)
return -1;
int res = cap->start(cap, video_codec_context);
if(res == 0)
cap->started = true;
return res;
}
void gsr_capture_stop(gsr_capture *cap) {
cap->stop(cap);
void gsr_capture_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
if(!cap->started) {
fprintf(stderr, "gsr error: gsp_capture_tick failed: the gsr capture has not been started\n");
return;
}
if(cap->tick)
cap->tick(cap, video_codec_context, frame);
}
bool gsr_capture_should_stop(gsr_capture *cap, bool *err) {
if(!cap->started) {
fprintf(stderr, "gsr error: gsr_capture_should_stop failed: the gsr capture has not been started\n");
return false;
}
if(!cap->should_stop)
return false;
return cap->should_stop(cap, err);
}
int gsr_capture_capture(gsr_capture *cap, AVFrame *frame) {
if(!cap->started) {
fprintf(stderr, "gsr error: gsr_capture_capture failed: the gsr capture has not been started\n");
return -1;
}
return cap->capture(cap, frame);
}
void gsr_capture_destroy(gsr_capture *cap) {
cap->destroy(cap);
void gsr_capture_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
cap->destroy(cap, video_codec_context);
}

View File

@@ -1,10 +1,16 @@
#include "../../include/capture/nvfbc.h"
#include "../../external/NvFBC.h"
#include "../../include/cuda.h"
#include <dlfcn.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <X11/Xlib.h>
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_cuda.h>
#include <libavutil/frame.h>
#include <libavutil/version.h>
#include <libavcodec/avcodec.h>
typedef struct {
gsr_capture_nvfbc_params params;
@@ -14,6 +20,8 @@ typedef struct {
PNVFBCCREATEINSTANCE nv_fbc_create_instance;
NVFBC_API_FUNCTION_LIST nv_fbc_function_list;
bool fbc_handle_created;
gsr_cuda cuda;
} gsr_capture_nvfbc;
#if defined(_WIN64) || defined(__LP64__)
@@ -28,13 +36,16 @@ static int max_int(int a, int b) {
}
/* Returns 0 on failure */
static uint32_t get_output_id_from_display_name(NVFBC_RANDR_OUTPUT_INFO *outputs, uint32_t num_outputs, const char *display_name) {
static uint32_t get_output_id_from_display_name(NVFBC_RANDR_OUTPUT_INFO *outputs, uint32_t num_outputs, const char *display_name, uint32_t *width, uint32_t *height) {
if(!outputs)
return 0;
for(uint32_t i = 0; i < num_outputs; ++i) {
if(strcmp(outputs[i].name, display_name) == 0)
if(strcmp(outputs[i].name, display_name) == 0) {
*width = outputs[i].trackedBox.w;
*height = outputs[i].trackedBox.h;
return outputs[i].dwId;
}
}
return 0;
@@ -95,16 +106,78 @@ static bool gsr_capture_nvfbc_load_library(gsr_capture *cap) {
return true;
}
static int gsr_capture_nvfbc_start(gsr_capture *cap) {
#if LIBAVUTIL_VERSION_MAJOR < 57
static AVBufferRef* dummy_hw_frame_init(int size) {
return av_buffer_alloc(size);
}
#else
static AVBufferRef* dummy_hw_frame_init(size_t size) {
return av_buffer_alloc(size);
}
#endif
static bool ffmpeg_create_cuda_contexts(gsr_capture_nvfbc *cap_nvfbc, AVCodecContext *video_codec_context) {
AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
if(!device_ctx) {
fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hardware device context\n");
return false;
}
AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data;
AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
cuda_device_context->cuda_ctx = cap_nvfbc->cuda.cu_ctx;
if(av_hwdevice_ctx_init(device_ctx) < 0) {
fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hardware device context\n");
av_buffer_unref(&device_ctx);
return false;
}
AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
if(!frame_context) {
fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hwframe context\n");
av_buffer_unref(&device_ctx);
return false;
}
AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data;
hw_frame_context->width = video_codec_context->width;
hw_frame_context->height = video_codec_context->height;
hw_frame_context->sw_format = AV_PIX_FMT_0RGB32;
hw_frame_context->format = video_codec_context->pix_fmt;
hw_frame_context->device_ref = device_ctx;
hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
hw_frame_context->pool = av_buffer_pool_init(1, dummy_hw_frame_init);
hw_frame_context->initial_pool_size = 1;
if (av_hwframe_ctx_init(frame_context) < 0) {
fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to initialize hardware frame context "
"(note: ffmpeg version needs to be > 4.0)\n");
av_buffer_unref(&device_ctx);
av_buffer_unref(&frame_context);
return false;
}
video_codec_context->hw_device_ctx = device_ctx;
video_codec_context->hw_frames_ctx = frame_context;
return true;
}
static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_nvfbc *cap_nvfbc = cap->priv;
if(!gsr_cuda_load(&cap_nvfbc->cuda))
return -1;
if(!gsr_capture_nvfbc_load_library(cap)) {
gsr_cuda_unload(&cap_nvfbc->cuda);
return -1;
}
const uint32_t x = max_int(cap_nvfbc->params.pos.x, 0);
const uint32_t y = max_int(cap_nvfbc->params.pos.y, 0);
const uint32_t width = max_int(cap_nvfbc->params.size.x, 0);
const uint32_t height = max_int(cap_nvfbc->params.size.y, 0);
if(!cap_nvfbc->library || !cap_nvfbc->params.display_to_capture || cap_nvfbc->fbc_handle_created)
return -1;
const bool capture_region = (x > 0 || y > 0 || width > 0 || height > 0);
NVFBCSTATUS status;
@@ -127,7 +200,7 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap) {
status = cap_nvfbc->nv_fbc_function_list.nvFBCCreateHandle(&cap_nvfbc->nv_fbc_handle, &create_params);
if(status != NVFBC_SUCCESS) {
fprintf(stderr, "gsr error: gsr_capture_nvfbc_start failed: %s\n", cap_nvfbc->nv_fbc_function_list.nvFBCGetLastErrorStr(cap_nvfbc->nv_fbc_handle));
return -1;
goto error_cleanup;
}
}
cap_nvfbc->fbc_handle_created = true;
@@ -147,6 +220,8 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap) {
goto error_cleanup;
}
uint32_t tracking_width = XWidthOfScreen(DefaultScreenOfDisplay(cap_nvfbc->params.dpy));
uint32_t tracking_height = XHeightOfScreen(DefaultScreenOfDisplay(cap_nvfbc->params.dpy));
tracking_type = strcmp(cap_nvfbc->params.display_to_capture, "screen") == 0 ? NVFBC_TRACKING_SCREEN : NVFBC_TRACKING_OUTPUT;
if(tracking_type == NVFBC_TRACKING_OUTPUT) {
if(!status_params.bXRandRAvailable) {
@@ -159,7 +234,7 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap) {
goto error_cleanup;
}
output_id = get_output_id_from_display_name(status_params.outputs, status_params.dwOutputNum, cap_nvfbc->params.display_to_capture);
output_id = get_output_id_from_display_name(status_params.outputs, status_params.dwOutputNum, cap_nvfbc->params.display_to_capture, &tracking_width, &tracking_height);
if(output_id == 0) {
fprintf(stderr, "gsr error: gsr_capture_nvfbc_start failed: display '%s' not found\n", cap_nvfbc->params.display_to_capture);
goto error_cleanup;
@@ -198,6 +273,17 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap) {
goto error_cleanup;
}
if(capture_region) {
video_codec_context->width = width & ~1;
video_codec_context->height = height & ~1;
} else {
video_codec_context->width = tracking_width & ~1;
video_codec_context->height = tracking_height & ~1;
}
if(!ffmpeg_create_cuda_contexts(cap_nvfbc, video_codec_context))
goto error_cleanup;
return 0;
error_cleanup:
@@ -215,17 +301,16 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap) {
cap_nvfbc->nv_fbc_function_list.nvFBCDestroyHandle(cap_nvfbc->nv_fbc_handle, &destroy_params);
cap_nvfbc->fbc_handle_created = false;
}
output_id = 0;
av_buffer_unref(&video_codec_context->hw_device_ctx);
av_buffer_unref(&video_codec_context->hw_frames_ctx);
gsr_cuda_unload(&cap_nvfbc->cuda);
return -1;
}
static void gsr_capture_nvfbc_stop(gsr_capture *cap) {
static void gsr_capture_nvfbc_destroy_session(gsr_capture *cap) {
gsr_capture_nvfbc *cap_nvfbc = cap->priv;
/* Intentionally ignore failure on destroy */
if(!cap_nvfbc->nv_fbc_handle)
return;
NVFBC_DESTROY_CAPTURE_SESSION_PARAMS destroy_capture_params;
memset(&destroy_capture_params, 0, sizeof(destroy_capture_params));
destroy_capture_params.dwVersion = NVFBC_DESTROY_CAPTURE_SESSION_PARAMS_VER;
@@ -241,8 +326,6 @@ static void gsr_capture_nvfbc_stop(gsr_capture *cap) {
static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame) {
gsr_capture_nvfbc *cap_nvfbc = cap->priv;
if(!cap_nvfbc->library || !cap_nvfbc->fbc_handle_created)
return -1;
CUdeviceptr cu_device_ptr = 0;
@@ -274,18 +357,19 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame) {
return 0;
}
static void gsr_capture_nvfbc_destroy(gsr_capture *cap) {
if(cap) {
gsr_capture_nvfbc *cap_nvfbc = cap->priv;
gsr_capture_nvfbc_stop(cap);
if(cap_nvfbc) {
dlclose(cap_nvfbc->library);
free((void*)cap_nvfbc->params.display_to_capture);
free(cap->priv);
cap->priv = NULL;
}
free(cap);
static void gsr_capture_nvfbc_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_nvfbc *cap_nvfbc = cap->priv;
gsr_capture_nvfbc_destroy_session(cap);
av_buffer_unref(&video_codec_context->hw_device_ctx);
av_buffer_unref(&video_codec_context->hw_frames_ctx);
if(cap_nvfbc) {
gsr_cuda_unload(&cap_nvfbc->cuda);
dlclose(cap_nvfbc->library);
free((void*)cap_nvfbc->params.display_to_capture);
free(cap->priv);
cap->priv = NULL;
}
free(cap);
}
gsr_capture* gsr_capture_nvfbc_create(const gsr_capture_nvfbc_params *params) {
@@ -294,6 +378,11 @@ gsr_capture* gsr_capture_nvfbc_create(const gsr_capture_nvfbc_params *params) {
return NULL;
}
if(!params->display_to_capture) {
fprintf(stderr, "gsr error: gsr_capture_nvfbc_create params.display_to_capture is NULL\n");
return NULL;
}
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
if(!cap)
return NULL;
@@ -317,16 +406,12 @@ gsr_capture* gsr_capture_nvfbc_create(const gsr_capture_nvfbc_params *params) {
*cap = (gsr_capture) {
.start = gsr_capture_nvfbc_start,
.stop = gsr_capture_nvfbc_stop,
.tick = NULL,
.should_stop = NULL,
.capture = gsr_capture_nvfbc_capture,
.destroy = gsr_capture_nvfbc_destroy,
.priv = cap_nvfbc
};
if(!gsr_capture_nvfbc_load_library(cap)) {
gsr_capture_nvfbc_destroy(cap);
return NULL;
}
return cap;
}

517
src/capture/xcomposite.c Normal file
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@@ -0,0 +1,517 @@
#include "../../include/capture/xcomposite.h"
#include "../../include/gl.h"
#include "../../include/cuda.h"
#include "../../include/window_texture.h"
#include "../../include/time.h"
#include <X11/extensions/Xcomposite.h>
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_cuda.h>
#include <libavutil/frame.h>
#include <libavcodec/avcodec.h>
/* TODO: Proper error checks and cleanups */
typedef struct {
gsr_capture_xcomposite_params params;
Display *dpy;
XEvent xev;
bool should_stop;
bool stop_is_error;
bool window_resized;
bool created_hw_frame;
double window_resize_timer;
vec2i window_size;
vec2i window_pos;
unsigned int target_texture_id;
vec2i texture_size;
Window composite_window;
WindowTexture window_texture;
CUgraphicsResource cuda_graphics_resource;
CUarray mapped_array;
gsr_gl gl;
gsr_cuda cuda;
} gsr_capture_xcomposite;
static int max_int(int a, int b) {
return a > b ? a : b;
}
static int min_int(int a, int b) {
return a < b ? a : b;
}
static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
static Window get_compositor_window(Display *display) {
Window overlay_window = XCompositeGetOverlayWindow(display, DefaultRootWindow(display));
XCompositeReleaseOverlayWindow(display, DefaultRootWindow(display));
Window root_window, parent_window;
Window *children = NULL;
unsigned int num_children = 0;
if(XQueryTree(display, overlay_window, &root_window, &parent_window, &children, &num_children) == 0)
return None;
Window compositor_window = None;
if(num_children == 1) {
compositor_window = children[0];
const int screen_width = XWidthOfScreen(DefaultScreenOfDisplay(display));
const int screen_height = XHeightOfScreen(DefaultScreenOfDisplay(display));
XWindowAttributes attr;
if(!XGetWindowAttributes(display, compositor_window, &attr) || attr.width != screen_width || attr.height != screen_height)
compositor_window = None;
}
if(children)
XFree(children);
return compositor_window;
}
/* TODO: check for glx swap control extension string (GLX_EXT_swap_control, etc) */
static void set_vertical_sync_enabled(Display *display, Window window, gsr_gl *gl, bool enabled) {
int result = 0;
if(gl->glXSwapIntervalEXT) {
gl->glXSwapIntervalEXT(display, window, enabled ? 1 : 0);
} else if(gl->glXSwapIntervalMESA) {
result = gl->glXSwapIntervalMESA(enabled ? 1 : 0);
} else if(gl->glXSwapIntervalSGI) {
result = gl->glXSwapIntervalSGI(enabled ? 1 : 0);
} else {
static int warned = 0;
if (!warned) {
warned = 1;
fprintf(stderr, "Warning: setting vertical sync not supported\n");
}
}
if(result != 0)
fprintf(stderr, "Warning: setting vertical sync failed\n");
}
static bool cuda_register_opengl_texture(gsr_capture_xcomposite *cap_xcomp) {
CUresult res;
CUcontext old_ctx;
res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
res = cap_xcomp->cuda.cuGraphicsGLRegisterImage(
&cap_xcomp->cuda_graphics_resource, cap_xcomp->target_texture_id, GL_TEXTURE_2D,
CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
if (res != CUDA_SUCCESS) {
const char *err_str = "unknown";
cap_xcomp->cuda.cuGetErrorString(res, &err_str);
fprintf(stderr,
"Error: cuGraphicsGLRegisterImage failed, error %s, texture "
"id: %u\n",
err_str, cap_xcomp->target_texture_id);
return false;
}
/* Get texture */
res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
/* Map texture to cuda array */
res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return true;
}
static bool cuda_create_codec_context(gsr_capture_xcomposite *cap_xcomp, AVCodecContext *video_codec_context) {
CUcontext old_ctx;
cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
if(!device_ctx) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
return false;
}
AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data;
AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
cuda_device_context->cuda_ctx = cap_xcomp->cuda.cu_ctx;
if(av_hwdevice_ctx_init(device_ctx) < 0) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
av_buffer_unref(&device_ctx);
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return false;
}
AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
if(!frame_context) {
fprintf(stderr, "Error: Failed to create hwframe context\n");
av_buffer_unref(&device_ctx);
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return false;
}
AVHWFramesContext *hw_frame_context =
(AVHWFramesContext *)frame_context->data;
hw_frame_context->width = video_codec_context->width;
hw_frame_context->height = video_codec_context->height;
hw_frame_context->sw_format = AV_PIX_FMT_0RGB32;
hw_frame_context->format = video_codec_context->pix_fmt;
hw_frame_context->device_ref = device_ctx;
hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
if (av_hwframe_ctx_init(frame_context) < 0) {
fprintf(stderr, "Error: Failed to initialize hardware frame context "
"(note: ffmpeg version needs to be > 4.0)\n");
av_buffer_unref(&device_ctx);
av_buffer_unref(&frame_context);
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return false;
}
video_codec_context->hw_device_ctx = device_ctx;
video_codec_context->hw_frames_ctx = frame_context;
return true;
}
static unsigned int gl_create_texture(gsr_capture_xcomposite *cap_xcomp, int width, int height) {
// Generating this second texture is needed because
// cuGraphicsGLRegisterImage cant be used with the texture that is mapped
// directly to the pixmap.
// TODO: Investigate if it's somehow possible to use the pixmap texture
// directly, this should improve performance since only less image copy is
// then needed every frame.
// Ignoring failure for now.. TODO: Show proper error
unsigned int texture_id = 0;
cap_xcomp->gl.glGenTextures(1, &texture_id);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, texture_id);
cap_xcomp->gl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
return texture_id;
}
static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
XWindowAttributes attr;
if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->params.window, &attr)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
return -1;
}
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
Window c;
XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->window_pos.x, &cap_xcomp->window_pos.y, &c);
XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
if(!gsr_gl_load(&cap_xcomp->gl, cap_xcomp->dpy)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to load opengl\n");
return -1;
}
set_vertical_sync_enabled(cap_xcomp->dpy, cap_xcomp->gl.window, &cap_xcomp->gl, false);
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->gl) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
gsr_gl_unload(&cap_xcomp->gl);
return -1;
}
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y);
if(cap_xcomp->target_texture_id == 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to create opengl texture\n");
gsr_capture_xcomposite_stop(cap, video_codec_context);
return -1;
}
video_codec_context->width = cap_xcomp->texture_size.x;
video_codec_context->height = cap_xcomp->texture_size.y;
if(!gsr_cuda_load(&cap_xcomp->cuda)) {
gsr_capture_xcomposite_stop(cap, video_codec_context);
return -1;
}
if(!cuda_create_codec_context(cap_xcomp, video_codec_context)) {
gsr_capture_xcomposite_stop(cap, video_codec_context);
return -1;
}
if(!cuda_register_opengl_texture(cap_xcomp)) {
gsr_capture_xcomposite_stop(cap, video_codec_context);
return -1;
}
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
window_texture_deinit(&cap_xcomp->window_texture);
if(cap_xcomp->target_texture_id) {
cap_xcomp->gl.glDeleteTextures(1, &cap_xcomp->target_texture_id);
cap_xcomp->target_texture_id = 0;
}
if(cap_xcomp->composite_window) {
XCompositeUnredirectWindow(cap_xcomp->dpy, cap_xcomp->composite_window, CompositeRedirectAutomatic);
cap_xcomp->composite_window = None;
}
av_buffer_unref(&video_codec_context->hw_device_ctx);
av_buffer_unref(&video_codec_context->hw_frames_ctx);
cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
gsr_cuda_unload(&cap_xcomp->cuda);
gsr_gl_unload(&cap_xcomp->gl);
if(cap_xcomp->dpy) {
XCloseDisplay(cap_xcomp->dpy);
cap_xcomp->dpy = NULL;
}
}
static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
cap_xcomp->gl.glClear(GL_COLOR_BUFFER_BIT);
if(!cap_xcomp->created_hw_frame) {
CUcontext old_ctx;
cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
cap_xcomp->created_hw_frame = true;
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, DestroyNotify, &cap_xcomp->xev)) {
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = false;
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, Expose, &cap_xcomp->xev) && cap_xcomp->xev.xexpose.count == 0) {
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, ConfigureNotify, &cap_xcomp->xev) && cap_xcomp->xev.xconfigure.window == cap_xcomp->params.window) {
while(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, ConfigureNotify, &cap_xcomp->xev)) {}
Window c;
XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->xev.xconfigure.x, &cap_xcomp->xev.xconfigure.y, &c);
cap_xcomp->window_pos.x = cap_xcomp->xev.xconfigure.x;
cap_xcomp->window_pos.y = cap_xcomp->xev.xconfigure.y;
/* Window resize */
if(cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y) {
cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
}
const double window_resize_timeout = 1.0; // 1 second
if(cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout) {
cap_xcomp->window_resized = false;
fprintf(stderr, "Resize window!\n");
if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: window_texture_on_resize failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_texture_id);
cap_xcomp->gl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
CUcontext old_ctx;
CUresult res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
res = cap_xcomp->cuda.cuGraphicsGLRegisterImage(&cap_xcomp->cuda_graphics_resource, cap_xcomp->target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
if (res != CUDA_SUCCESS) {
const char *err_str = "unknown";
cap_xcomp->cuda.cuGetErrorString(res, &err_str);
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: cuGraphicsGLRegisterImage failed, error %s, texture id: %u\n", err_str, cap_xcomp->target_texture_id);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
av_frame_free(frame);
*frame = av_frame_alloc();
if(!frame) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: failed to allocate frame\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
(*frame)->format = video_codec_context->pix_fmt;
(*frame)->width = video_codec_context->width;
(*frame)->height = video_codec_context->height;
if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
// Make it completely black to clear unused parts
// TODO: cuMemsetD32?
res = cap_xcomp->cuda.cuMemsetD8_v2((CUdeviceptr)(*frame)->data[0], 0, (*frame)->width * (*frame)->height * 4);
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
}
}
static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
if(cap_xcomp->should_stop) {
if(err)
*err = cap_xcomp->stop_is_error;
return true;
}
if(err)
*err = false;
return false;
}
static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
// TODO: Use a framebuffer instead. glCopyImageSubData requires opengl 4.2
vec2i source_pos = { 0, 0 };
vec2i source_size = cap_xcomp->texture_size;
// Requires opengl 4.2... TODO: Replace with earlier opengl if opengl < 4.2.
cap_xcomp->gl.glCopyImageSubData(
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, source_pos.x, source_pos.y, 0,
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
source_size.x, source_size.y, 1);
unsigned int err = cap_xcomp->gl.glGetError();
if(err != 0) {
static bool error_shown = false;
if(!error_shown) {
error_shown = true;
fprintf(stderr, "Error: glCopyImageSubData failed, gl error: %d\n", err);
}
}
cap_xcomp->gl.glXSwapBuffers(cap_xcomp->dpy, cap_xcomp->gl.window);
// TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id
frame->linesize[0] = frame->width * 4;
CUDA_MEMCPY2D memcpy_struct;
memcpy_struct.srcXInBytes = 0;
memcpy_struct.srcY = 0;
memcpy_struct.srcMemoryType = CU_MEMORYTYPE_ARRAY;
memcpy_struct.dstXInBytes = 0;
memcpy_struct.dstY = 0;
memcpy_struct.dstMemoryType = CU_MEMORYTYPE_DEVICE;
memcpy_struct.srcArray = cap_xcomp->mapped_array;
memcpy_struct.dstDevice = (CUdeviceptr)frame->data[0];
memcpy_struct.dstPitch = frame->linesize[0];
memcpy_struct.WidthInBytes = frame->width * 4;
memcpy_struct.Height = frame->height;
cap_xcomp->cuda.cuMemcpy2D_v2(&memcpy_struct);
return 0;
}
static void gsr_capture_xcomposite_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_stop(cap, video_codec_context);
if(cap->priv) {
free(cap->priv);
cap->priv = NULL;
}
free(cap);
}
gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params) {
if(!params) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create params is NULL\n");
return NULL;
}
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
if(!cap)
return NULL;
gsr_capture_xcomposite *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite));
if(!cap_xcomp) {
free(cap);
return NULL;
}
Display *display = XOpenDisplay(NULL);
if(!display) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create failed: XOpenDisplay failed\n");
free(cap);
free(cap_xcomp);
return NULL;
}
cap_xcomp->dpy = display;
cap_xcomp->params = *params;
*cap = (gsr_capture) {
.start = gsr_capture_xcomposite_start,
.tick = gsr_capture_xcomposite_tick,
.should_stop = gsr_capture_xcomposite_should_stop,
.capture = gsr_capture_xcomposite_capture,
.destroy = gsr_capture_xcomposite_destroy,
.priv = cap_xcomp
};
return cap;
}

100
src/cuda.c Normal file
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@@ -0,0 +1,100 @@
#include "../include/cuda.h"
#include "../include/library_loader.h"
#include <string.h>
bool gsr_cuda_load(gsr_cuda *self) {
memset(self, 0, sizeof(gsr_cuda));
dlerror(); /* clear */
void *lib = dlopen("libcuda.so.1", RTLD_LAZY);
if(!lib) {
lib = dlopen("libcuda.so", RTLD_LAZY);
if(!lib) {
fprintf(stderr, "gsr error: gsr_cuda_load failed: failed to load libcuda.so/libcuda.so.1, error: %s\n", dlerror());
return false;
}
}
dlsym_assign required_dlsym[] = {
{ (void**)&self->cuInit, "cuInit" },
{ (void**)&self->cuDeviceGetCount, "cuDeviceGetCount" },
{ (void**)&self->cuDeviceGet, "cuDeviceGet" },
{ (void**)&self->cuCtxCreate_v2, "cuCtxCreate_v2" },
{ (void**)&self->cuCtxDestroy_v2, "cuCtxDestroy_v2" },
{ (void**)&self->cuCtxPushCurrent_v2, "cuCtxPushCurrent_v2" },
{ (void**)&self->cuCtxPopCurrent_v2, "cuCtxPopCurrent_v2" },
{ (void**)&self->cuGetErrorString, "cuGetErrorString" },
{ (void**)&self->cuMemsetD8_v2, "cuMemsetD8_v2" },
{ (void**)&self->cuMemcpy2D_v2, "cuMemcpy2D_v2" },
{ (void**)&self->cuGraphicsGLRegisterImage, "cuGraphicsGLRegisterImage" },
{ (void**)&self->cuGraphicsResourceSetMapFlags, "cuGraphicsResourceSetMapFlags" },
{ (void**)&self->cuGraphicsMapResources, "cuGraphicsMapResources" },
{ (void**)&self->cuGraphicsUnmapResources, "cuGraphicsUnmapResources" },
{ (void**)&self->cuGraphicsUnregisterResource, "cuGraphicsUnregisterResource" },
{ (void**)&self->cuGraphicsSubResourceGetMappedArray, "cuGraphicsSubResourceGetMappedArray" },
{ NULL, NULL }
};
if(!dlsym_load_list(lib, required_dlsym)) {
fprintf(stderr, "gsr error: gsr_cuda_load failed: missing required symbols in libcuda.so/libcuda.so.1\n");
dlclose(lib);
memset(self, 0, sizeof(gsr_cuda));
return false;
}
CUresult res;
res = self->cuInit(0);
if(res != CUDA_SUCCESS) {
const char *err_str = "unknown";
self->cuGetErrorString(res, &err_str);
fprintf(stderr, "gsr error: gsr_cuda_load failed: cuInit failed, error: %s (result: %d)\n", err_str, res);
goto fail;
}
int nGpu = 0;
self->cuDeviceGetCount(&nGpu);
if(nGpu <= 0) {
fprintf(stderr, "gsr error: gsr_cuda_load failed: no cuda supported devices found\n");
goto fail;
}
CUdevice cu_dev;
res = self->cuDeviceGet(&cu_dev, 0);
if(res != CUDA_SUCCESS) {
const char *err_str = "unknown";
self->cuGetErrorString(res, &err_str);
fprintf(stderr, "gsr error: gsr_cuda_load failed: unable to get CUDA device, error: %s (result: %d)\n", err_str, res);
goto fail;
}
res = self->cuCtxCreate_v2(&self->cu_ctx, CU_CTX_SCHED_AUTO, cu_dev);
if(res != CUDA_SUCCESS) {
const char *err_str = "unknown";
self->cuGetErrorString(res, &err_str);
fprintf(stderr, "gsr error: gsr_cuda_load failed: unable to create CUDA context, error: %s (result: %d)\n", err_str, res);
goto fail;
}
self->library = lib;
return true;
fail:
dlclose(lib);
memset(self, 0, sizeof(gsr_cuda));
return false;
}
void gsr_cuda_unload(gsr_cuda *self) {
if(self->library) {
if(self->cu_ctx) {
self->cuCtxDestroy_v2(self->cu_ctx);
self->cu_ctx = 0;
}
dlclose(self->library);
memset(self, 0, sizeof(gsr_cuda));
}
}

198
src/gl.c Normal file
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@@ -0,0 +1,198 @@
#include "../include/gl.h"
#include "../include/library_loader.h"
#include <string.h>
static bool gsr_gl_create_window(gsr_gl *self) {
const int attr[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_DOUBLEBUFFER, True,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_DEPTH_SIZE, 0,
None
};
GLXFBConfig *fbconfigs = NULL;
XVisualInfo *visual_info = NULL;
GLXFBConfig fbconfig = NULL;
Colormap colormap = None;
GLXContext gl_context = NULL;
Window window = None;
int numfbconfigs = 0;
fbconfigs = self->glXChooseFBConfig(self->dpy, DefaultScreen(self->dpy), attr, &numfbconfigs);
for(int i = 0; i < numfbconfigs; i++) {
visual_info = self->glXGetVisualFromFBConfig(self->dpy, fbconfigs[i]);
if(!visual_info)
continue;
fbconfig = fbconfigs[i];
break;
}
if(!visual_info) {
fprintf(stderr, "gsr error: gsr_gl_create_window failed: no appropriate visual found\n");
XFree(fbconfigs);
return false;
}
/* TODO: Core profile? GLX_CONTEXT_CORE_PROFILE_BIT_ARB. */
/* TODO: Remove need for 4.2 when copy texture function has been removed. */
int context_attribs[] = {
GLX_CONTEXT_MAJOR_VERSION_ARB, 4,
GLX_CONTEXT_MINOR_VERSION_ARB, 2,
GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
None
};
gl_context = self->glXCreateContextAttribsARB(self->dpy, fbconfig, NULL, True, context_attribs);
if(!gl_context) {
fprintf(stderr, "gsr error: gsr_gl_create_window failed: failed to create gl context\n");
goto fail;
}
colormap = XCreateColormap(self->dpy, DefaultRootWindow(self->dpy), visual_info->visual, AllocNone);
if(!colormap) {
fprintf(stderr, "gsr error: gsr_gl_create_window failed: failed to create x11 colormap\n");
goto fail;
}
XSetWindowAttributes window_attr;
window_attr.colormap = colormap;
// TODO: Is there a way to remove the need to create a window?
window = XCreateWindow(self->dpy, DefaultRootWindow(self->dpy), 0, 0, 1, 1, 0, visual_info->depth, InputOutput, visual_info->visual, CWColormap, &window_attr);
if(!window) {
fprintf(stderr, "gsr error: gsr_gl_create_window failed: failed to create gl window\n");
goto fail;
}
if(!self->glXMakeContextCurrent(self->dpy, window, window, gl_context)) {
fprintf(stderr, "gsr error: gsr_gl_create_window failed: failed to make gl context current\n");
goto fail;
}
self->fbconfigs = fbconfigs;
self->visual_info = visual_info;
self->colormap = colormap;
self->gl_context = gl_context;
self->window = window;
return true;
fail:
if(window)
XDestroyWindow(self->dpy, window);
if(colormap)
XFreeColormap(self->dpy, colormap);
if(gl_context)
self->glXDestroyContext(self->dpy, gl_context);
if(visual_info)
XFree(visual_info);
XFree(fbconfigs);
return False;
}
bool gsr_gl_load(gsr_gl *self, Display *dpy) {
memset(self, 0, sizeof(gsr_gl));
self->dpy = dpy;
dlerror(); /* clear */
void *lib = dlopen("libGL.so.1", RTLD_LAZY);
if(!lib) {
fprintf(stderr, "gsr error: gsr_gl_load: failed to load libGL.so.1, error: %s\n", dlerror());
return false;
}
dlsym_assign optional_dlsym[] = {
{ (void**)&self->glClearTexImage, "glClearTexImage" },
{ (void**)&self->glXSwapIntervalEXT, "glXSwapIntervalEXT" },
{ (void**)&self->glXSwapIntervalMESA, "glXSwapIntervalMESA" },
{ (void**)&self->glXSwapIntervalSGI, "glXSwapIntervalSGI" },
{ NULL, NULL }
};
dlsym_load_list_optional(lib, optional_dlsym);
dlsym_assign required_dlsym[] = {
{ (void**)&self->glXCreatePixmap, "glXCreatePixmap" },
{ (void**)&self->glXDestroyPixmap, "glXDestroyPixmap" },
{ (void**)&self->glXBindTexImageEXT, "glXBindTexImageEXT" },
{ (void**)&self->glXReleaseTexImageEXT, "glXReleaseTexImageEXT" },
{ (void**)&self->glXChooseFBConfig, "glXChooseFBConfig" },
{ (void**)&self->glXGetVisualFromFBConfig, "glXGetVisualFromFBConfig" },
{ (void**)&self->glXCreateContextAttribsARB, "glXCreateContextAttribsARB" },
{ (void**)&self->glXMakeContextCurrent, "glXMakeContextCurrent" },
{ (void**)&self->glXDestroyContext, "glXDestroyContext" },
{ (void**)&self->glXSwapBuffers, "glXSwapBuffers" },
{ (void**)&self->glGetError, "glGetError" },
{ (void**)&self->glGetString, "glGetString" },
{ (void**)&self->glClear, "glClear" },
{ (void**)&self->glGenTextures, "glGenTextures" },
{ (void**)&self->glDeleteTextures, "glDeleteTextures" },
{ (void**)&self->glBindTexture, "glBindTexture" },
{ (void**)&self->glTexParameteri, "glTexParameteri" },
{ (void**)&self->glGetTexLevelParameteriv, "glGetTexLevelParameteriv" },
{ (void**)&self->glTexImage2D, "glTexImage2D" },
{ (void**)&self->glCopyImageSubData, "glCopyImageSubData" },
{ NULL, NULL }
};
if(!dlsym_load_list(lib, required_dlsym)) {
fprintf(stderr, "gsr error: gsr_gl_load failed: missing required symbols in libGL.so.1\n");
dlclose(lib);
memset(self, 0, sizeof(gsr_gl));
return false;
}
if(!gsr_gl_create_window(self)) {
dlclose(lib);
memset(self, 0, sizeof(gsr_gl));
return false;
}
self->library = lib;
return true;
}
bool gsr_gl_make_context_current(gsr_gl *self) {
return self->glXMakeContextCurrent(self->dpy, self->window, self->window, self->gl_context);
}
void gsr_gl_unload(gsr_gl *self) {
if(self->window) {
XDestroyWindow(self->dpy, self->window);
self->window = None;
}
if(self->colormap) {
XFreeColormap(self->dpy, self->colormap);
self->colormap = None;
}
if(self->gl_context) {
self->glXDestroyContext(self->dpy, self->gl_context);
self->gl_context = NULL;
}
if(self->visual_info) {
XFree(self->visual_info);
self->visual_info = NULL;
}
if(self->fbconfigs) {
XFree(self->fbconfigs);
self->fbconfigs = NULL;
}
if(self->library) {
dlclose(self->library);
memset(self, 0, sizeof(gsr_gl));
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,21 +1,7 @@
/*
Copyright (C) 2020 dec05eba
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "../include/sound.hpp"
extern "C" {
#include "../include/time.h"
}
#include <stdlib.h>
#include <stdio.h>
@@ -43,14 +29,6 @@
} \
} while(false);
static double clock_get_monotonic_seconds() {
struct timespec ts;
ts.tv_sec = 0;
ts.tv_nsec = 0;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (double)ts.tv_sec + (double)ts.tv_nsec * 0.000000001;
}
struct pa_handle {
pa_context *context;
pa_stream *stream;

10
src/time.c Normal file
View File

@@ -0,0 +1,10 @@
#include "../include/time.h"
#include <time.h>
double clock_get_monotonic_seconds() {
struct timespec ts;
ts.tv_sec = 0;
ts.tv_nsec = 0;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (double)ts.tv_sec + (double)ts.tv_nsec * 0.000000001;
}

176
src/window_texture.c Normal file
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@@ -0,0 +1,176 @@
#include "../include/window_texture.h"
#include <X11/extensions/Xcomposite.h>
#include <stdio.h>
static int x11_supports_composite_named_window_pixmap(Display *display) {
int extension_major;
int extension_minor;
if(!XCompositeQueryExtension(display, &extension_major, &extension_minor))
return 0;
int major_version;
int minor_version;
return XCompositeQueryVersion(display, &major_version, &minor_version) && (major_version > 0 || minor_version >= 2);
}
int window_texture_init(WindowTexture *window_texture, Display *display, Window window, gsr_gl *gl) {
window_texture->display = display;
window_texture->window = window;
window_texture->pixmap = None;
window_texture->glx_pixmap = None;
window_texture->texture_id = 0;
window_texture->redirected = 0;
window_texture->gl = gl;
if(!x11_supports_composite_named_window_pixmap(display))
return 1;
XCompositeRedirectWindow(display, window, CompositeRedirectAutomatic);
window_texture->redirected = 1;
return window_texture_on_resize(window_texture);
}
static void window_texture_cleanup(WindowTexture *self, int delete_texture) {
if(delete_texture && self->texture_id) {
self->gl->glDeleteTextures(1, &self->texture_id);
self->texture_id = 0;
}
if(self->glx_pixmap) {
self->gl->glXDestroyPixmap(self->display, self->glx_pixmap);
self->gl->glXReleaseTexImageEXT(self->display, self->glx_pixmap, GLX_FRONT_EXT);
self->glx_pixmap = None;
}
if(self->pixmap) {
XFreePixmap(self->display, self->pixmap);
self->pixmap = None;
}
}
void window_texture_deinit(WindowTexture *self) {
if(self->redirected) {
XCompositeUnredirectWindow(self->display, self->window, CompositeRedirectAutomatic);
self->redirected = 0;
}
window_texture_cleanup(self, 1);
}
int window_texture_on_resize(WindowTexture *self) {
window_texture_cleanup(self, 0);
int result = 0;
GLXFBConfig *configs = NULL;
Pixmap pixmap = None;
GLXPixmap glx_pixmap = None;
unsigned int texture_id = 0;
int glx_pixmap_bound = 0;
const int pixmap_config[] = {
GLX_BIND_TO_TEXTURE_RGB_EXT, True,
GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT | GLX_WINDOW_BIT,
GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT,
/*GLX_BIND_TO_MIPMAP_TEXTURE_EXT, True,*/
GLX_BUFFER_SIZE, 24,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 0,
None
};
const int pixmap_attribs[] = {
GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT,
/*GLX_MIPMAP_TEXTURE_EXT, True,*/
None
};
XWindowAttributes attr;
if (!XGetWindowAttributes(self->display, self->window, &attr)) {
fprintf(stderr, "Failed to get window attributes\n");
return 1;
}
GLXFBConfig config;
int c;
configs = self->gl->glXChooseFBConfig(self->display, 0, pixmap_config, &c);
if(!configs) {
fprintf(stderr, "Failed to choose fb config\n");
return 1;
}
int found = 0;
for (int i = 0; i < c; i++) {
config = configs[i];
XVisualInfo *visual = self->gl->glXGetVisualFromFBConfig(self->display, config);
if (!visual)
continue;
if (attr.depth != visual->depth) {
XFree(visual);
continue;
}
XFree(visual);
found = 1;
break;
}
if(!found) {
fprintf(stderr, "No matching fb config found\n");
result = 1;
goto cleanup;
}
pixmap = XCompositeNameWindowPixmap(self->display, self->window);
if(!pixmap) {
result = 2;
goto cleanup;
}
glx_pixmap = self->gl->glXCreatePixmap(self->display, config, pixmap, pixmap_attribs);
if(!glx_pixmap) {
result = 3;
goto cleanup;
}
if(self->texture_id == 0) {
self->gl->glGenTextures(1, &texture_id);
if(texture_id == 0) {
result = 4;
goto cleanup;
}
self->gl->glBindTexture(GL_TEXTURE_2D, texture_id);
} else {
self->gl->glBindTexture(GL_TEXTURE_2D, self->texture_id);
}
self->gl->glXBindTexImageEXT(self->display, glx_pixmap, GLX_FRONT_EXT, NULL);
glx_pixmap_bound = 1;
self->gl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
self->gl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
self->gl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->gl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->gl->glBindTexture(GL_TEXTURE_2D, 0);
XFree(configs);
self->pixmap = pixmap;
self->glx_pixmap = glx_pixmap;
if(texture_id != 0)
self->texture_id = texture_id;
return 0;
cleanup:
if(texture_id != 0) self->gl->glDeleteTextures(1, &texture_id);
if(glx_pixmap) self->gl->glXDestroyPixmap(self->display, glx_pixmap);
if(glx_pixmap_bound) self->gl->glXReleaseTexImageEXT(self->display, glx_pixmap, GLX_FRONT_EXT);
if(pixmap) XFreePixmap(self->display, pixmap);
if(configs) XFree(configs);
return result;
}
unsigned int window_texture_get_opengl_texture_id(WindowTexture *self) {
return self->texture_id;
}