Refactor xcomposite into abstract capture api
Refactor c++ files into c files, more usable
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@@ -3,23 +3,28 @@
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#include <stdbool.h>
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typedef struct AVCodecContext AVCodecContext;
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typedef struct AVFrame AVFrame;
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typedef struct gsr_capture gsr_capture;
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struct gsr_capture {
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int (*start)(gsr_capture *cap);
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void (*stop)(gsr_capture *cap);
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/* These methods should not be called manually. Call gsr_capture_* instead */
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int (*start)(gsr_capture *cap, AVCodecContext *video_codec_context);
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void (*tick)(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame); /* can be NULL */
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bool (*should_stop)(gsr_capture *cap, bool *err); /* can be NULL */
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int (*capture)(gsr_capture *cap, AVFrame *frame);
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void (*destroy)(gsr_capture *cap);
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void (*destroy)(gsr_capture *cap, AVCodecContext *video_codec_context);
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void *priv;
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void *priv; /* can be NULL */
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bool started;
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};
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int gsr_capture_start(gsr_capture *cap);
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void gsr_capture_stop(gsr_capture *cap);
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int gsr_capture_start(gsr_capture *cap, AVCodecContext *video_codec_context);
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void gsr_capture_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame);
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bool gsr_capture_should_stop(gsr_capture *cap, bool *err);
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int gsr_capture_capture(gsr_capture *cap, AVFrame *frame);
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/* Calls |gsr_capture_stop| as well */
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void gsr_capture_destroy(gsr_capture *cap);
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void gsr_capture_destroy(gsr_capture *cap, AVCodecContext *video_codec_context);
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#endif /* GSR_CAPTURE_CAPTURE_H */
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@@ -4,8 +4,11 @@
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#include "capture.h"
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#include "../vec2.h"
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typedef struct _XDisplay Display;
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typedef struct {
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const char *display_to_capture; /* if this is "screen", then the entire x11 screen is captured (all displays) */
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Display *dpy;
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const char *display_to_capture; /* if this is "screen", then the entire x11 screen is captured (all displays). A copy is made of this */
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int fps;
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vec2i pos;
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vec2i size;
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16
include/capture/xcomposite.h
Normal file
16
include/capture/xcomposite.h
Normal file
@@ -0,0 +1,16 @@
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#ifndef GSR_CAPTURE_XCOMPOSITE_H
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#define GSR_CAPTURE_XCOMPOSITE_H
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#include "capture.h"
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#include "../vec2.h"
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#include <X11/X.h>
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typedef struct _XDisplay Display;
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typedef struct {
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Window window;
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} gsr_capture_xcomposite_params;
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gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params);
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#endif /* GSR_CAPTURE_XCOMPOSITE_H */
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