Install coolbits if using nvidia, add preserve video memory install script

This commit is contained in:
dec05eba 2023-03-31 01:11:12 +02:00
parent f57b641d6d
commit 82e3720084
12 changed files with 113 additions and 36 deletions

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@ -1,5 +1,5 @@
Section "Device" Section "Device"
Identifier "Device0" Identifier "NvidiaCoolbits"
Driver "nvidia" Driver "nvidia"
Option "Coolbits" "12" Option "Coolbits" "12"
EndSection EndSection

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@ -15,12 +15,14 @@ and then rebooting your laptop.
screen-direct capture has been temporary disabled as it causes issues with stuttering. This might be a nvfbc bug. screen-direct capture has been temporary disabled as it causes issues with stuttering. This might be a nvfbc bug.
# Performance # Performance
On a system with a i5 4690k CPU and a GTX 1080 GPU:\
When recording Legend of Zelda Breath of the Wild at 4k, fps drops from 30 to 7 when using OBS Studio + nvenc, however when using this screen recorder the fps remains at 30.\ When recording Legend of Zelda Breath of the Wild at 4k, fps drops from 30 to 7 when using OBS Studio + nvenc, however when using this screen recorder the fps remains at 30.\
When recording GTA V at 4k on highest settings, fps drops from 60 to 23 when using obs-nvfbc + nvenc, however when using this screen recorder the fps only drops to 58. The quality is also much better when using gpu-screen-recorder.\ When recording GTA V at 4k on highest settings, fps drops from 60 to 23 when using obs-nvfbc + nvenc, however when using this screen recorder the fps only drops to 58. The quality is also much better when using gpu-screen-recorder.\
It is recommended to save the video to a SSD because of the large file size, which a slow HDD might not be fast enough to handle. It is recommended to save the video to a SSD because of the large file size, which a slow HDD might not be fast enough to handle.\
Note that if you have a very powerful CPU and a not so powerful GPU and play a game that is bottlenecked by your GPU and barely uses your CPU then a CPU based screen recording (such as OBS with libx264 instead of nvenc) might perform slightly better than GPU Screen Recorder. At least on NVIDIA.
## Note about optimal performance on NVIDIA ## Note about optimal performance on NVIDIA
NVIDIA driver has a "feature" (read: bug) where it will downclock memory transfer rate when a program uses cuda, such as GPU Screen Recorder. To work around this bug, GPU Screen Recorder can overclock your GPU memory transfer rate to it's normal optimal level.\ NVIDIA driver has a "feature" (read: bug) where it will downclock memory transfer rate when a program uses cuda, such as GPU Screen Recorder. To work around this bug, GPU Screen Recorder can overclock your GPU memory transfer rate to it's normal optimal level.\
To enable overclocking for optimal performance use the `-oc` option when running GPU Screen Recorder. You also need to have "Coolbits" NVIDIA X setting set to "12" to enable overclocking. You can automatically add this option if you run `install_coolbits.sh` and then reboot your computer.\ To enable overclocking for optimal performance use the `-oc` option when running GPU Screen Recorder. You also need to have "Coolbits" NVIDIA X setting set to "12" to enable overclocking. You can automatically add this option if you run `install_coolbits.sh` and then reboot your computer. This script is automatically run if you are using NVIDIA and run `install.sh`.\
Note that this only works when Xorg server is running as root, and using this option will only give you a performance boost if the game you are recording is bottlenecked by your GPU.\ Note that this only works when Xorg server is running as root, and using this option will only give you a performance boost if the game you are recording is bottlenecked by your GPU.\
Note! use at your own risk! Note! use at your own risk!
@ -53,6 +55,10 @@ There is also a gui for the gpu-screen-recorder called [gpu-screen-recorder-gtk]
Run the script `scripts/start-replay.sh` to start replay and then `scripts/save-replay.sh` to save a replay and `scripts/stop-replay.sh` to stop the replay. The videos are saved to `$HOME/Videos`. Run the script `scripts/start-replay.sh` to start replay and then `scripts/save-replay.sh` to save a replay and `scripts/stop-replay.sh` to stop the replay. The videos are saved to `$HOME/Videos`.
You can use these scripts to start replay at system startup if you add `scripts/start-replay.sh` to startup (this can be done differently depending on your desktop environment / window manager) and then go into hotkey settings on your system and choose a hotkey to run the script `scripts/save-replay.sh`. Modify `scripts/start-replay.sh` if you want to use other replay options. You can use these scripts to start replay at system startup if you add `scripts/start-replay.sh` to startup (this can be done differently depending on your desktop environment / window manager) and then go into hotkey settings on your system and choose a hotkey to run the script `scripts/save-replay.sh`. Modify `scripts/start-replay.sh` if you want to use other replay options.
## Issues
### NVIDIA
Nvidia drivers have an issue where CUDA breaks if CUDA is running when suspend/hibernation happens, and it remains broken until you reload the nvidia driver. To fix this, either disable suspend or tell the NVIDIA driver to preserve video memory on suspend/hibernate by using the `NVreg_PreserveVideoMemoryAllocations=1` option. You can run `install_preserve_video_memory.sh` to automatically add that option to your system.
# Demo # Demo
[![Click here to watch a demo video on youtube](https://img.youtube.com/vi/n5tm0g01n6A/0.jpg)](https://www.youtube.com/watch?v=n5tm0g01n6A) [![Click here to watch a demo video on youtube](https://img.youtube.com/vi/n5tm0g01n6A/0.jpg)](https://www.youtube.com/watch?v=n5tm0g01n6A)

5
TODO
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@ -28,3 +28,8 @@ Test different combinations of switchable graphics. Intel hybrid mode (running i
https://web.archive.org/web/20210306020203/https://forums.developer.nvidia.com/t/performance-power-management-problem-on-shared-vgpu/161986 https://web.archive.org/web/20210306020203/https://forums.developer.nvidia.com/t/performance-power-management-problem-on-shared-vgpu/161986
https://djdallmann.github.io/GamingPCSetup/CONTENT/RESEARCH/FINDINGS/registrykeys_displayadapter_class_4d36e968-e325-11ce-bfc1-08002be10318.txt https://djdallmann.github.io/GamingPCSetup/CONTENT/RESEARCH/FINDINGS/registrykeys_displayadapter_class_4d36e968-e325-11ce-bfc1-08002be10318.txt
The video output will be black if if the system is suspended on nvidia and NVreg_PreserveVideoMemoryAllocations is not set to 1. This happens because I think that the driver invalidates textures/cuda buffers? To fix this we could try and recreate gsr capture when gsr_capture_capture fails (with timeout to retry again).
NVreg_RegistryDwords.
Restore nvfbc screen recording on monitor reconfiguration.

1
gsr-nvidia.conf Normal file
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@ -0,0 +1 @@
options nvidia NVreg_PreserveVideoMemoryAllocations=1

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@ -4,7 +4,9 @@
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#define NV_CTRL_GPU_NVCLOCK_OFFSET 409
#define NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET 410 #define NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET 410
#define NV_CTRL_GPU_NVCLOCK_OFFSET_ALL_PERFORMANCE_LEVELS 424
#define NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS 425 #define NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS 425
#define NV_CTRL_TARGET_TYPE_GPU 1 #define NV_CTRL_TARGET_TYPE_GPU 1

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@ -9,4 +9,5 @@ cd "$script_dir"
install -Dm755 "gpu-screen-recorder" "/usr/local/bin/gpu-screen-recorder" install -Dm755 "gpu-screen-recorder" "/usr/local/bin/gpu-screen-recorder"
install -Dm755 "gpu-screen-recorder" "/usr/bin/gpu-screen-recorder" install -Dm755 "gpu-screen-recorder" "/usr/bin/gpu-screen-recorder"
[ -f "/proc/driver/nvidia/version" ] && ./install_coolbits.sh
echo "Successfully installed gpu-screen-recorder" echo "Successfully installed gpu-screen-recorder"

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@ -6,5 +6,5 @@ cd "$script_dir"
[ $(id -u) -ne 0 ] && echo "You need root privileges to run the install script" && exit 1 [ $(id -u) -ne 0 ] && echo "You need root privileges to run the install script" && exit 1
for xorg_conf_d in "/etc/X11/xorg.conf.d" "/usr/share/X11/xorg.conf.d" "/usr/lib/X11/xorg.conf.d"; do for xorg_conf_d in "/etc/X11/xorg.conf.d" "/usr/share/X11/xorg.conf.d" "/usr/lib/X11/xorg.conf.d"; do
[ -d "$xorg_conf_d" ] && install -Dm644 "88-gsr-coolbits.conf" "$xorg_conf_d/88-gsr-coolbits.conf" [ -d "$xorg_conf_d" ] && install -Dm644 "88-gsr-coolbits.conf" "$xorg_conf_d/88-gsr-coolbits.conf" && exit 0
done done

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@ -0,0 +1,8 @@
#!/bin/sh
script_dir=$(dirname "$0")
cd "$script_dir"
[ $(id -u) -ne 0 ] && echo "You need root privileges to run the install script" && exit 1
install -Dm644 gsr-nvidia.conf /etc/modprobe.d/gsr-nvidia.conf

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@ -20,6 +20,7 @@ typedef struct {
PNVFBCCREATEINSTANCE nv_fbc_create_instance; PNVFBCCREATEINSTANCE nv_fbc_create_instance;
NVFBC_API_FUNCTION_LIST nv_fbc_function_list; NVFBC_API_FUNCTION_LIST nv_fbc_function_list;
bool fbc_handle_created; bool fbc_handle_created;
bool capture_session_created;
gsr_cuda cuda; gsr_cuda cuda;
bool frame_initialized; bool frame_initialized;
@ -225,9 +226,9 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
NVFBCSTATUS status; NVFBCSTATUS status;
NVFBC_TRACKING_TYPE tracking_type; NVFBC_TRACKING_TYPE tracking_type;
bool capture_session_created = false;
uint32_t output_id = 0; uint32_t output_id = 0;
cap_nvfbc->fbc_handle_created = false; cap_nvfbc->fbc_handle_created = false;
cap_nvfbc->capture_session_created = false;
NVFBC_CREATE_HANDLE_PARAMS create_params; NVFBC_CREATE_HANDLE_PARAMS create_params;
memset(&create_params, 0, sizeof(create_params)); memset(&create_params, 0, sizeof(create_params));
@ -295,6 +296,7 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
create_capture_params.dwSamplingRateMs = 1000u / ((uint32_t)cap_nvfbc->params.fps + 1); create_capture_params.dwSamplingRateMs = 1000u / ((uint32_t)cap_nvfbc->params.fps + 1);
create_capture_params.bAllowDirectCapture = direct_capture ? NVFBC_TRUE : NVFBC_FALSE; create_capture_params.bAllowDirectCapture = direct_capture ? NVFBC_TRUE : NVFBC_FALSE;
create_capture_params.bPushModel = direct_capture ? NVFBC_TRUE : NVFBC_FALSE; create_capture_params.bPushModel = direct_capture ? NVFBC_TRUE : NVFBC_FALSE;
//create_capture_params.bDisableAutoModesetRecovery = true; // TODO:
if(tracking_type == NVFBC_TRACKING_OUTPUT) if(tracking_type == NVFBC_TRACKING_OUTPUT)
create_capture_params.dwOutputId = output_id; create_capture_params.dwOutputId = output_id;
@ -303,7 +305,7 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
fprintf(stderr, "gsr error: gsr_capture_nvfbc_start failed: %s\n", cap_nvfbc->nv_fbc_function_list.nvFBCGetLastErrorStr(cap_nvfbc->nv_fbc_handle)); fprintf(stderr, "gsr error: gsr_capture_nvfbc_start failed: %s\n", cap_nvfbc->nv_fbc_function_list.nvFBCGetLastErrorStr(cap_nvfbc->nv_fbc_handle));
goto error_cleanup; goto error_cleanup;
} }
capture_session_created = true; cap_nvfbc->capture_session_created = true;
NVFBC_TOCUDA_SETUP_PARAMS setup_params; NVFBC_TOCUDA_SETUP_PARAMS setup_params;
memset(&setup_params, 0, sizeof(setup_params)); memset(&setup_params, 0, sizeof(setup_params));
@ -331,11 +333,12 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
error_cleanup: error_cleanup:
if(cap_nvfbc->fbc_handle_created) { if(cap_nvfbc->fbc_handle_created) {
if(capture_session_created) { if(cap_nvfbc->capture_session_created) {
NVFBC_DESTROY_CAPTURE_SESSION_PARAMS destroy_capture_params; NVFBC_DESTROY_CAPTURE_SESSION_PARAMS destroy_capture_params;
memset(&destroy_capture_params, 0, sizeof(destroy_capture_params)); memset(&destroy_capture_params, 0, sizeof(destroy_capture_params));
destroy_capture_params.dwVersion = NVFBC_DESTROY_CAPTURE_SESSION_PARAMS_VER; destroy_capture_params.dwVersion = NVFBC_DESTROY_CAPTURE_SESSION_PARAMS_VER;
cap_nvfbc->nv_fbc_function_list.nvFBCDestroyCaptureSession(cap_nvfbc->nv_fbc_handle, &destroy_capture_params); cap_nvfbc->nv_fbc_function_list.nvFBCDestroyCaptureSession(cap_nvfbc->nv_fbc_handle, &destroy_capture_params);
cap_nvfbc->capture_session_created = false;
} }
NVFBC_DESTROY_HANDLE_PARAMS destroy_params; NVFBC_DESTROY_HANDLE_PARAMS destroy_params;
@ -357,15 +360,21 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
static void gsr_capture_nvfbc_destroy_session(gsr_capture *cap) { static void gsr_capture_nvfbc_destroy_session(gsr_capture *cap) {
gsr_capture_nvfbc *cap_nvfbc = cap->priv; gsr_capture_nvfbc *cap_nvfbc = cap->priv;
if(cap_nvfbc->fbc_handle_created) {
if(cap_nvfbc->capture_session_created) {
NVFBC_DESTROY_CAPTURE_SESSION_PARAMS destroy_capture_params; NVFBC_DESTROY_CAPTURE_SESSION_PARAMS destroy_capture_params;
memset(&destroy_capture_params, 0, sizeof(destroy_capture_params)); memset(&destroy_capture_params, 0, sizeof(destroy_capture_params));
destroy_capture_params.dwVersion = NVFBC_DESTROY_CAPTURE_SESSION_PARAMS_VER; destroy_capture_params.dwVersion = NVFBC_DESTROY_CAPTURE_SESSION_PARAMS_VER;
cap_nvfbc->nv_fbc_function_list.nvFBCDestroyCaptureSession(cap_nvfbc->nv_fbc_handle, &destroy_capture_params); cap_nvfbc->nv_fbc_function_list.nvFBCDestroyCaptureSession(cap_nvfbc->nv_fbc_handle, &destroy_capture_params);
cap_nvfbc->capture_session_created = false;
}
NVFBC_DESTROY_HANDLE_PARAMS destroy_params; NVFBC_DESTROY_HANDLE_PARAMS destroy_params;
memset(&destroy_params, 0, sizeof(destroy_params)); memset(&destroy_params, 0, sizeof(destroy_params));
destroy_params.dwVersion = NVFBC_DESTROY_HANDLE_PARAMS_VER; destroy_params.dwVersion = NVFBC_DESTROY_HANDLE_PARAMS_VER;
cap_nvfbc->nv_fbc_function_list.nvFBCDestroyHandle(cap_nvfbc->nv_fbc_handle, &destroy_params); cap_nvfbc->nv_fbc_function_list.nvFBCDestroyHandle(cap_nvfbc->nv_fbc_handle, &destroy_params);
cap_nvfbc->fbc_handle_created = false;
}
cap_nvfbc->nv_fbc_handle = 0; cap_nvfbc->nv_fbc_handle = 0;
} }

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@ -94,6 +94,11 @@ bool gsr_cuda_load(gsr_cuda *self, Display *display, bool do_overclock) {
} }
void gsr_cuda_unload(gsr_cuda *self) { void gsr_cuda_unload(gsr_cuda *self) {
if(self->do_overclock && self->overclock.xnvctrl.library) {
gsr_overclock_stop(&self->overclock);
gsr_overclock_unload(&self->overclock);
}
if(self->library) { if(self->library) {
if(self->cu_ctx) { if(self->cu_ctx) {
self->cuCtxDestroy_v2(self->cu_ctx); self->cuCtxDestroy_v2(self->cu_ctx);
@ -102,10 +107,5 @@ void gsr_cuda_unload(gsr_cuda *self) {
dlclose(self->library); dlclose(self->library);
} }
if(self->do_overclock && self->overclock.xnvctrl.library) {
gsr_overclock_stop(&self->overclock);
gsr_overclock_unload(&self->overclock);
}
memset(self, 0, sizeof(gsr_cuda)); memset(self, 0, sizeof(gsr_cuda));
} }

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@ -659,7 +659,7 @@ static void open_video(AVCodecContext *codec_context, VideoQuality video_quality
} }
static void usage() { static void usage() {
fprintf(stderr, "usage: gpu-screen-recorder -w <window_id|monitor|focused> [-c <container_format>] [-s WxH] -f <fps> [-a <audio_input>...] [-q <quality>] [-r <replay_buffer_size_sec>] [-k h264|h265] [-ac aac|opus|flac] [-oc yes|no] [-o <output_file>]\n"); fprintf(stderr, "usage: gpu-screen-recorder -w <window_id|monitor|focused> [-c <container_format>] [-s WxH] -f <fps> [-a <audio_input>] [-q <quality>] [-r <replay_buffer_size_sec>] [-k h264|h265] [-ac aac|opus|flac] [-oc yes|no] [-o <output_file>]\n");
fprintf(stderr, "\n"); fprintf(stderr, "\n");
fprintf(stderr, "OPTIONS:\n"); fprintf(stderr, "OPTIONS:\n");
fprintf(stderr, " -w Window to record, a display, \"screen\", \"screen-direct\", \"screen-direct-force\" or \"focused\".\n"); fprintf(stderr, " -w Window to record, a display, \"screen\", \"screen-direct\", \"screen-direct-force\" or \"focused\".\n");
@ -2005,6 +2005,7 @@ int main(int argc, char **argv) {
frame_time_overflow = std::min(frame_time_overflow, target_fps); frame_time_overflow = std::min(frame_time_overflow, target_fps);
frame_timer_start = time_now - frame_time_overflow; frame_timer_start = time_now - frame_time_overflow;
gsr_capture_capture(capture, frame); gsr_capture_capture(capture, frame);
std::lock_guard<std::mutex> lock(video_frame_mutex); std::lock_guard<std::mutex> lock(video_frame_mutex);
if(latest_video_frame) { if(latest_video_frame) {
av_frame_free(&latest_video_frame); av_frame_free(&latest_video_frame);

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@ -8,10 +8,12 @@
// So to get around this we overclock memory transfer rate (maybe this should also be done for graphics clock?) to the best performance level while GPU Screen Recorder is running. // So to get around this we overclock memory transfer rate (maybe this should also be done for graphics clock?) to the best performance level while GPU Screen Recorder is running.
// TODO: Does it always drop to performance level 2? // TODO: Does it always drop to performance level 2?
// TODO: Also do the same for graphics clock and graphics memory?
static int min_int(int a, int b) {
return a < b ? a : b;
}
// Fields are 0 if not set // Fields are 0 if not set
typedef struct { typedef struct {
int perf; int perf;
@ -48,31 +50,56 @@ static void split_by_delimiter(const char *str, size_t size, char delimiter, spl
} }
} }
typedef enum {
NVCTRL_GPU_NVCLOCK,
NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE,
} NvCTRLAttributeType;
static unsigned int attribute_type_to_attribute_param(NvCTRLAttributeType attribute_type) {
switch(attribute_type) {
case NVCTRL_GPU_NVCLOCK:
return NV_CTRL_GPU_NVCLOCK_OFFSET;
case NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE:
return NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET;
}
return 0;
}
static unsigned int attribute_type_to_attribute_param_all_levels(NvCTRLAttributeType attribute_type) {
switch(attribute_type) {
case NVCTRL_GPU_NVCLOCK:
return NV_CTRL_GPU_NVCLOCK_OFFSET_ALL_PERFORMANCE_LEVELS;
case NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE:
return NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS;
}
return 0;
}
// Returns 0 on error // Returns 0 on error
static int xnvctrl_get_memory_transfer_rate_max(gsr_xnvctrl *xnvctrl, const NVCTRLPerformanceLevelQuery *query) { static int xnvctrl_get_attribute_max_value(gsr_xnvctrl *xnvctrl, const NVCTRLPerformanceLevelQuery *query, NvCTRLAttributeType attribute_type) {
NVCTRLAttributeValidValuesRec valid; NVCTRLAttributeValidValuesRec valid;
if(xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, 0, NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS, &valid)) { if(xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, 0, attribute_type_to_attribute_param_all_levels(attribute_type), &valid)) {
return valid.u.range.max; return valid.u.range.max;
} }
if(query->num_performance_levels > 0 && xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, query->num_performance_levels - 1, NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET, &valid)) { if(query->num_performance_levels > 0 && xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, query->num_performance_levels - 1, attribute_type_to_attribute_param(attribute_type), &valid)) {
return valid.u.range.max; return valid.u.range.max;
} }
return 0; return 0;
} }
static bool xnvctrl_set_memory_transfer_rate_offset(gsr_xnvctrl *xnvctrl, int num_performance_levels, int offset) { static bool xnvctrl_set_attribute_offset(gsr_xnvctrl *xnvctrl, int num_performance_levels, int offset, NvCTRLAttributeType attribute_type) {
bool success = false; bool success = false;
// NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS works (or at least used to?) without Xorg running as root // NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS works (or at least used to?) without Xorg running as root
// so we try that first. NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS also only works with GTX 1000+. // so we try that first. NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS also only works with GTX 1000+.
// TODO: Reverse engineer NVIDIA Xorg driver so we can set this always without root access. // TODO: Reverse engineer NVIDIA Xorg driver so we can set this always without root access.
if(xnvctrl->XNVCTRLSetTargetAttributeAndGetStatus(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, 0, NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS, offset)) if(xnvctrl->XNVCTRLSetTargetAttributeAndGetStatus(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, 0, attribute_type_to_attribute_param_all_levels(attribute_type), offset))
success = true; success = true;
for(int i = 0; i < num_performance_levels; ++i) { for(int i = 0; i < num_performance_levels; ++i) {
success |= xnvctrl->XNVCTRLSetTargetAttributeAndGetStatus(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, i, NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET, offset); success |= xnvctrl->XNVCTRLSetTargetAttributeAndGetStatus(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, i, attribute_type_to_attribute_param(attribute_type), offset);
} }
return success; return success;
@ -207,21 +234,38 @@ bool gsr_overclock_start(gsr_overclock *self) {
} }
self->num_performance_levels = query.num_performance_levels; self->num_performance_levels = query.num_performance_levels;
int target_transfer_rate_offset = xnvctrl_get_memory_transfer_rate_max(&self->xnvctrl, &query) / 2; int target_transfer_rate_offset = xnvctrl_get_attribute_max_value(&self->xnvctrl, &query, NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE) / 2; // Divide by 2 just to be safe that we dont set it too high
if(query.num_performance_levels > 3) { if(query.num_performance_levels > 2) {
const int transfer_rate_max_diff = query.performance_level[query.num_performance_levels - 1].mem_transfer_rate_max - query.performance_level[2].mem_transfer_rate_max; const int transfer_rate_max_diff = query.performance_level[query.num_performance_levels - 1].mem_transfer_rate_max - query.performance_level[2].mem_transfer_rate_max;
if(transfer_rate_max_diff > 0 && transfer_rate_max_diff < target_transfer_rate_offset) target_transfer_rate_offset = min_int(target_transfer_rate_offset, transfer_rate_max_diff);
target_transfer_rate_offset = transfer_rate_max_diff;
} }
if(xnvctrl_set_memory_transfer_rate_offset(&self->xnvctrl, self->num_performance_levels, target_transfer_rate_offset)) { if(xnvctrl_set_attribute_offset(&self->xnvctrl, self->num_performance_levels, target_transfer_rate_offset, NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE)) {
fprintf(stderr, "gsr info: gsr_overclock_start: sucessfully set memory transfer rate offset to %d\n", target_transfer_rate_offset); fprintf(stderr, "gsr info: gsr_overclock_start: sucessfully set memory transfer rate offset to %d\n", target_transfer_rate_offset);
} else { } else {
fprintf(stderr, "gsr info: gsr_overclock_start: failed to overclock memory transfer rate offset to %d\n", target_transfer_rate_offset); fprintf(stderr, "gsr info: gsr_overclock_start: failed to overclock memory transfer rate offset to %d\n", target_transfer_rate_offset);
} }
// TODO: Enable. Crashes on my system (gtx 1080) so it's disabled for now. Seems to crash even if graphics clock is increasd by 1, let alone 1200
/*
int target_nv_clock_offset = xnvctrl_get_attribute_max_value(&self->xnvctrl, &query, NVCTRL_GPU_NVCLOCK) / 2; // Divide by 2 just to be safe that we dont set it too high
if(query.num_performance_levels > 2) {
const int nv_clock_max_diff = query.performance_level[query.num_performance_levels - 1].nv_clock_max - query.performance_level[2].nv_clock_max;
target_nv_clock_offset = min_int(target_nv_clock_offset, nv_clock_max_diff);
}
if(xnvctrl_set_attribute_offset(&self->xnvctrl, self->num_performance_levels, target_nv_clock_offset, NVCTRL_GPU_NVCLOCK)) {
fprintf(stderr, "gsr info: gsr_overclock_start: sucessfully set nv clock offset to %d\n", target_nv_clock_offset);
} else {
fprintf(stderr, "gsr info: gsr_overclock_start: failed to overclock nv clock offset to %d\n", target_nv_clock_offset);
}
*/
return true; return true;
} }
void gsr_overclock_stop(gsr_overclock *self) { void gsr_overclock_stop(gsr_overclock *self) {
xnvctrl_set_memory_transfer_rate_offset(&self->xnvctrl, self->num_performance_levels, 0); xnvctrl_set_attribute_offset(&self->xnvctrl, self->num_performance_levels, 0, NVCTRL_ATTRIB_GPU_MEM_TRANSFER_RATE);
//xnvctrl_set_attribute_offset(&self->xnvctrl, self->num_performance_levels, 0, NVCTRL_GPU_NVCLOCK);
} }