wip
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8
TODO
8
TODO
@@ -79,15 +79,17 @@ First video and audio frame should be posted immediately instead of waiting 1000
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Support vulkan video encoding. That might workaround forced p2 state nvidia driver "bug". Ffmpeg supports vulkan video encoding if it's encoding with --enable-vulkan
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Enable opus/flac again. It's broken right now when merging audio inputs. The audio gets a lot of static noise!
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It may be possible to improve color conversion rgb->yuv shader for color edges by biasing colors to an edge, instead of letting color overlaying with bilinear filtering handle it.
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When webcam is supported mention that nvidia_drm.modeset=1 must be set on nvidia x11 (it's required on wayland so it's not needed there. Or does eglstream work without it??). Check if this really is the case.
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Support green screen removal, cropping, shader effects in general (circle mask, rounded corners, etc).
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Use vfr on nvidia x11 as well, otherwise network data could slow it down to below target fps and mess it up.
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Preset is set to p5 for now but it should ideally be p6 or p7.
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This change is needed because for certain sizes of a window (or monitor?) such as 971x780 causes encoding to freeze
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when using h264 codec. This is a new(?) nvidia driver bug.
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Maybe dont choose p6 or p7 again? it causes micro stutter for some users (?).
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Maybe dont choose p6 or p7 again? it causes micro stutter for some users (?).
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For low latency, see https://developer.download.nvidia.com/compute/nvenc/v4.0/NVENC_VideoEncoder_API_ProgGuide.pdf (section 7.1).
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Remove follow focused option.
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