add alsa
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27
include/sound.hpp
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27
include/sound.hpp
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#ifndef GPU_SCREEN_RECORDER_H
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#define GPU_SCREEN_RECORDER_H
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typedef struct {
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void *handle;
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char *buffer;
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int buffer_size;
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unsigned int frames;
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} SoundDevice;
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/*
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Get a sound device by name, returning the device into the @device parameter.
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The device should be closed with @sound_device_close after it has been used
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to clean up internal resources.
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Returns 0 on success, or a negative value on failure.
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*/
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int sound_device_get_by_name(SoundDevice *device, const char *name = "default", unsigned int num_channels = 1, unsigned int period_frame_size = 32);
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int sound_device_close(SoundDevice *device);
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/*
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Returns the next chunk of audio into @buffer.
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Returns the size of the buffer, or a negative value on failure.
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*/
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int sound_device_read_next_chunk(SoundDevice *device, char **buffer);
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#endif /* GPU_SCREEN_RECORDER_H */
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