Revert "Use expose instead of visibility event"

This reverts commit be69d51f25.
This commit is contained in:
dec05eba 2022-07-25 05:20:52 +02:00
parent 061f885fc6
commit 71149bba01

View File

@ -1173,7 +1173,7 @@ int main(int argc, char **argv) {
// avcodec_close(av_codec_context);
if(dpy)
XSelectInput(dpy, src_window_id, StructureNotifyMask | ExposureMask);
XSelectInput(dpy, src_window_id, StructureNotifyMask | VisibilityChangeMask);
/*
int damage_event;
@ -1245,6 +1245,7 @@ int main(int argc, char **argv) {
double record_start_time = glfwGetTime();
std::deque<AVPacket> frame_data_queue;
bool frames_erased = false;
int prev_visibility_state = VisibilityFullyObscured;
SoundDevice sound_device;
uint8_t *audio_frame_buf;
@ -1318,10 +1319,13 @@ int main(int argc, char **argv) {
running = 0;
}
if (XCheckTypedWindowEvent(dpy, src_window_id, Expose, &e) && e.xexpose.count == 0) {
if (XCheckTypedWindowEvent(dpy, src_window_id, VisibilityNotify, &e)) {
if((prev_visibility_state == VisibilityFullyObscured && e.xvisibility.state != VisibilityFullyObscured) || (e.xvisibility.state == prev_visibility_state)) {
window_resize_timer = glfwGetTime();
window_resized = true;
}
prev_visibility_state = e.xvisibility.state;
}
if (XCheckTypedWindowEvent(dpy, src_window_id, ConfigureNotify, &e) && e.xconfigure.window == src_window_id) {
// Window resize