wip intel
This commit is contained in:
@@ -22,6 +22,7 @@ typedef struct {
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bool fbc_handle_created;
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gsr_cuda cuda;
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bool frame_initialized;
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} gsr_capture_nvfbc;
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#if defined(_WIN64) || defined(__LP64__)
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@@ -52,28 +53,45 @@ static uint32_t get_output_id_from_display_name(NVFBC_RANDR_OUTPUT_INFO *outputs
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}
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/* TODO: Test with optimus and open kernel modules */
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static bool driver_supports_direct_capture_cursor() {
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static bool get_driver_version(int *major, int *minor) {
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*major = 0;
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*minor = 0;
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FILE *f = fopen("/proc/driver/nvidia/version", "rb");
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if(!f)
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if(!f) {
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fprintf(stderr, "gsr warning: failed to get nvidia driver version (failed to read /proc/driver/nvidia/version)\n");
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return false;
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}
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char buffer[2048];
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size_t bytes_read = fread(buffer, 1, sizeof(buffer) - 1, f);
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buffer[bytes_read] = '\0';
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bool supports_cursor = false;
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bool success = false;
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const char *p = strstr(buffer, "Kernel Module");
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if(p) {
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p += 13;
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int driver_major_version = 0, driver_minor_version = 0;
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if(sscanf(p, "%d.%d", &driver_major_version, &driver_minor_version) == 2) {
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if(driver_major_version > 515 || (driver_major_version == 515 && driver_minor_version >= 57))
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supports_cursor = true;
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*major = driver_major_version;
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*minor = driver_minor_version;
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success = true;
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}
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}
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if(!success)
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fprintf(stderr, "gsr warning: failed to get nvidia driver version\n");
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fclose(f);
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return supports_cursor;
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return success;
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}
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static bool version_at_least(int major, int minor, int expected_major, int expected_minor) {
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return major > expected_major || (major == expected_major && minor >= expected_minor);
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}
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static bool version_less_than(int major, int minor, int expected_major, int expected_minor) {
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return major < expected_major || (major == expected_major && minor < expected_minor);
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}
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static bool gsr_capture_nvfbc_load_library(gsr_capture *cap) {
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@@ -180,6 +198,30 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
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const bool capture_region = (x > 0 || y > 0 || width > 0 || height > 0);
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bool supports_direct_cursor = false;
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bool direct_capture = cap_nvfbc->params.direct_capture;
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int driver_major_version = 0;
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int driver_minor_version = 0;
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if(direct_capture && get_driver_version(&driver_major_version, &driver_minor_version)) {
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fprintf(stderr, "Info: detected nvidia version: %d.%d\n", driver_major_version, driver_minor_version);
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if(version_at_least(driver_major_version, driver_minor_version, 515, 57) && version_less_than(driver_major_version, driver_minor_version, 520, 56)) {
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direct_capture = false;
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fprintf(stderr, "Warning: \"screen-direct\" has temporary been disabled as it causes stuttering with driver versions >= 515.57 and < 520.56. Please update your driver if possible. Capturing \"screen\" instead.\n");
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}
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// TODO:
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// Cursor capture disabled because moving the cursor doesn't update capture rate to monitor hz and instead captures at 10-30 hz
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/*
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if(direct_capture) {
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if(version_at_least(driver_major_version, driver_minor_version, 515, 57))
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supports_direct_cursor = true;
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else
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fprintf(stderr, "Info: capturing \"screen-direct\" but driver version appears to be less than 515.57. Disabling capture of cursor. Please update your driver if you want to capture your cursor or record \"screen\" instead.\n");
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}
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*/
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}
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NVFBCSTATUS status;
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NVFBC_TRACKING_TYPE tracking_type;
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bool capture_session_created = false;
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@@ -245,11 +287,11 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
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memset(&create_capture_params, 0, sizeof(create_capture_params));
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create_capture_params.dwVersion = NVFBC_CREATE_CAPTURE_SESSION_PARAMS_VER;
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create_capture_params.eCaptureType = NVFBC_CAPTURE_SHARED_CUDA;
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create_capture_params.bWithCursor = (!cap_nvfbc->params.direct_capture || driver_supports_direct_capture_cursor()) ? NVFBC_TRUE : NVFBC_FALSE;
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create_capture_params.bWithCursor = (!direct_capture || supports_direct_cursor) ? NVFBC_TRUE : NVFBC_FALSE;
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if(capture_region)
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create_capture_params.captureBox = (NVFBC_BOX){ x, y, width, height };
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create_capture_params.eTrackingType = tracking_type;
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create_capture_params.dwSamplingRateMs = 1000u / (uint32_t)cap_nvfbc->params.fps;
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create_capture_params.dwSamplingRateMs = 1000u / ((uint32_t)cap_nvfbc->params.fps + 1);
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create_capture_params.bAllowDirectCapture = cap_nvfbc->params.direct_capture ? NVFBC_TRUE : NVFBC_FALSE;
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create_capture_params.bPushModel = cap_nvfbc->params.direct_capture ? NVFBC_TRUE : NVFBC_FALSE;
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if(tracking_type == NVFBC_TRACKING_OUTPUT)
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@@ -324,6 +366,16 @@ static void gsr_capture_nvfbc_destroy_session(gsr_capture *cap) {
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cap_nvfbc->nv_fbc_handle = 0;
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}
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static void gsr_capture_nvfbc_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
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gsr_capture_nvfbc *cap_nvfbc = cap->priv;
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if(!cap_nvfbc->frame_initialized && video_codec_context->hw_frames_ctx) {
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cap_nvfbc->frame_initialized = true;
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(*frame)->hw_frames_ctx = video_codec_context->hw_frames_ctx;
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(*frame)->buf[0] = av_buffer_pool_get(((AVHWFramesContext*)video_codec_context->hw_frames_ctx->data)->pool);
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(*frame)->extended_data = (*frame)->data;
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}
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}
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static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame) {
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gsr_capture_nvfbc *cap_nvfbc = cap->priv;
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@@ -338,6 +390,7 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame) {
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grab_params.dwFlags = NVFBC_TOCUDA_GRAB_FLAGS_NOWAIT;/* | NVFBC_TOCUDA_GRAB_FLAGS_FORCE_REFRESH;*/
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grab_params.pFrameGrabInfo = &frame_info;
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grab_params.pCUDADeviceBuffer = &cu_device_ptr;
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grab_params.dwTimeoutMs = 0;
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NVFBCSTATUS status = cap_nvfbc->nv_fbc_function_list.nvFBCToCudaGrabFrame(cap_nvfbc->nv_fbc_handle, &grab_params);
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if(status != NVFBC_SUCCESS) {
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@@ -406,7 +459,7 @@ gsr_capture* gsr_capture_nvfbc_create(const gsr_capture_nvfbc_params *params) {
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*cap = (gsr_capture) {
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.start = gsr_capture_nvfbc_start,
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.tick = NULL,
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.tick = gsr_capture_nvfbc_tick,
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.should_stop = NULL,
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.capture = gsr_capture_nvfbc_capture,
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.destroy = gsr_capture_nvfbc_destroy,
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@@ -1,5 +1,5 @@
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#include "../../include/capture/xcomposite.h"
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#include "../../include/gl.h"
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#include "../../include/capture/xcomposite_cuda.h"
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#include "../../include/egl.h"
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#include "../../include/cuda.h"
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#include "../../include/window_texture.h"
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#include "../../include/time.h"
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@@ -9,10 +9,8 @@
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#include <libavutil/frame.h>
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#include <libavcodec/avcodec.h>
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/* TODO: Proper error checks and cleanups */
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typedef struct {
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gsr_capture_xcomposite_params params;
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gsr_capture_xcomposite_cuda_params params;
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Display *dpy;
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XEvent xev;
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bool should_stop;
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@@ -32,9 +30,9 @@ typedef struct {
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CUgraphicsResource cuda_graphics_resource;
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CUarray mapped_array;
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gsr_gl gl;
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gsr_egl egl;
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gsr_cuda cuda;
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} gsr_capture_xcomposite;
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} gsr_capture_xcomposite_cuda;
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static int max_int(int a, int b) {
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return a > b ? a : b;
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@@ -44,58 +42,9 @@ static int min_int(int a, int b) {
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return a < b ? a : b;
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}
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static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
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static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
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static Window get_compositor_window(Display *display) {
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Window overlay_window = XCompositeGetOverlayWindow(display, DefaultRootWindow(display));
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XCompositeReleaseOverlayWindow(display, DefaultRootWindow(display));
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Window root_window, parent_window;
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Window *children = NULL;
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unsigned int num_children = 0;
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if(XQueryTree(display, overlay_window, &root_window, &parent_window, &children, &num_children) == 0)
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return None;
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Window compositor_window = None;
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if(num_children == 1) {
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compositor_window = children[0];
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const int screen_width = XWidthOfScreen(DefaultScreenOfDisplay(display));
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const int screen_height = XHeightOfScreen(DefaultScreenOfDisplay(display));
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XWindowAttributes attr;
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if(!XGetWindowAttributes(display, compositor_window, &attr) || attr.width != screen_width || attr.height != screen_height)
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compositor_window = None;
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}
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if(children)
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XFree(children);
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return compositor_window;
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}
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/* TODO: check for glx swap control extension string (GLX_EXT_swap_control, etc) */
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static void set_vertical_sync_enabled(Display *display, Window window, gsr_gl *gl, bool enabled) {
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int result = 0;
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if(gl->glXSwapIntervalEXT) {
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gl->glXSwapIntervalEXT(display, window, enabled ? 1 : 0);
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} else if(gl->glXSwapIntervalMESA) {
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result = gl->glXSwapIntervalMESA(enabled ? 1 : 0);
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} else if(gl->glXSwapIntervalSGI) {
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result = gl->glXSwapIntervalSGI(enabled ? 1 : 0);
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} else {
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static int warned = 0;
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if (!warned) {
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warned = 1;
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fprintf(stderr, "Warning: setting vertical sync not supported\n");
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}
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}
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if(result != 0)
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fprintf(stderr, "Warning: setting vertical sync failed\n");
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}
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static bool cuda_register_opengl_texture(gsr_capture_xcomposite *cap_xcomp) {
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static bool cuda_register_opengl_texture(gsr_capture_xcomposite_cuda *cap_xcomp) {
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CUresult res;
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CUcontext old_ctx;
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res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
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@@ -112,23 +61,22 @@ static bool cuda_register_opengl_texture(gsr_capture_xcomposite *cap_xcomp) {
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return false;
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}
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/* Get texture */
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res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
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res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
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/* Map texture to cuda array */
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res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
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res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
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return true;
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}
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static bool cuda_create_codec_context(gsr_capture_xcomposite *cap_xcomp, AVCodecContext *video_codec_context) {
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static bool cuda_create_codec_context(gsr_capture_xcomposite_cuda *cap_xcomp, AVCodecContext *video_codec_context) {
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CUcontext old_ctx;
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cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
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AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
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if(!device_ctx) {
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fprintf(stderr, "Error: Failed to create hardware device context\n");
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cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
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return false;
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}
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@@ -173,7 +121,7 @@ static bool cuda_create_codec_context(gsr_capture_xcomposite *cap_xcomp, AVCodec
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return true;
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}
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static unsigned int gl_create_texture(gsr_capture_xcomposite *cap_xcomp, int width, int height) {
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static unsigned int gl_create_texture(gsr_capture_xcomposite_cuda *cap_xcomp, int width, int height) {
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// Generating this second texture is needed because
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// cuGraphicsGLRegisterImage cant be used with the texture that is mapped
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// directly to the pixmap.
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@@ -182,25 +130,25 @@ static unsigned int gl_create_texture(gsr_capture_xcomposite *cap_xcomp, int wid
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// then needed every frame.
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// Ignoring failure for now.. TODO: Show proper error
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unsigned int texture_id = 0;
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cap_xcomp->gl.glGenTextures(1, &texture_id);
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, texture_id);
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cap_xcomp->gl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
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cap_xcomp->egl.glGenTextures(1, &texture_id);
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cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, texture_id);
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cap_xcomp->egl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
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cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
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cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
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return texture_id;
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}
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static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
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gsr_capture_xcomposite *cap_xcomp = cap->priv;
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static int gsr_capture_xcomposite_cuda_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
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gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
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XWindowAttributes attr;
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if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->params.window, &attr)) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
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return -1;
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}
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@@ -211,32 +159,33 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_
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XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
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if(!gsr_gl_load(&cap_xcomp->gl, cap_xcomp->dpy)) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to load opengl\n");
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if(!gsr_egl_load(&cap_xcomp->egl, cap_xcomp->dpy)) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed to load opengl\n");
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return -1;
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}
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set_vertical_sync_enabled(cap_xcomp->dpy, cap_xcomp->gl.window, &cap_xcomp->gl, false);
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if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->gl) != 0) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
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gsr_gl_unload(&cap_xcomp->gl);
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cap_xcomp->egl.eglSwapInterval(cap_xcomp->egl.egl_display, 0);
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// TODO: Fallback to composite window
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if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->egl) != 0) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
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gsr_egl_unload(&cap_xcomp->egl);
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return -1;
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}
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
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cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
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cap_xcomp->texture_size.x = 0;
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cap_xcomp->texture_size.y = 0;
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cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
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cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
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cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
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cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
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cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
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cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
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cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y);
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if(cap_xcomp->target_texture_id == 0) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to create opengl texture\n");
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gsr_capture_xcomposite_stop(cap, video_codec_context);
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed to create opengl texture\n");
|
||||
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -244,17 +193,17 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_
|
||||
video_codec_context->height = cap_xcomp->texture_size.y;
|
||||
|
||||
if(!gsr_cuda_load(&cap_xcomp->cuda)) {
|
||||
gsr_capture_xcomposite_stop(cap, video_codec_context);
|
||||
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!cuda_create_codec_context(cap_xcomp, video_codec_context)) {
|
||||
gsr_capture_xcomposite_stop(cap, video_codec_context);
|
||||
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!cuda_register_opengl_texture(cap_xcomp)) {
|
||||
gsr_capture_xcomposite_stop(cap, video_codec_context);
|
||||
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -262,13 +211,13 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
gsr_capture_xcomposite *cap_xcomp = cap->priv;
|
||||
static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
|
||||
|
||||
window_texture_deinit(&cap_xcomp->window_texture);
|
||||
|
||||
if(cap_xcomp->target_texture_id) {
|
||||
cap_xcomp->gl.glDeleteTextures(1, &cap_xcomp->target_texture_id);
|
||||
cap_xcomp->egl.glDeleteTextures(1, &cap_xcomp->target_texture_id);
|
||||
cap_xcomp->target_texture_id = 0;
|
||||
}
|
||||
|
||||
@@ -280,35 +229,42 @@ static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_
|
||||
av_buffer_unref(&video_codec_context->hw_device_ctx);
|
||||
av_buffer_unref(&video_codec_context->hw_frames_ctx);
|
||||
|
||||
cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
|
||||
cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
|
||||
if(cap_xcomp->cuda.cu_ctx) {
|
||||
CUcontext old_ctx;
|
||||
cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
|
||||
|
||||
cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
|
||||
cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
|
||||
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
}
|
||||
gsr_cuda_unload(&cap_xcomp->cuda);
|
||||
|
||||
gsr_gl_unload(&cap_xcomp->gl);
|
||||
gsr_egl_unload(&cap_xcomp->egl);
|
||||
if(cap_xcomp->dpy) {
|
||||
// TODO: Why is this crashing?
|
||||
XCloseDisplay(cap_xcomp->dpy);
|
||||
cap_xcomp->dpy = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
|
||||
gsr_capture_xcomposite *cap_xcomp = cap->priv;
|
||||
static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
|
||||
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
|
||||
|
||||
cap_xcomp->gl.glClear(GL_COLOR_BUFFER_BIT);
|
||||
cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if(!cap_xcomp->created_hw_frame) {
|
||||
cap_xcomp->created_hw_frame = true;
|
||||
CUcontext old_ctx;
|
||||
cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
|
||||
|
||||
if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed\n");
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: av_hwframe_get_buffer failed\n");
|
||||
cap_xcomp->should_stop = true;
|
||||
cap_xcomp->stop_is_error = true;
|
||||
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
return;
|
||||
}
|
||||
|
||||
cap_xcomp->created_hw_frame = true;
|
||||
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
}
|
||||
|
||||
@@ -343,25 +299,25 @@ static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_
|
||||
cap_xcomp->window_resized = false;
|
||||
fprintf(stderr, "Resize window!\n");
|
||||
if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: window_texture_on_resize failed\n");
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: window_texture_on_resize failed\n");
|
||||
cap_xcomp->should_stop = true;
|
||||
cap_xcomp->stop_is_error = true;
|
||||
return;
|
||||
}
|
||||
|
||||
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
|
||||
cap_xcomp->texture_size.x = 0;
|
||||
cap_xcomp->texture_size.y = 0;
|
||||
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
|
||||
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
|
||||
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
|
||||
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
|
||||
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
|
||||
|
||||
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_texture_id);
|
||||
cap_xcomp->gl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
|
||||
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_texture_id);
|
||||
cap_xcomp->egl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
CUcontext old_ctx;
|
||||
CUresult res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
|
||||
@@ -372,7 +328,7 @@ static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_
|
||||
if (res != CUDA_SUCCESS) {
|
||||
const char *err_str = "unknown";
|
||||
cap_xcomp->cuda.cuGetErrorString(res, &err_str);
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: cuGraphicsGLRegisterImage failed, error %s, texture id: %u\n", err_str, cap_xcomp->target_texture_id);
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: cuGraphicsGLRegisterImage failed, error %s, texture id: %u\n", err_str, cap_xcomp->target_texture_id);
|
||||
cap_xcomp->should_stop = true;
|
||||
cap_xcomp->stop_is_error = true;
|
||||
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
@@ -386,7 +342,7 @@ static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_
|
||||
av_frame_free(frame);
|
||||
*frame = av_frame_alloc();
|
||||
if(!frame) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: failed to allocate frame\n");
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: failed to allocate frame\n");
|
||||
cap_xcomp->should_stop = true;
|
||||
cap_xcomp->stop_is_error = true;
|
||||
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
@@ -395,9 +351,10 @@ static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_
|
||||
(*frame)->format = video_codec_context->pix_fmt;
|
||||
(*frame)->width = video_codec_context->width;
|
||||
(*frame)->height = video_codec_context->height;
|
||||
(*frame)->color_range = AVCOL_RANGE_JPEG;
|
||||
|
||||
if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed\n");
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: av_hwframe_get_buffer failed\n");
|
||||
cap_xcomp->should_stop = true;
|
||||
cap_xcomp->stop_is_error = true;
|
||||
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
@@ -411,8 +368,8 @@ static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_
|
||||
}
|
||||
}
|
||||
|
||||
static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
|
||||
gsr_capture_xcomposite *cap_xcomp = cap->priv;
|
||||
static bool gsr_capture_xcomposite_cuda_should_stop(gsr_capture *cap, bool *err) {
|
||||
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
|
||||
if(cap_xcomp->should_stop) {
|
||||
if(err)
|
||||
*err = cap_xcomp->stop_is_error;
|
||||
@@ -424,19 +381,19 @@ static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
|
||||
return false;
|
||||
}
|
||||
|
||||
static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame) {
|
||||
gsr_capture_xcomposite *cap_xcomp = cap->priv;
|
||||
static int gsr_capture_xcomposite_cuda_capture(gsr_capture *cap, AVFrame *frame) {
|
||||
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
|
||||
|
||||
// TODO: Use a framebuffer instead. glCopyImageSubData requires opengl 4.2
|
||||
vec2i source_pos = { 0, 0 };
|
||||
vec2i source_size = cap_xcomp->texture_size;
|
||||
|
||||
// Requires opengl 4.2... TODO: Replace with earlier opengl if opengl < 4.2.
|
||||
cap_xcomp->gl.glCopyImageSubData(
|
||||
cap_xcomp->egl.glCopyImageSubData(
|
||||
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, source_pos.x, source_pos.y, 0,
|
||||
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
|
||||
source_size.x, source_size.y, 1);
|
||||
unsigned int err = cap_xcomp->gl.glGetError();
|
||||
unsigned int err = cap_xcomp->egl.glGetError();
|
||||
if(err != 0) {
|
||||
static bool error_shown = false;
|
||||
if(!error_shown) {
|
||||
@@ -444,7 +401,7 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame) {
|
||||
fprintf(stderr, "Error: glCopyImageSubData failed, gl error: %d\n", err);
|
||||
}
|
||||
}
|
||||
cap_xcomp->gl.glXSwapBuffers(cap_xcomp->dpy, cap_xcomp->gl.window);
|
||||
cap_xcomp->egl.eglSwapBuffers(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_surface);
|
||||
// TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id
|
||||
|
||||
frame->linesize[0] = frame->width * 4;
|
||||
@@ -468,8 +425,8 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void gsr_capture_xcomposite_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
gsr_capture_xcomposite_stop(cap, video_codec_context);
|
||||
static void gsr_capture_xcomposite_cuda_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
|
||||
if(cap->priv) {
|
||||
free(cap->priv);
|
||||
cap->priv = NULL;
|
||||
@@ -477,9 +434,9 @@ static void gsr_capture_xcomposite_destroy(gsr_capture *cap, AVCodecContext *vid
|
||||
free(cap);
|
||||
}
|
||||
|
||||
gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params) {
|
||||
gsr_capture* gsr_capture_xcomposite_cuda_create(const gsr_capture_xcomposite_cuda_params *params) {
|
||||
if(!params) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create params is NULL\n");
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_create params is NULL\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -487,7 +444,7 @@ gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *
|
||||
if(!cap)
|
||||
return NULL;
|
||||
|
||||
gsr_capture_xcomposite *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite));
|
||||
gsr_capture_xcomposite_cuda *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite_cuda));
|
||||
if(!cap_xcomp) {
|
||||
free(cap);
|
||||
return NULL;
|
||||
@@ -495,7 +452,7 @@ gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *
|
||||
|
||||
Display *display = XOpenDisplay(NULL);
|
||||
if(!display) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create failed: XOpenDisplay failed\n");
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_create failed: XOpenDisplay failed\n");
|
||||
free(cap);
|
||||
free(cap_xcomp);
|
||||
return NULL;
|
||||
@@ -505,11 +462,11 @@ gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *
|
||||
cap_xcomp->params = *params;
|
||||
|
||||
*cap = (gsr_capture) {
|
||||
.start = gsr_capture_xcomposite_start,
|
||||
.tick = gsr_capture_xcomposite_tick,
|
||||
.should_stop = gsr_capture_xcomposite_should_stop,
|
||||
.capture = gsr_capture_xcomposite_capture,
|
||||
.destroy = gsr_capture_xcomposite_destroy,
|
||||
.start = gsr_capture_xcomposite_cuda_start,
|
||||
.tick = gsr_capture_xcomposite_cuda_tick,
|
||||
.should_stop = gsr_capture_xcomposite_cuda_should_stop,
|
||||
.capture = gsr_capture_xcomposite_cuda_capture,
|
||||
.destroy = gsr_capture_xcomposite_cuda_destroy,
|
||||
.priv = cap_xcomp
|
||||
};
|
||||
|
||||
855
src/capture/xcomposite_drm.c
Normal file
855
src/capture/xcomposite_drm.c
Normal file
@@ -0,0 +1,855 @@
|
||||
#include "../../include/capture/xcomposite_drm.h"
|
||||
#include "../../include/egl.h"
|
||||
#include "../../include/window_texture.h"
|
||||
#include "../../include/time.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xcomposite.h>
|
||||
#include <libavutil/hwcontext.h>
|
||||
#include <libavutil/hwcontext_drm.h>
|
||||
#include <libavutil/frame.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
//#include <drm_fourcc.h>
|
||||
#include <assert.h>
|
||||
/* TODO: Proper error checks and cleanups */
|
||||
|
||||
typedef struct {
|
||||
gsr_capture_xcomposite_drm_params params;
|
||||
Display *dpy;
|
||||
XEvent xev;
|
||||
bool created_hw_frame;
|
||||
|
||||
vec2i window_pos;
|
||||
vec2i window_size;
|
||||
vec2i texture_size;
|
||||
double window_resize_timer;
|
||||
|
||||
WindowTexture window_texture;
|
||||
|
||||
gsr_egl egl;
|
||||
|
||||
int fourcc;
|
||||
int num_planes;
|
||||
uint64_t modifiers;
|
||||
int dmabuf_fd;
|
||||
int32_t stride;
|
||||
int32_t offset;
|
||||
|
||||
unsigned int target_texture_id;
|
||||
|
||||
unsigned int FramebufferName;
|
||||
unsigned int quad_VertexArrayID;
|
||||
unsigned int quad_vertexbuffer;
|
||||
unsigned int quadVAO;
|
||||
} gsr_capture_xcomposite_drm;
|
||||
|
||||
static int max_int(int a, int b) {
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
static int min_int(int a, int b) {
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
static bool drm_create_codec_context(gsr_capture_xcomposite_drm *cap_xcomp, AVCodecContext *video_codec_context) {
|
||||
// TODO: "/dev/dri/card0"
|
||||
AVBufferRef *device_ctx;
|
||||
if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, "/dev/dri/card0", NULL, 0) < 0) {
|
||||
fprintf(stderr, "Error: Failed to create hardware device context\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
|
||||
if(!frame_context) {
|
||||
fprintf(stderr, "Error: Failed to create hwframe context\n");
|
||||
av_buffer_unref(&device_ctx);
|
||||
return false;
|
||||
}
|
||||
|
||||
AVHWFramesContext *hw_frame_context =
|
||||
(AVHWFramesContext *)frame_context->data;
|
||||
hw_frame_context->width = video_codec_context->width;
|
||||
hw_frame_context->height = video_codec_context->height;
|
||||
hw_frame_context->sw_format = AV_PIX_FMT_YUV420P;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_YUV420P;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_NV12;
|
||||
hw_frame_context->format = video_codec_context->pix_fmt;
|
||||
hw_frame_context->device_ref = device_ctx;
|
||||
hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
|
||||
|
||||
if (av_hwframe_ctx_init(frame_context) < 0) {
|
||||
fprintf(stderr, "Error: Failed to initialize hardware frame context "
|
||||
"(note: ffmpeg version needs to be > 4.0)\n");
|
||||
av_buffer_unref(&device_ctx);
|
||||
av_buffer_unref(&frame_context);
|
||||
return false;
|
||||
}
|
||||
|
||||
video_codec_context->hw_device_ctx = device_ctx; // TODO: av_buffer_ref? and in more places
|
||||
video_codec_context->hw_frames_ctx = frame_context;
|
||||
return true;
|
||||
}
|
||||
|
||||
#define EGL_SURFACE_TYPE 0x3033
|
||||
#define EGL_WINDOW_BIT 0x0004
|
||||
#define EGL_PIXMAP_BIT 0x0002
|
||||
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
|
||||
#define EGL_TRUE 1
|
||||
#define EGL_RED_SIZE 0x3024
|
||||
#define EGL_GREEN_SIZE 0x3023
|
||||
#define EGL_BLUE_SIZE 0x3022
|
||||
#define EGL_ALPHA_SIZE 0x3021
|
||||
#define EGL_TEXTURE_FORMAT 0x3080
|
||||
#define EGL_TEXTURE_RGB 0x305D
|
||||
#define EGL_TEXTURE_TARGET 0x3081
|
||||
#define EGL_TEXTURE_2D 0x305F
|
||||
#define EGL_GL_TEXTURE_2D 0x30B1
|
||||
|
||||
#define GL_RGBA 0x1908
|
||||
|
||||
static unsigned int gl_create_texture(gsr_capture_xcomposite_drm *cap_xcomp, int width, int height) {
|
||||
// Generating this second texture is needed because
|
||||
// cuGraphicsGLRegisterImage cant be used with the texture that is mapped
|
||||
// directly to the pixmap.
|
||||
// TODO: Investigate if it's somehow possible to use the pixmap texture
|
||||
// directly, this should improve performance since only less image copy is
|
||||
// then needed every frame.
|
||||
// Ignoring failure for now.. TODO: Show proper error
|
||||
unsigned int texture_id = 0;
|
||||
cap_xcomp->egl.glGenTextures(1, &texture_id);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||
cap_xcomp->egl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
return texture_id;
|
||||
}
|
||||
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
|
||||
unsigned int esLoadShader ( gsr_capture_xcomposite_drm *cap_xcomp, unsigned int type, const char *shaderSrc ) {
|
||||
unsigned int shader;
|
||||
int compiled;
|
||||
|
||||
// Create the shader object
|
||||
shader = cap_xcomp->egl.glCreateShader ( type );
|
||||
|
||||
if ( shader == 0 )
|
||||
return 0;
|
||||
|
||||
// Load the shader source
|
||||
cap_xcomp->egl.glShaderSource ( shader, 1, &shaderSrc, NULL );
|
||||
|
||||
// Compile the shader
|
||||
cap_xcomp->egl.glCompileShader ( shader );
|
||||
|
||||
// Check the compile status
|
||||
cap_xcomp->egl.glGetShaderiv ( shader, GL_COMPILE_STATUS, &compiled );
|
||||
|
||||
if ( !compiled )
|
||||
{
|
||||
int infoLen = 0;
|
||||
|
||||
cap_xcomp->egl.glGetShaderiv ( shader, GL_INFO_LOG_LENGTH, &infoLen );
|
||||
|
||||
if ( infoLen > 1 )
|
||||
{
|
||||
char* infoLog = malloc (sizeof(char) * infoLen );
|
||||
|
||||
cap_xcomp->egl.glGetShaderInfoLog ( shader, infoLen, NULL, infoLog );
|
||||
fprintf (stderr, "Error compiling shader:\n%s\n", infoLog );
|
||||
|
||||
free ( infoLog );
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glDeleteShader ( shader );
|
||||
return 0;
|
||||
}
|
||||
|
||||
return shader;
|
||||
|
||||
}
|
||||
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
|
||||
|
||||
//
|
||||
///
|
||||
/// \brief Load a vertex and fragment shader, create a program object, link program.
|
||||
// Errors output to log.
|
||||
/// \param vertShaderSrc Vertex shader source code
|
||||
/// \param fragShaderSrc Fragment shader source code
|
||||
/// \return A new program object linked with the vertex/fragment shader pair, 0 on failure
|
||||
//
|
||||
unsigned int esLoadProgram ( gsr_capture_xcomposite_drm *cap_xcomp, const char *vertShaderSrc, const char *fragShaderSrc )
|
||||
{
|
||||
unsigned int vertexShader;
|
||||
unsigned int fragmentShader;
|
||||
unsigned int programObject;
|
||||
int linked;
|
||||
|
||||
// Load the vertex/fragment shaders
|
||||
vertexShader = esLoadShader ( cap_xcomp, GL_VERTEX_SHADER, vertShaderSrc );
|
||||
if ( vertexShader == 0 )
|
||||
return 0;
|
||||
|
||||
fragmentShader = esLoadShader ( cap_xcomp, GL_FRAGMENT_SHADER, fragShaderSrc );
|
||||
if ( fragmentShader == 0 )
|
||||
{
|
||||
cap_xcomp->egl.glDeleteShader( vertexShader );
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Create the program object
|
||||
programObject = cap_xcomp->egl.glCreateProgram ( );
|
||||
|
||||
if ( programObject == 0 )
|
||||
return 0;
|
||||
|
||||
cap_xcomp->egl.glAttachShader ( programObject, vertexShader );
|
||||
cap_xcomp->egl.glAttachShader ( programObject, fragmentShader );
|
||||
|
||||
// Link the program
|
||||
cap_xcomp->egl.glLinkProgram ( programObject );
|
||||
|
||||
// Check the link status
|
||||
cap_xcomp->egl.glGetProgramiv ( programObject, GL_LINK_STATUS, &linked );
|
||||
|
||||
if ( !linked )
|
||||
{
|
||||
int infoLen = 0;
|
||||
|
||||
cap_xcomp->egl.glGetProgramiv ( programObject, GL_INFO_LOG_LENGTH, &infoLen );
|
||||
|
||||
if ( infoLen > 1 )
|
||||
{
|
||||
char* infoLog = malloc (sizeof(char) * infoLen );
|
||||
|
||||
cap_xcomp->egl.glGetProgramInfoLog ( programObject, infoLen, NULL, infoLog );
|
||||
fprintf (stderr, "Error linking program:\n%s\n", infoLog );
|
||||
|
||||
free ( infoLog );
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glDeleteProgram ( programObject );
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Free up no longer needed shader resources
|
||||
cap_xcomp->egl.glDeleteShader ( vertexShader );
|
||||
cap_xcomp->egl.glDeleteShader ( fragmentShader );
|
||||
|
||||
return programObject;
|
||||
}
|
||||
|
||||
static unsigned int shader_program = 0;
|
||||
static unsigned int texID = 0;
|
||||
|
||||
static void LoadShaders(gsr_capture_xcomposite_drm *cap_xcomp) {
|
||||
char vShaderStr[] =
|
||||
"#version 300 es \n"
|
||||
"in vec2 pos; \n"
|
||||
"in vec2 texcoords; \n"
|
||||
"out vec2 texcoords_out; \n"
|
||||
"void main() \n"
|
||||
"{ \n"
|
||||
" texcoords_out = texcoords; \n"
|
||||
" gl_Position = vec4(pos.x, pos.y, 0.0, 1.0); \n"
|
||||
"} \n";
|
||||
|
||||
#if 0
|
||||
char fShaderStr[] =
|
||||
"#version 300 es \n"
|
||||
"precision mediump float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform sampler2D tex; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
|
||||
|
||||
"float imageWidth = 1920.0;\n"
|
||||
"float imageHeight = 1080.0;\n"
|
||||
|
||||
"float getYPixel(vec2 position) {\n"
|
||||
" position.y = (position.y * 2.0 / 3.0) + (1.0 / 3.0);\n"
|
||||
" return texture2D(tex, position).x;\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"vec2 mapCommon(vec2 position, float planarOffset) {\n"
|
||||
" planarOffset += (imageWidth * floor(position.y / 2.0)) / 2.0 +\n"
|
||||
" floor((imageWidth - 1.0 - position.x) / 2.0);\n"
|
||||
" float x = floor(imageWidth - 1.0 - floor(mod(planarOffset, imageWidth)));\n"
|
||||
" float y = floor(floor(planarOffset / imageWidth));\n"
|
||||
" return vec2((x + 0.5) / imageWidth, (y + 0.5) / (1.5 * imageHeight));\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"vec2 mapU(vec2 position) {\n"
|
||||
" float planarOffset = (imageWidth * imageHeight) / 4.0;\n"
|
||||
" return mapCommon(position, planarOffset);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"vec2 mapV(vec2 position) {\n"
|
||||
" return mapCommon(position, 0.0);\n"
|
||||
"}\n"
|
||||
|
||||
"void main() \n"
|
||||
"{ \n"
|
||||
|
||||
"vec2 pixelPosition = vec2(floor(imageWidth * texcoords_out.x),\n"
|
||||
" floor(imageHeight * texcoords_out.y));\n"
|
||||
"pixelPosition -= vec2(0.5, 0.5);\n"
|
||||
"\n"
|
||||
"float yChannel = getYPixel(texcoords_out);\n"
|
||||
"float uChannel = texture2D(tex, mapU(pixelPosition)).x;\n"
|
||||
"float vChannel = texture2D(tex, mapV(pixelPosition)).x;\n"
|
||||
"vec4 channels = vec4(yChannel, uChannel, vChannel, 1.0);\n"
|
||||
"mat4 conversion = mat4(1.0, 0.0, 1.402, -0.701,\n"
|
||||
" 1.0, -0.344, -0.714, 0.529,\n"
|
||||
" 1.0, 1.772, 0.0, -0.886,\n"
|
||||
" 0, 0, 0, 0);\n"
|
||||
"vec3 rgb = (channels * conversion).xyz;\n"
|
||||
|
||||
" FragColor = vec4(rgb, 1.0); \n"
|
||||
"} \n";
|
||||
#elif 1
|
||||
char fShaderStr[] =
|
||||
"#version 300 es \n"
|
||||
"precision mediump float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform sampler2D tex; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
"void main() \n"
|
||||
"{ \n"
|
||||
" vec3 rgb = texture(tex, texcoords_out).rgb; \n"
|
||||
" FragColor = vec4(rgb, 1.0); \n"
|
||||
"} \n";
|
||||
#else
|
||||
char fShaderStr[] =
|
||||
"#version 300 es \n"
|
||||
"precision mediump float; \n"
|
||||
"in vec2 texcoords_out; \n"
|
||||
"uniform sampler2D tex; \n"
|
||||
"out vec4 FragColor; \n"
|
||||
|
||||
"vec3 rgb2yuv(vec3 rgb){\n"
|
||||
" float y = 0.299*rgb.r + 0.587*rgb.g + 0.114*rgb.b;\n"
|
||||
" return vec3(y, 0.493*(rgb.b-y), 0.877*(rgb.r-y));\n"
|
||||
"}\n"
|
||||
|
||||
"vec3 yuv2rgb(vec3 yuv){\n"
|
||||
" float y = yuv.x;\n"
|
||||
" float u = yuv.y;\n"
|
||||
" float v = yuv.z;\n"
|
||||
" \n"
|
||||
" return vec3(\n"
|
||||
" y + 1.0/0.877*v,\n"
|
||||
" y - 0.39393*u - 0.58081*v,\n"
|
||||
" y + 1.0/0.493*u\n"
|
||||
" );\n"
|
||||
"}\n"
|
||||
|
||||
"void main() \n"
|
||||
"{ \n"
|
||||
" float s = 0.5;\n"
|
||||
" vec3 lum = texture(tex, texcoords_out).rgb;\n"
|
||||
" vec3 chr = texture(tex, floor(texcoords_out*s-.5)/s).rgb;\n"
|
||||
" vec3 rgb = vec3(rgb2yuv(lum).x, rgb2yuv(chr).yz);\n"
|
||||
" FragColor = vec4(rgb, 1.0); \n"
|
||||
"} \n";
|
||||
#endif
|
||||
|
||||
shader_program = esLoadProgram(cap_xcomp, vShaderStr, fShaderStr);
|
||||
if (shader_program == 0) {
|
||||
fprintf(stderr, "failed to create shader!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glBindAttribLocation(shader_program, 0, "pos");
|
||||
cap_xcomp->egl.glBindAttribLocation(shader_program, 1, "texcoords");
|
||||
return;
|
||||
}
|
||||
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define DRM_FORMAT_MOD_INVALID 72057594037927935
|
||||
|
||||
static int gsr_capture_xcomposite_drm_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
gsr_capture_xcomposite_drm *cap_xcomp = cap->priv;
|
||||
|
||||
XWindowAttributes attr;
|
||||
if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->params.window, &attr)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
|
||||
return -1;
|
||||
}
|
||||
|
||||
cap_xcomp->window_size.x = max_int(attr.width, 0);
|
||||
cap_xcomp->window_size.y = max_int(attr.height, 0);
|
||||
Window c;
|
||||
XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->window_pos.x, &cap_xcomp->window_pos.y, &c);
|
||||
|
||||
// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
|
||||
XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
|
||||
|
||||
if(!gsr_egl_load(&cap_xcomp->egl, cap_xcomp->dpy)) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to load opengl\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Disable vsync */
|
||||
cap_xcomp->egl.eglSwapInterval(cap_xcomp->egl.egl_display, 0);
|
||||
#if 0
|
||||
// TODO: Fallback to composite window
|
||||
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->gl) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
|
||||
gsr_egl_unload(&cap_xcomp->egl);
|
||||
return -1;
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
|
||||
cap_xcomp->texture_size.x = 0;
|
||||
cap_xcomp->texture_size.y = 0;
|
||||
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
|
||||
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
|
||||
cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
|
||||
|
||||
cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y);
|
||||
if(cap_xcomp->target_texture_id == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to create opengl texture\n");
|
||||
gsr_capture_xcomposite_stop(cap, video_codec_context);
|
||||
return -1;
|
||||
}
|
||||
|
||||
video_codec_context->width = cap_xcomp->texture_size.x;
|
||||
video_codec_context->height = cap_xcomp->texture_size.y;
|
||||
|
||||
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
|
||||
return 0;
|
||||
#else
|
||||
// TODO: Fallback to composite window
|
||||
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->egl) != 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_drm_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
|
||||
gsr_egl_unload(&cap_xcomp->egl);
|
||||
return -1;
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
|
||||
cap_xcomp->texture_size.x = 0;
|
||||
cap_xcomp->texture_size.y = 0;
|
||||
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
|
||||
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
#if 1
|
||||
cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y);
|
||||
if(cap_xcomp->target_texture_id == 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_drm_start: failed to create opengl texture\n");
|
||||
return -1;
|
||||
}
|
||||
#else
|
||||
// TODO:
|
||||
cap_xcomp->target_texture_id = window_texture_get_opengl_texture_id(&cap_xcomp->window_texture);
|
||||
#endif
|
||||
|
||||
cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
|
||||
cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
|
||||
|
||||
video_codec_context->width = cap_xcomp->texture_size.x;
|
||||
video_codec_context->height = cap_xcomp->texture_size.y;
|
||||
|
||||
{
|
||||
EGLImage img = cap_xcomp->egl.eglCreateImage(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_context, EGL_GL_TEXTURE_2D, (EGLClientBuffer)(uint64_t)cap_xcomp->target_texture_id, NULL);
|
||||
if(!img) {
|
||||
fprintf(stderr, "eglCreateImage failed\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!cap_xcomp->egl.eglExportDMABUFImageQueryMESA(cap_xcomp->egl.egl_display, img, &cap_xcomp->fourcc, &cap_xcomp->num_planes, &cap_xcomp->modifiers) || cap_xcomp->modifiers == DRM_FORMAT_MOD_INVALID) {
|
||||
fprintf(stderr, "eglExportDMABUFImageQueryMESA failed\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(cap_xcomp->num_planes != 1) {
|
||||
// TODO: FAIL!
|
||||
fprintf(stderr, "Blablalba\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!cap_xcomp->egl.eglExportDMABUFImageMESA(cap_xcomp->egl.egl_display, img, &cap_xcomp->dmabuf_fd, &cap_xcomp->stride, &cap_xcomp->offset)) {
|
||||
fprintf(stderr, "eglExportDMABUFImageMESA failed\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
fprintf(stderr, "texture: %u, dmabuf: %d, stride: %d, offset: %d\n", cap_xcomp->target_texture_id, cap_xcomp->dmabuf_fd, cap_xcomp->stride, cap_xcomp->offset);
|
||||
fprintf(stderr, "fourcc: %d, num planes: %d, modifiers: %zu\n", cap_xcomp->fourcc, cap_xcomp->num_planes, cap_xcomp->modifiers);
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glGenFramebuffers(1, &cap_xcomp->FramebufferName);
|
||||
cap_xcomp->egl.glBindFramebuffer(GL_FRAMEBUFFER, cap_xcomp->FramebufferName);
|
||||
|
||||
cap_xcomp->egl.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, cap_xcomp->target_texture_id, 0);
|
||||
|
||||
// Set the list of draw buffers.
|
||||
unsigned int DrawBuffers[1] = {GL_COLOR_ATTACHMENT0};
|
||||
cap_xcomp->egl.glDrawBuffers(1, DrawBuffers); // "1" is the size of DrawBuffers
|
||||
|
||||
if(cap_xcomp->egl.glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
|
||||
fprintf(stderr, "Failed to setup framebuffer\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
|
||||
//cap_xcomp->egl.glGenVertexArrays(1, &cap_xcomp->quad_VertexArrayID);
|
||||
//cap_xcomp->egl.glBindVertexArray(cap_xcomp->quad_VertexArrayID);
|
||||
|
||||
static const float g_quad_vertex_buffer_data[] = {
|
||||
-1.0f, -1.0f, 0.0f,
|
||||
1.0f, -1.0f, 0.0f,
|
||||
-1.0f, 1.0f, 0.0f,
|
||||
-1.0f, 1.0f, 0.0f,
|
||||
1.0f, -1.0f, 0.0f,
|
||||
1.0f, 1.0f, 0.0f,
|
||||
};
|
||||
|
||||
//cap_xcomp->egl.glGenBuffers(1, &cap_xcomp->quad_vertexbuffer);
|
||||
//cap_xcomp->egl.glBindBuffer(GL_ARRAY_BUFFER, cap_xcomp->quad_vertexbuffer);
|
||||
//cap_xcomp->egl.glBufferData(GL_ARRAY_BUFFER, sizeof(g_quad_vertex_buffer_data), g_quad_vertex_buffer_data, GL_STATIC_DRAW);
|
||||
|
||||
// Create and compile our GLSL program from the shaders
|
||||
LoadShaders(cap_xcomp);
|
||||
texID = cap_xcomp->egl.glGetUniformLocation(shader_program, "tex");
|
||||
fprintf(stderr, "uniform id: %u\n", texID);
|
||||
|
||||
float vVertices[] = {
|
||||
-1.0f, 1.0f, 0.0f, 1.0f,
|
||||
-1.0f, -1.0f, 0.0f, 0.0f,
|
||||
1.0f, -1.0f, 1.0f, 0.0f,
|
||||
|
||||
-1.0f, 1.0f, 0.0f, 1.0f,
|
||||
1.0f, -1.0f, 1.0f, 0.0f,
|
||||
1.0f, 1.0f, 1.0f, 1.0f
|
||||
};
|
||||
|
||||
unsigned int quadVBO;
|
||||
cap_xcomp->egl.glGenVertexArrays(1, &cap_xcomp->quadVAO);
|
||||
cap_xcomp->egl.glGenBuffers(1, &quadVBO);
|
||||
cap_xcomp->egl.glBindVertexArray(cap_xcomp->quadVAO);
|
||||
cap_xcomp->egl.glBindBuffer(GL_ARRAY_BUFFER, quadVBO);
|
||||
cap_xcomp->egl.glBufferData(GL_ARRAY_BUFFER, sizeof(vVertices), &vVertices, GL_STATIC_DRAW);
|
||||
|
||||
cap_xcomp->egl.glEnableVertexAttribArray(0);
|
||||
cap_xcomp->egl.glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float), (void*)0);
|
||||
|
||||
cap_xcomp->egl.glEnableVertexAttribArray(1);
|
||||
cap_xcomp->egl.glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float), (void*)(2 * sizeof(float)));
|
||||
|
||||
cap_xcomp->egl.glBindVertexArray(0);
|
||||
|
||||
//cap_xcomp->egl.glUniform1i(texID, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
|
||||
|
||||
//cap_xcomp->egl.glViewport(0, 0, 1920, 1080);
|
||||
|
||||
//cap_xcomp->egl.glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
//cap_xcomp->egl.glBindVertexArray(0);
|
||||
|
||||
if(!drm_create_codec_context(cap_xcomp, video_codec_context)) {
|
||||
fprintf(stderr, "failed to create hw codec context\n");
|
||||
gsr_egl_unload(&cap_xcomp->egl);
|
||||
return -1;
|
||||
}
|
||||
|
||||
fprintf(stderr, "sneed: %u\n", cap_xcomp->FramebufferName);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
// TODO:
|
||||
static void free_desc(void *opaque, uint8_t *data) {
|
||||
AVDRMFrameDescriptor *desc = (AVDRMFrameDescriptor*)data;
|
||||
int i;
|
||||
|
||||
//for (i = 0; i < desc->nb_objects; i++)
|
||||
// close(desc->objects[i].fd);
|
||||
|
||||
av_free(desc);
|
||||
}
|
||||
|
||||
|
||||
static void gsr_capture_xcomposite_drm_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
|
||||
gsr_capture_xcomposite_drm *cap_xcomp = cap->priv;
|
||||
|
||||
if(!cap_xcomp->created_hw_frame) {
|
||||
cap_xcomp->created_hw_frame = true;
|
||||
|
||||
/*if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_drm_tick: av_hwframe_get_buffer failed\n");
|
||||
return;
|
||||
}*/
|
||||
|
||||
AVDRMFrameDescriptor *desc = av_malloc(sizeof(AVDRMFrameDescriptor));
|
||||
if(!desc) {
|
||||
fprintf(stderr, "poop\n");
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(stderr, "tick fd: %d\n", cap_xcomp->dmabuf_fd);
|
||||
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_texture_id);
|
||||
int xx = 0;
|
||||
int yy = 0;
|
||||
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &xx);
|
||||
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &yy);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
*desc = (AVDRMFrameDescriptor) {
|
||||
.nb_objects = 1,
|
||||
.objects[0] = {
|
||||
.fd = cap_xcomp->dmabuf_fd,
|
||||
.size = yy * cap_xcomp->stride,
|
||||
.format_modifier = cap_xcomp->modifiers,
|
||||
},
|
||||
.nb_layers = 1,
|
||||
.layers[0] = {
|
||||
.format = cap_xcomp->fourcc, // DRM_FORMAT_NV12
|
||||
.nb_planes = 1, //cap_xcomp->num_planes, // TODO: Ensure this is 1, otherwise ffmpeg cant handle it in av_hwframe_map
|
||||
.planes[0] = {
|
||||
.object_index = 0,
|
||||
.offset = cap_xcomp->offset,
|
||||
.pitch = cap_xcomp->stride,
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
#if 0
|
||||
AVBufferRef *device_ctx;
|
||||
if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_DRM, "/dev/dri/card0", NULL, 0) < 0) {
|
||||
fprintf(stderr, "Error: Failed to create hardware device context\n");
|
||||
return;
|
||||
}
|
||||
|
||||
AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
|
||||
if(!frame_context) {
|
||||
fprintf(stderr, "Error: Failed to create hwframe context\n");
|
||||
av_buffer_unref(&device_ctx);
|
||||
return;
|
||||
}
|
||||
|
||||
AVHWFramesContext *hw_frame_context =
|
||||
(AVHWFramesContext *)frame_context->data;
|
||||
hw_frame_context->width = video_codec_context->width;
|
||||
hw_frame_context->height = video_codec_context->height;
|
||||
hw_frame_context->sw_format = AV_PIX_FMT_0RGB32;
|
||||
hw_frame_context->format = AV_PIX_FMT_DRM_PRIME;
|
||||
hw_frame_context->device_ref = device_ctx;
|
||||
hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
|
||||
|
||||
if (av_hwframe_ctx_init(frame_context) < 0) {
|
||||
fprintf(stderr, "Error: Failed to initialize hardware frame context "
|
||||
"(note: ffmpeg version needs to be > 4.0)\n");
|
||||
av_buffer_unref(&device_ctx);
|
||||
av_buffer_unref(&frame_context);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
av_frame_free(frame);
|
||||
*frame = av_frame_alloc();
|
||||
if(!frame) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: failed to allocate frame\n");
|
||||
return;
|
||||
}
|
||||
(*frame)->format = video_codec_context->pix_fmt;
|
||||
(*frame)->width = video_codec_context->width;
|
||||
(*frame)->height = video_codec_context->height;
|
||||
(*frame)->color_range = AVCOL_RANGE_JPEG;
|
||||
|
||||
int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0);
|
||||
if(res < 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed 1: %d\n", res);
|
||||
return;
|
||||
}
|
||||
|
||||
AVFrame *src_frame = av_frame_alloc();
|
||||
assert(src_frame);
|
||||
src_frame->format = AV_PIX_FMT_DRM_PRIME;
|
||||
src_frame->width = video_codec_context->width;
|
||||
src_frame->height = video_codec_context->height;
|
||||
src_frame->color_range = AVCOL_RANGE_JPEG;
|
||||
|
||||
src_frame->buf[0] = av_buffer_create((uint8_t*)desc, sizeof(*desc),
|
||||
&free_desc, video_codec_context, 0);
|
||||
if (!src_frame->buf[0]) {
|
||||
fprintf(stderr, "failed to create buffer!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
src_frame->data[0] = (uint8_t*)desc;
|
||||
src_frame->extended_data = src_frame->data;
|
||||
src_frame->format = AV_PIX_FMT_DRM_PRIME;
|
||||
|
||||
res = av_hwframe_map(*frame, src_frame, AV_HWFRAME_MAP_DIRECT);
|
||||
if(res < 0) {
|
||||
fprintf(stderr, "av_hwframe_map failed: %d\n", res);
|
||||
}
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
static bool gsr_capture_xcomposite_drm_should_stop(gsr_capture *cap, bool *err) {
|
||||
return false;
|
||||
}
|
||||
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
#define GL_TRIANGLES 0x0004
|
||||
|
||||
void FBO_2_PPM_file(gsr_capture_xcomposite_drm *cap_xcomp, int output_width, int output_height)
|
||||
{
|
||||
FILE *output_image;
|
||||
|
||||
/// READ THE PIXELS VALUES from FBO AND SAVE TO A .PPM FILE
|
||||
int i, j, k;
|
||||
unsigned char *pixels = (unsigned char*)malloc(output_width*output_height*3);
|
||||
|
||||
unsigned int err = cap_xcomp->egl.glGetError();
|
||||
fprintf(stderr, "opengl err 1: %u\n", err);
|
||||
|
||||
/// READ THE CONTENT FROM THE FBO
|
||||
cap_xcomp->egl.glReadBuffer(GL_COLOR_ATTACHMENT0);
|
||||
|
||||
err = cap_xcomp->egl.glGetError();
|
||||
fprintf(stderr, "opengl err 2: %u\n", err);
|
||||
|
||||
cap_xcomp->egl.glReadPixels(0, 0, output_width, output_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
err = cap_xcomp->egl.glGetError();
|
||||
fprintf(stderr, "opengl err 3: %u\n", err);
|
||||
|
||||
output_image = fopen("output.ppm", "wb");
|
||||
fprintf(output_image,"P3\n");
|
||||
fprintf(output_image,"# Created by Ricao\n");
|
||||
fprintf(output_image,"%d %d\n",output_width,output_height);
|
||||
fprintf(output_image,"255\n");
|
||||
|
||||
k = 0;
|
||||
for(i=0; i<output_width; i++)
|
||||
{
|
||||
for(j=0; j<output_height; j++)
|
||||
{
|
||||
fprintf(output_image,"%u %u %u ",(unsigned int)pixels[k],(unsigned int)pixels[k+1],
|
||||
(unsigned int)pixels[k+2]);
|
||||
k = k+4;
|
||||
}
|
||||
fprintf(output_image,"\n");
|
||||
}
|
||||
free(pixels);
|
||||
fclose(output_image);
|
||||
}
|
||||
|
||||
static int gsr_capture_xcomposite_drm_capture(gsr_capture *cap, AVFrame *frame) {
|
||||
gsr_capture_xcomposite_drm *cap_xcomp = cap->priv;
|
||||
vec2i source_size = cap_xcomp->texture_size;
|
||||
|
||||
#if 1
|
||||
// Requires opengl 4.2... TODO: Replace with earlier opengl if opengl < 4.2.
|
||||
cap_xcomp->egl.glCopyImageSubData(
|
||||
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, 0, 0, 0,
|
||||
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
|
||||
source_size.x, source_size.y, 1);
|
||||
unsigned int err = cap_xcomp->egl.glGetError();
|
||||
if(err != 0) {
|
||||
static bool error_shown = false;
|
||||
if(!error_shown) {
|
||||
error_shown = true;
|
||||
fprintf(stderr, "Error: glCopyImageSubData failed, gl error: %d\n", err);
|
||||
}
|
||||
}
|
||||
#elif 0
|
||||
cap_xcomp->egl.glBindFramebuffer(GL_FRAMEBUFFER, cap_xcomp->FramebufferName);
|
||||
cap_xcomp->egl.glViewport(0, 0, 1920, 1080);
|
||||
//cap_xcomp->egl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
cap_xcomp->egl.glUseProgram(shader_program);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
|
||||
cap_xcomp->egl.glBindVertexArray(cap_xcomp->quadVAO);
|
||||
cap_xcomp->egl.glDrawArrays(GL_TRIANGLES, 0, 6);
|
||||
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
static int counter = 0;
|
||||
++counter;
|
||||
static bool image_saved = false;
|
||||
if(!image_saved && counter == 5) {
|
||||
image_saved = true;
|
||||
FBO_2_PPM_file(cap_xcomp, 1920, 1080);
|
||||
fprintf(stderr, "saved image!\n");
|
||||
}
|
||||
|
||||
cap_xcomp->egl.glBindVertexArray(0);
|
||||
cap_xcomp->egl.glUseProgram(0);
|
||||
cap_xcomp->egl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
#endif
|
||||
cap_xcomp->egl.eglSwapBuffers(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_surface);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void gsr_capture_xcomposite_drm_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
if(cap->priv) {
|
||||
free(cap->priv);
|
||||
cap->priv = NULL;
|
||||
}
|
||||
free(cap);
|
||||
}
|
||||
|
||||
gsr_capture* gsr_capture_xcomposite_drm_create(const gsr_capture_xcomposite_drm_params *params) {
|
||||
if(!params) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_drm_create params is NULL\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
|
||||
if(!cap)
|
||||
return NULL;
|
||||
|
||||
gsr_capture_xcomposite_drm *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite_drm));
|
||||
if(!cap_xcomp) {
|
||||
free(cap);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Display *display = XOpenDisplay(NULL);
|
||||
if(!display) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_drm_create failed: XOpenDisplay failed\n");
|
||||
free(cap);
|
||||
free(cap_xcomp);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cap_xcomp->dpy = display;
|
||||
cap_xcomp->params = *params;
|
||||
|
||||
*cap = (gsr_capture) {
|
||||
.start = gsr_capture_xcomposite_drm_start,
|
||||
.tick = gsr_capture_xcomposite_drm_tick,
|
||||
.should_stop = gsr_capture_xcomposite_drm_should_stop,
|
||||
.capture = gsr_capture_xcomposite_drm_capture,
|
||||
.destroy = gsr_capture_xcomposite_drm_destroy,
|
||||
.priv = cap_xcomp
|
||||
};
|
||||
|
||||
return cap;
|
||||
}
|
||||
Reference in New Issue
Block a user