This commit is contained in:
dec05eba 2023-03-31 04:06:04 +02:00
parent 82e3720084
commit 55b2813309

3
TODO
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@ -32,4 +32,5 @@ https://djdallmann.github.io/GamingPCSetup/CONTENT/RESEARCH/FINDINGS/registrykey
The video output will be black if if the system is suspended on nvidia and NVreg_PreserveVideoMemoryAllocations is not set to 1. This happens because I think that the driver invalidates textures/cuda buffers? To fix this we could try and recreate gsr capture when gsr_capture_capture fails (with timeout to retry again). The video output will be black if if the system is suspended on nvidia and NVreg_PreserveVideoMemoryAllocations is not set to 1. This happens because I think that the driver invalidates textures/cuda buffers? To fix this we could try and recreate gsr capture when gsr_capture_capture fails (with timeout to retry again).
NVreg_RegistryDwords. NVreg_RegistryDwords.
Restore nvfbc screen recording on monitor reconfiguration. Restore nvfbc screen recording on monitor reconfiguration.
Window capture doesn't work properly in _control_ game after going from pause menu to in-game (and back to pause menu). There might be some x11 event we need to catch. Same for vr-video-player.