follow focused

This commit is contained in:
dec05eba
2022-12-01 00:47:30 +01:00
parent 6a6bb703bc
commit 4e6fc174fe
14 changed files with 345 additions and 277 deletions

View File

@@ -344,8 +344,11 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
cap_nvfbc->fbc_handle_created = false;
}
av_buffer_unref(&video_codec_context->hw_device_ctx);
av_buffer_unref(&video_codec_context->hw_frames_ctx);
if(video_codec_context->hw_device_ctx)
av_buffer_unref(&video_codec_context->hw_device_ctx);
// Not needed because the above call to unref device ctx also frees this?
//if(video_codec_context->hw_frames_ctx)
// av_buffer_unref(&video_codec_context->hw_frames_ctx);
gsr_cuda_unload(&cap_nvfbc->cuda);
return -1;
}
@@ -413,8 +416,11 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame) {
static void gsr_capture_nvfbc_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_nvfbc *cap_nvfbc = cap->priv;
gsr_capture_nvfbc_destroy_session(cap);
av_buffer_unref(&video_codec_context->hw_device_ctx);
av_buffer_unref(&video_codec_context->hw_frames_ctx);
if(video_codec_context->hw_device_ctx)
av_buffer_unref(&video_codec_context->hw_device_ctx);
// Not needed because the above call to unref device ctx also frees this?
//if(video_codec_context->hw_frames_ctx)
// av_buffer_unref(&video_codec_context->hw_frames_ctx);
if(cap_nvfbc) {
gsr_cuda_unload(&cap_nvfbc->cuda);
dlclose(cap_nvfbc->library);

View File

@@ -20,12 +20,12 @@ typedef struct {
double window_resize_timer;
vec2i window_size;
vec2i window_pos;
unsigned int target_texture_id;
vec2i texture_size;
Window composite_window;
Window window;
WindowTexture window_texture;
Atom net_active_window_atom;
CUgraphicsResource cuda_graphics_resource;
CUarray mapped_array;
@@ -42,6 +42,20 @@ static int min_int(int a, int b) {
return a < b ? a : b;
}
static Window get_focused_window(Display *display, Atom net_active_window_atom) {
Atom type;
int format = 0;
unsigned long num_items = 0;
unsigned long bytes_after = 0;
unsigned char *properties = NULL;
if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
Window focused_window = *(unsigned long*)properties;
XFree(properties);
return focused_window;
}
return None;
}
static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
static bool cuda_register_opengl_texture(gsr_capture_xcomposite_cuda *cap_xcomp) {
@@ -58,6 +72,7 @@ static bool cuda_register_opengl_texture(gsr_capture_xcomposite_cuda *cap_xcomp)
"Error: cuGraphicsGLRegisterImage failed, error %s, texture "
"id: %u\n",
err_str, cap_xcomp->target_texture_id);
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return false;
}
@@ -122,13 +137,6 @@ static bool cuda_create_codec_context(gsr_capture_xcomposite_cuda *cap_xcomp, AV
}
static unsigned int gl_create_texture(gsr_capture_xcomposite_cuda *cap_xcomp, int width, int height) {
// Generating this second texture is needed because
// cuGraphicsGLRegisterImage cant be used with the texture that is mapped
// directly to the pixmap.
// TODO: Investigate if it's somehow possible to use the pixmap texture
// directly, this should improve performance since only less image copy is
// then needed every frame.
// Ignoring failure for now.. TODO: Show proper error
unsigned int texture_id = 0;
cap_xcomp->egl.glGenTextures(1, &texture_id);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, texture_id);
@@ -136,8 +144,8 @@ static unsigned int gl_create_texture(gsr_capture_xcomposite_cuda *cap_xcomp, in
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
return texture_id;
@@ -146,18 +154,34 @@ static unsigned int gl_create_texture(gsr_capture_xcomposite_cuda *cap_xcomp, in
static int gsr_capture_xcomposite_cuda_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
if(cap_xcomp->params.follow_focused) {
cap_xcomp->net_active_window_atom = XInternAtom(cap_xcomp->dpy, "_NET_ACTIVE_WINDOW", False);
if(!cap_xcomp->net_active_window_atom) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
return -1;
}
cap_xcomp->window = get_focused_window(cap_xcomp->dpy, cap_xcomp->net_active_window_atom);
} else {
cap_xcomp->window = cap_xcomp->params.window;
}
/* TODO: Do these in tick, and allow error if follow_focused */
XWindowAttributes attr;
if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->params.window, &attr)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
attr.width = 0;
attr.height = 0;
if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->window, &attr) && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start failed: invalid window id: %lu\n", cap_xcomp->window);
return -1;
}
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
Window c;
XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->window_pos.x, &cap_xcomp->window_pos.y, &c);
XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
if(cap_xcomp->params.follow_focused)
XSelectInput(cap_xcomp->dpy, DefaultRootWindow(cap_xcomp->dpy), PropertyChangeMask);
XSelectInput(cap_xcomp->dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
if(!gsr_egl_load(&cap_xcomp->egl, cap_xcomp->dpy)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed to load opengl\n");
@@ -165,16 +189,16 @@ static int gsr_capture_xcomposite_cuda_start(gsr_capture *cap, AVCodecContext *v
}
cap_xcomp->egl.eglSwapInterval(cap_xcomp->egl.egl_display, 0);
// TODO: Fallback to composite window
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->egl) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, &cap_xcomp->egl) != 0 && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed get window texture for window %ld\n", cap_xcomp->window);
gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
@@ -182,16 +206,21 @@ static int gsr_capture_xcomposite_cuda_start(gsr_capture *cap, AVCodecContext *v
cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y);
video_codec_context->width = cap_xcomp->texture_size.x;
video_codec_context->height = cap_xcomp->texture_size.y;
if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y) {
video_codec_context->width = cap_xcomp->params.region_size.x;
video_codec_context->height = cap_xcomp->params.region_size.y;
}
cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, video_codec_context->width, video_codec_context->height);
if(cap_xcomp->target_texture_id == 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed to create opengl texture\n");
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
return -1;
}
video_codec_context->width = cap_xcomp->texture_size.x;
video_codec_context->height = cap_xcomp->texture_size.y;
if(!gsr_cuda_load(&cap_xcomp->cuda)) {
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
return -1;
@@ -221,13 +250,11 @@ static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *v
cap_xcomp->target_texture_id = 0;
}
if(cap_xcomp->composite_window) {
XCompositeUnredirectWindow(cap_xcomp->dpy, cap_xcomp->composite_window, CompositeRedirectAutomatic);
cap_xcomp->composite_window = None;
}
av_buffer_unref(&video_codec_context->hw_device_ctx);
av_buffer_unref(&video_codec_context->hw_frames_ctx);
if(video_codec_context->hw_device_ctx)
av_buffer_unref(&video_codec_context->hw_device_ctx);
// Not needed because the above call to unref device ctx also frees this?
//if(video_codec_context->hw_frames_ctx)
// av_buffer_unref(&video_codec_context->hw_frames_ctx);
if(cap_xcomp->cuda.cu_ctx) {
CUcontext old_ctx;
@@ -241,7 +268,6 @@ static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *v
gsr_egl_unload(&cap_xcomp->egl);
if(cap_xcomp->dpy) {
// TODO: Why is this crashing?
XCloseDisplay(cap_xcomp->dpy);
cap_xcomp->dpy = NULL;
}
@@ -268,22 +294,18 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, DestroyNotify, &cap_xcomp->xev)) {
if(!cap_xcomp->params.follow_focused && XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->window, DestroyNotify, &cap_xcomp->xev)) {
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = false;
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, Expose, &cap_xcomp->xev) && cap_xcomp->xev.xexpose.count == 0) {
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->window, Expose, &cap_xcomp->xev) && cap_xcomp->xev.xexpose.count == 0) {
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, ConfigureNotify, &cap_xcomp->xev) && cap_xcomp->xev.xconfigure.window == cap_xcomp->params.window) {
while(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, ConfigureNotify, &cap_xcomp->xev)) {}
Window c;
XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->xev.xconfigure.x, &cap_xcomp->xev.xconfigure.y, &c);
cap_xcomp->window_pos.x = cap_xcomp->xev.xconfigure.x;
cap_xcomp->window_pos.y = cap_xcomp->xev.xconfigure.y;
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->window, ConfigureNotify, &cap_xcomp->xev) && cap_xcomp->xev.xconfigure.window == cap_xcomp->window) {
while(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->window, ConfigureNotify, &cap_xcomp->xev)) {}
/* Window resize */
if(cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y) {
@@ -294,10 +316,31 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
}
}
if(cap_xcomp->params.follow_focused && XCheckTypedWindowEvent(cap_xcomp->dpy, DefaultRootWindow(cap_xcomp->dpy), PropertyNotify, &cap_xcomp->xev) && cap_xcomp->xev.xproperty.atom == cap_xcomp->net_active_window_atom) {
Window focused_window = get_focused_window(cap_xcomp->dpy, cap_xcomp->net_active_window_atom);
if(focused_window != cap_xcomp->window) {
XSelectInput(cap_xcomp->dpy, cap_xcomp->window, 0);
cap_xcomp->window = focused_window;
XSelectInput(cap_xcomp->dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
XWindowAttributes attr;
attr.width = 0;
attr.height = 0;
if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->window, &attr))
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start failed: invalid window id: %lu\n", cap_xcomp->window);
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
cap_xcomp->window_resized = true;
window_texture_deinit(&cap_xcomp->window_texture);
window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->window, &cap_xcomp->egl); // TODO: Do not do the below window_texture_on_resize after this
}
}
const double window_resize_timeout = 1.0; // 1 second
if(cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout) {
cap_xcomp->window_resized = false;
fprintf(stderr, "Resize window!\n");
if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: window_texture_on_resize failed\n");
cap_xcomp->should_stop = true;
@@ -305,9 +348,10 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
return;
}
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->egl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
@@ -315,37 +359,18 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_texture_id);
cap_xcomp->egl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
CUcontext old_ctx;
CUresult res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
res = cap_xcomp->cuda.cuGraphicsGLRegisterImage(&cap_xcomp->cuda_graphics_resource, cap_xcomp->target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
if (res != CUDA_SUCCESS) {
const char *err_str = "unknown";
cap_xcomp->cuda.cuGetErrorString(res, &err_str);
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: cuGraphicsGLRegisterImage failed, error %s, texture id: %u\n", err_str, cap_xcomp->target_texture_id);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
if(!cap_xcomp->params.follow_focused) {
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_texture_id);
cap_xcomp->egl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
}
res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
av_frame_free(frame);
*frame = av_frame_alloc();
if(!frame) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: failed to allocate frame\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
(*frame)->format = video_codec_context->pix_fmt;
@@ -357,14 +382,12 @@ static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *v
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: av_hwframe_get_buffer failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
// Make it completely black to clear unused parts
// TODO: cuMemsetD32?
res = cap_xcomp->cuda.cuMemsetD8_v2((CUdeviceptr)(*frame)->data[0], 0, (*frame)->width * (*frame)->height * 4);
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
// Clear texture with black background because the source texture (window_texture_get_opengl_texture_id(&cap_xcomp->window_texture))
// might be smaller than cap_xcomp->target_texture_id
cap_xcomp->egl.glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
}
}
@@ -384,25 +407,25 @@ static bool gsr_capture_xcomposite_cuda_should_stop(gsr_capture *cap, bool *err)
static int gsr_capture_xcomposite_cuda_capture(gsr_capture *cap, AVFrame *frame) {
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
// TODO: Use a framebuffer instead. glCopyImageSubData requires opengl 4.2
vec2i source_pos = { 0, 0 };
vec2i source_size = cap_xcomp->texture_size;
// Requires opengl 4.2... TODO: Replace with earlier opengl if opengl < 4.2.
cap_xcomp->egl.glCopyImageSubData(
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, source_pos.x, source_pos.y, 0,
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
source_size.x, source_size.y, 1);
unsigned int err = cap_xcomp->egl.glGetError();
if(err != 0) {
static bool error_shown = false;
if(!error_shown) {
error_shown = true;
fprintf(stderr, "Error: glCopyImageSubData failed, gl error: %d\n", err);
if(cap_xcomp->window_texture.texture_id != 0) {
/* TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id */
cap_xcomp->egl.glCopyImageSubData(
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, source_pos.x, source_pos.y, 0,
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
source_size.x, source_size.y, 1);
unsigned int err = cap_xcomp->egl.glGetError();
if(err != 0) {
static bool error_shown = false;
if(!error_shown) {
error_shown = true;
fprintf(stderr, "Error: glCopyImageSubData failed, gl error: %d\n", err);
}
}
}
cap_xcomp->egl.eglSwapBuffers(cap_xcomp->egl.egl_display, cap_xcomp->egl.egl_surface);
// TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id
frame->linesize[0] = frame->width * 4;
@@ -426,8 +449,8 @@ static int gsr_capture_xcomposite_cuda_capture(gsr_capture *cap, AVFrame *frame)
}
static void gsr_capture_xcomposite_cuda_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
if(cap->priv) {
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
free(cap->priv);
cap->priv = NULL;
}

View File

@@ -121,8 +121,8 @@ static unsigned int gl_create_texture(gsr_capture_xcomposite_drm *cap_xcomp, int
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
cap_xcomp->egl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
cap_xcomp->egl.glBindTexture(GL_TEXTURE_2D, 0);
return texture_id;
@@ -403,6 +403,18 @@ static int gsr_capture_xcomposite_drm_start(gsr_capture *cap, AVCodecContext *vi
return -1;
}
if(!cap_xcomp->egl.eglExportDMABUFImageQueryMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: could not find eglExportDMABUFImageQueryMESA\n");
gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
if(!cap_xcomp->egl.eglExportDMABUFImageMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: could not find eglExportDMABUFImageMESA\n");
gsr_egl_unload(&cap_xcomp->egl);
return -1;
}
/* Disable vsync */
cap_xcomp->egl.eglSwapInterval(cap_xcomp->egl.egl_display, 0);
#if 0
@@ -589,6 +601,8 @@ static void free_desc(void *opaque, uint8_t *data) {
static void gsr_capture_xcomposite_drm_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
gsr_capture_xcomposite_drm *cap_xcomp = cap->priv;
cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT);
if(!cap_xcomp->created_hw_frame) {
cap_xcomp->created_hw_frame = true;
@@ -702,9 +716,11 @@ static void gsr_capture_xcomposite_drm_tick(gsr_capture *cap, AVCodecContext *vi
if(res < 0) {
fprintf(stderr, "av_hwframe_map failed: %d\n", res);
}
}
cap_xcomp->egl.glClear(GL_COLOR_BUFFER_BIT);
// Clear texture with black background because the source texture (window_texture_get_opengl_texture_id(&cap_xcomp->window_texture))
// might be smaller than cap_xcomp->target_texture_id
cap_xcomp->egl.glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
}
}
static bool gsr_capture_xcomposite_drm_should_stop(gsr_capture *cap, bool *err) {
@@ -764,7 +780,7 @@ static int gsr_capture_xcomposite_drm_capture(gsr_capture *cap, AVFrame *frame)
vec2i source_size = cap_xcomp->texture_size;
#if 1
// Requires opengl 4.2... TODO: Replace with earlier opengl if opengl < 4.2.
/* TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id */
cap_xcomp->egl.glCopyImageSubData(
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, 0, 0, 0,
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
@@ -808,6 +824,7 @@ static int gsr_capture_xcomposite_drm_capture(gsr_capture *cap, AVFrame *frame)
}
static void gsr_capture_xcomposite_drm_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
(void)video_codec_context;
if(cap->priv) {
free(cap->priv);
cap->priv = NULL;