Experimental wayland support, test 1
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13
TODO
13
TODO
@@ -69,4 +69,15 @@ Use separate plane (which has offset and pitch) from combined plane instead of t
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Both twitch and youtube support variable bitrate but twitch recommends constant bitrate to reduce stream buffering/dropped frames when going from low motion to high motion: https://help.twitch.tv/s/article/broadcasting-guidelines?language=en_US. Info for youtube: https://support.google.com/youtube/answer/2853702?hl=en#zippy=%2Cvariable-bitrate-with-custom-stream-keys-in-live-control-room%2Ck-p-fps%2Cp-fps.
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Limit fps recording with x damage. This is good when running replay mode 24/7 and being afk or when not much is happening on the screen.
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Limit fps recording with x damage. This is good when running replay mode 24/7 and being afk or when not much is happening on the screen.
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On nvidia some games apparently causes the game to appear to stutter (without dropping fps) when recording a monitor but not using
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when using direct screen capture. Observed in Deus Ex and Apex Legends.
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Test kms_cuda on hyprland and other wlroots based compositor to see if it works.
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Support "screen" (all monitors) capture on wayland. This should be done by getting all drm fds and multiple EGL_DMA_BUF_PLANEX_FD_EXT to create one egl image with all fds combined.
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Support pipewire screen capture?
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Support screen rotation in nvidia wayland.
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Support wlroots dmabuf screen recording, because it doesn't require root access unlike kms grab.
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