gpu-screen-recorder/include/cursor.h

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#ifndef GSR_CURSOR_H
#define GSR_CURSOR_H
#include "egl.h"
#include "vec2.h"
#include <X11/Xlib.h>
typedef struct {
gsr_egl *egl;
Display *display;
Window window;
int x_fixes_event_base;
unsigned int texture_id;
vec2i size;
vec2i hotspot;
vec2i position;
bool cursor_image_set;
} gsr_cursor;
int gsr_cursor_init(gsr_cursor *self, gsr_egl *egl, Display *display);
void gsr_cursor_deinit(gsr_cursor *self);
int gsr_cursor_change_window_target(gsr_cursor *self, Window window);
void gsr_cursor_update(gsr_cursor *self, XEvent *xev);
void gsr_cursor_tick(gsr_cursor *self);
#endif /* GSR_CURSOR_H */