Does not work when using gtk client side decorations (such as on Pop OS). Either disable those (if possible), install gtk-nocsd or record the whole monitor/screen if you have NvFBC.\
NvFBC doesn't work with PRIME, so if you are using PRIME then you can't record the monitor/screen, you have to record a single window.
If you are running an Arch Linux based distro, then you can find gpu screen recorder on aur under the name gpu-screen-recorder-git (`yay -S gpu-screen-recorder-git`).\
If you are running an Ubuntu based distro then run `install_ubuntu.sh` as root: `sudo ./install_ubuntu.sh`.\
On other distros you need to install dependencies manually and run `build.sh`. Dependencies: `glew glfw3 cuda ffmpeg libx11 libxcomposite libpulse-simple`.\
Recording monitors requires a gpu with NvFBC support (note: this is not required when recording a single window!). Normally only tesla and quadro gpus support this, but by using [nvidia-patch](https://github.com/keylase/nvidia-patch) or [nvlax](https://github.com/illnyang/nvlax) you can do this on all gpus that support nvenc as well (gpus as old as the nvidia 600 series), provided you are not using outdated gpu drivers.
Run `interactive.sh` or run gpu-screen-recorder directly, for example: `gpu-screen-recorder -w 0x1c00001 -c mp4 -f 60 -a bluez_sink.00_18_09_8A_07_93.a2dp_sink.monitor > test_video.mp4`\
## How is this different from using OBS with nvenc?
OBS only uses the gpu for video encoding, but the window image that is encoded is sent from the GPU to the CPU and then back to the GPU. These operations are very slow and causes all of the fps drops when using OBS. OBS only uses the GPU efficiently on Windows 10 and Nvidia.\
This gpu-screen-recorder keeps the window image on the GPU and sends it directly to the video encoding unit on the GPU by using CUDA. This means that CPU usage remains at around 0% when using this screen recorder.
## How is this different from using FFMPEG with x11grab and nvenc?
FFMPEG only uses the GPU with CUDA when doing transcoding from an input video to an output video, and not when recording the screen when using x11grab. So FFMPEG has the same fps drop issues that OBS has.
* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service.