2021-07-23 15:33:37 +00:00
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Check for reparent.
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Only add window to list if its the window is a topmost window.
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Use nvEncoder api directly? maybe with this we could copy the window opengl texture directly to the gpu which doesn't work right now for some reason.
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Right now we are required to copy the opengl texture to another opengl texture first.
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Load cuda at runtime with dlopen.
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Track window damages and only update then. That is better for output file size.
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2021-07-29 04:45:55 +00:00
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Remove cuda to cuda copy when using nvFBC if possible. ffmpeg is getting in the way.
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Use av_fifo.
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