2021-07-23 15:33:37 +00:00
Check for reparent.
Only add window to list if its the window is a topmost window.
Load cuda at runtime with dlopen.
Track window damages and only update then. That is better for output file size.
2021-11-14 04:43:54 +00:00
Getting the texture of a window when using a compositor is an nvidia specific limitation. When gpu-screen-recorder supports other gpus then this can be ignored.
2022-03-30 23:50:06 +00:00
Remove dependency on glfw (and glew?).
2022-04-04 04:13:52 +00:00
Quickly changing workspace and back while recording under i3 breaks the screen recorder. i3 probably unmaps windows in other workspaces.