gpu-screen-recorder/include/capture/capture.h

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#ifndef GSR_CAPTURE_CAPTURE_H
#define GSR_CAPTURE_CAPTURE_H
#include <stdbool.h>
typedef struct AVCodecContext AVCodecContext;
typedef struct AVFrame AVFrame;
typedef struct gsr_capture gsr_capture;
struct gsr_capture {
/* These methods should not be called manually. Call gsr_capture_* instead */
int (*start)(gsr_capture *cap, AVCodecContext *video_codec_context);
void (*tick)(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame); /* can be NULL */
bool (*should_stop)(gsr_capture *cap, bool *err); /* can be NULL */
int (*capture)(gsr_capture *cap, AVFrame *frame);
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void (*capture_end)(gsr_capture *cap, AVFrame *frame); /* can be NULL */
void (*destroy)(gsr_capture *cap, AVCodecContext *video_codec_context);
void *priv; /* can be NULL */
bool started;
};
int gsr_capture_start(gsr_capture *cap, AVCodecContext *video_codec_context);
void gsr_capture_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame);
bool gsr_capture_should_stop(gsr_capture *cap, bool *err);
int gsr_capture_capture(gsr_capture *cap, AVFrame *frame);
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void gsr_capture_end(gsr_capture *cap, AVFrame *frame);
/* Calls |gsr_capture_stop| as well */
void gsr_capture_destroy(gsr_capture *cap, AVCodecContext *video_codec_context);
#endif /* GSR_CAPTURE_CAPTURE_H */